Black Hammer

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"I cannot permit you to exist"
Black Hammer
TTK Black Hammer.png
Production overview

Rarity class:

Legendary

Weapon type:

Sniper Rifle

Required level:

20

Min-max stability:

Low

Min-max handling:

decent

Min-max magazine:

3

Specifications

Feed system:

Clip

Ammunition type:

19

Fire mode:

Semi-auto

Damage:

Very high

Effective range:

Long

Service history

In service:

Hive, Guardians

Affiliation:

Hive

 

Black Hammer is a Legendary Year 1 Sniper Rifle that deals Solar damage and is rewarded from defeating Crota, Son of Oryx in the Crota's End Raid. It can be acquired in Year 2 as an exotic called Black Spindle by either getting it as a random drop from the raid or getting the Year 2 iteration by completing the alternate ending to the story mission Lost To Light on Heroic difficulty. Black Hammer is also one of only a select few sniper rifles to possess an extremely high impact. It is joined in Year 2 by the Black Spindle, the Devil's Dawn, the Ex Machina, and the Event Horizon.

Perks

Column 0:

  • Solar Damage- This weapon causes Solar damage.

Column 1: (able to select any one of these perks)

  • Ambush SLH25- Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
  • Tacsys SLS15- Mid-zoom scope. Useful for unpredictable situations.
  • Hawkeye SLR15- Mid-zoom precision scope. Increased range and target acquisition. Heavy.

Column 2:

  • White Nail- Rapidly landing three precision shots will refill the magazine from your reserves.

Column 3: (able to select any one of these perks)

  • Snapshot- Aiming this weapon is incredibly fast.
  • Flared Magwell- Reload this weapon even faster.
  • Perfect Balance- This weapon has extremely low recoil.

Column 4:

  • Mulligan-
  • Hive Disruptor-

Trivia

Black Hammer and Black Spindle have very similar appearances except Black Hammer is green and lacks the extra chamber on top of the barrel that Black Spindle has.

Appearances

References


Template:Specials Y1