Cerberus Vae III (strike)/Walkthrough: Difference between revisions

m
Text replacement - "{{[Ss]trike}}" to "{{Strikes|D1}}"
m (Text replacement - "Category:Walkthrough" to "Category:Walkthroughs")
m (Text replacement - "{{[Ss]trike}}" to "{{Strikes|D1}}")
 
Line 26: Line 26:
Valus Ta'aurc will stay where he first appears until he is sufficiently damaged, in which case he will start walking to the other side of the room. While doing so, he will fire rocket barrages. Towards the lower end of his healthbar, Valus Ta'aurc will start wandering around the room, including up the balconies, making good cover difficult to find. Simply retreat quickly to the opposite side or the ground floor if he does this, taking care to avoid any groups of Phalanxes or Psions on the way.
Valus Ta'aurc will stay where he first appears until he is sufficiently damaged, in which case he will start walking to the other side of the room. While doing so, he will fire rocket barrages. Towards the lower end of his healthbar, Valus Ta'aurc will start wandering around the room, including up the balconies, making good cover difficult to find. Simply retreat quickly to the opposite side or the ground floor if he does this, taking care to avoid any groups of Phalanxes or Psions on the way.


{{strike}}
{{Strikes|D1}}


[[Category:Strikes]]
[[Category:Strikes]]
[[Category:Walkthroughs]]
[[Category:Walkthroughs]]