6,806
edits
Mrcroker 69 (talk | contribs) mNo edit summary |
|||
Line 18: | Line 18: | ||
==Gameplay== | ==Gameplay== | ||
A Cyclops fires large mortar rounds that deal very high damage [[Guardian]]s in their blast radius, and are capable of tanking numerous attacks, making them a dangerous priority target when present. However, when damaged, a Cyclops will enter a confused state, firing [[Torch Hammer]] bolts wildly and without focus. This can result in friendly fire on the part of the Cyclops.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex_Arsenal#Cyclops|Cyclops]]''</ref> | A Cyclops fires large mortar rounds that deal very high damage [[Guardian]]s in their blast radius, and are capable of tanking numerous attacks, making them a dangerous priority target when present. However, when damaged, a Cyclops will enter a confused state, firing [[Torch Hammer]] bolts wildly and without focus. This can result in friendly fire on the part of the Cyclops.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex_Arsenal#Cyclops|Cyclops]]''</ref> Cyclopses are usually positioned in such a way as to overlook a large area, leaving little cover for their devastating bolts. Cyclopes in ''[[Destiny 2]]'' gained armor plating surrounding their eye region, protecting them from damage unless struck there. They are otherwise unchanged. | ||
Cyclopes | |||
==Known Cyclopes== | ==Known Cyclopes== |
edits