Crucible: Difference between revisions

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===Destiny 2===
===Destiny 2===
====Permanent Playlists====
====Permanent Playlists====
*[[Breakthrough]]: 4 vs. 4 mode. Players must battle to control the Breaker, which allows them to hack the enemy team's Vault. Once the central Breaker is controlled, it can’t be recaptured and the other team must defend the Vault. The attackers need to capture the Vault before time expires in order to win the round, or else the defenders will earn the point.
*[[Breakthrough]]: 4 vs. 4 mode in the Competitive playlist. Players must battle to control the Breaker, which allows them to hack the enemy team's Vault. Once the central Breaker is controlled, it can’t be recaptured and the other team must defend the Vault. The attackers need to capture the Vault before time expires in order to win the round, or else the defenders will earn the point.
*[[Countdown]]: 4 vs. 4 mode in the Competitive playlist. Similar to King of The Hill where Guardians must defend a central charge from an enemy team.
*[[Countdown]]: 4 vs. 4 mode in the Competitive playlist. Similar to King of The Hill where Guardians must defend a central charge from an enemy team.
*[[Control]]: 6 vs. 6 mode in the Quickplay playlist. Players must fight for control of three zones around each map for extra points once time runs out the team with the most points wins.
*[[Control]]: 6 vs. 6 mode in the Quickplay playlist and 4 vs 4 in the Competitive playlist. Players must fight for control of three zones around each map for extra points once time runs out the team with the most points wins.
*[[Survival]]: 4 vs. 4 mode in the Competitive playlist. A variant similar to [[Skirmish]] where Guardians fight against their enemies with a limited selection of lives and revivals.
*[[Survival]]: 4 vs. 4 mode in the Competitive playlist. A variant similar to [[Skirmish]] where Guardians fight against their enemies with a limited selection of lives and revivals.
*[[Clash]]: 6 vs. 6 mode in the Quickplay playlist. A Team Death-Match mode where players fight until the time runs out, with the team with the most kills taking the win.
*[[Clash]]: 6 vs. 6 mode in the Quickplay playlist and 4 vs 4 in the Competitive playlist. A Team Death-Match mode where players fight until the time runs out, with the team with the most kills taking the win.
*[[Supremacy]]: 6 vs. 6 mode in the Quickplay playlist. A Team Death-Match mode where players fight and collect crests that drop in order to confirm their kills. Once time expires, the team with the most points wins.
*[[Supremacy]]: 6 vs. 6 mode in the Quickplay playlist. A Team Death-Match mode where players fight and collect crests that drop in order to confirm their kills. Once time expires, the team with the most points wins.


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