Crucible: Difference between revisions

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==List of Modes==
==List of Modes==
===Destiny===
===Destiny===
====Permanent Playlists====
====Permanent playlists====
*[[Clash]]: 6 vs. 6 mode. All-out warfare with no special modifiers.
*[[Clash]]: 6 vs. 6 mode. All-out warfare with no special modifiers.
*[[Control]]: 6 vs. 6 mode. Players must fight for control of three zones around each map for extra points.
*[[Control]]: 6 vs. 6 mode. Players must fight for control of three zones around each map for extra points.
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*[[Supremacy]]: 6 vs. 6 mode. Similar to Call of Duty's "Kill Confirmed" mode, players must pick up enemy "crests" to score points. Kills do not count towards victory and players can deny the other team points by picking up friendly crests.
*[[Supremacy]]: 6 vs. 6 mode. Similar to Call of Duty's "Kill Confirmed" mode, players must pick up enemy "crests" to score points. Kills do not count towards victory and players can deny the other team points by picking up friendly crests.


====Weekly Playlists====
====Weekly playlists====
*[[Combined Arms]]: 6 vs. 6 mode. Players battle on much larger maps than normal and are able to use [[Pike]]s, [[Heavy Pike]]s, [[Interceptor]]s and their own [[Sparrow]]s. Special medals are awarded for killing enemies with vehicles.
*[[Combined Arms]]: 6 vs. 6 mode. Players battle on much larger maps than normal and are able to use [[Pike]]s, [[Heavy Pike]]s, [[Interceptor]]s and their own [[Sparrow]]s. Special medals are awarded for killing enemies with vehicles.
*[[Doubles Skirmish]]: 2 vs. 2 mode. Skirmish-style gameplay minus one teammate.
*[[Doubles Skirmish]]: 2 vs. 2 mode. Skirmish-style gameplay minus one teammate.
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===Destiny 2===
===Destiny 2===
====Permanent Playlists====
====Permanent playlists====
*[[Breakthrough]]: 4 vs. 4 mode in the Competitive playlist. Players must battle to control the Breaker, which allows them to hack the enemy team's Vault. Once the central Breaker is controlled, it can’t be recaptured and the other team must defend the Vault. The attackers need to capture the Vault before time expires in order to win the round, or else the defenders will earn the point.
*[[Breakthrough]]: 4 vs. 4 mode in the Competitive playlist. Players must battle to control the Breaker, which allows them to hack the enemy team's Vault. Once the central Breaker is controlled, it can’t be recaptured and the other team must defend the Vault. The attackers need to capture the Vault before time expires in order to win the round, or else the defenders will earn the point.
*[[Countdown]]: 4 vs. 4 mode in the Competitive playlist. Similar to King of The Hill where Guardians must defend a central charge from an enemy team.
*[[Countdown]]: 4 vs. 4 mode in the Competitive playlist. Similar to King of The Hill where Guardians must defend a central charge from an enemy team.