Bor'gong, Warden of the Spring

Bor'gong, Warden of the Spring
Original
Bor'gong0.jpg
Updated
Bor'gongUpdated.jpg
Biographical information

Species:

Hive

Faction:

Lucent Brood

Rank:

Ultra

Class:

Knight

Combat information

Mission:

The Wellspring: Attack

Weapon(s):

ArcS.png Boomer

Abilities:

Summon Hive
High Durability
Rapid Movement
Immunity Shield
KineticS.png Cloud of Darkness
KineticS.png Fist of Darkness
SolarS.png Burn
Berserk Mode

 

Bor'gong, Warden of the Spring is a powerful Hive Knight who is one of the four daily-rotating bosses of the Wellspring activity. They attempt to defend the Wellspring from the attacking Guardians and prevent it from being recaptured.[1]

GameplayEdit

Bor'gong is one of the two rotating bosses of The Wellspring: Attack. They can be found in the final area, kneeling in the center of the room whilst protected by an immunity shield. After all of the other objectives have been completed, three crystals will appear around the Warden. Once they have been destroyed, the boss fight will commence, and large hordes of Lucent Hive will rush to assist them. Bor'gong will bombard the Fireteam with projectiles from their Boomer, which will kill you quickly if you do not find cover. They are also capable of casting clouds of poisonous smoke to temporarily deny their enemies parts of the area, and can slam the ground with their fist to create large, lingering pools of fire, which can knock players back whilst causing significant damage. In the final phase of the fight, the Knight will gain the ability to enter Berserk Mode, and they will charge at a random player to try and slam them with their Boomer. Small groups of Thrall will frequently come to aid them, and much larger hordes of combatants when they sustains significant damage.

After losing a quarter of their health, the Warden will summon an immunity shield and call upon more reinforcements. Players must kill a Butcher of the Spring to take their Void Charge and deposit it in the Wellspring to disable the boss's shield and continue damaging them. Bor'gong will do this three times throughout the fight, and the amount of Butchers that must be killed and charges that need to be deposited will increase by one each time. After their third shield has been disabled, the Warden will be completely vulnerable, and the fireteam is free to finish them off.

GalleryEdit

TriviaEdit

  • In Season of the Haunted, Bor'gong recieved a minor update to their appearance. They now possess large, spiked armor on their right shoulder and arm, as well as on their upper thighs.

AppearanceEdit

ReferencesEdit