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==Gameplay== | ==Gameplay== | ||
The Cerberus+1 has four separately-loaded barrels: the central barrel fires in a manner typical for auto rifles, while the three barrels orbiting it have a less predictable, and much less stable, fire pattern. While all four magazines are reloaded at once, each has a separate ammunition count and fires from an independent pool of bullets. The weapon is particularly useful for crowd control, or for ensuring that you have both close-range and mid-range capability. This capability is enhanced by the | The Cerberus+1 has four separately-loaded barrels: the central barrel fires in a manner typical for auto rifles, while the three barrels orbiting it have a less predictable, and much less stable, fire pattern. While all four magazines are reloaded at once, each has a separate ammunition count and fires from an independent pool of bullets. The weapon is particularly useful for crowd control, or for ensuring that you have both close-range and mid-range capability. | ||
This capability is enhanced by the catalyst perk, Focused Fire, which allows the weapon to switch to an alternate fire mode that behaves much like a [[Shotgun]]. This means higher damage per shot with a tighter spread, but comes with the downsides of halved RPM and damage falloff being much lower. | |||
The Cerberus+1 catalyst is obtained as a random drop by defeating enemies. Once the catalyst is obtained, you will need to get 500 kills with the Cerberus+1 to be able to add the catalyst to the auto rifle and upgrade it to a Masterwork. | |||
==Perks== | ==Perks== |
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