Berserker, Kell's Scourge

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Berserker, Kell's Scourge
Berserker (Gameplay).jpg
Biographical information

Species:

Fallen

Type:

Captain

House:

Kell's Scourge

Gender:

Various

Rank:

Major

Mission:

Scourge of the Past

Combat information

Weapon(s):

Sting of Misfortune
Shieldbreaker

Abilities:

Invisibility Tech
Immunity Shield
Suppression Pulse
Teleportation
High Durability
Rapid Movement
Fallen Melee
Guard Battery

 

Berserkers were an elite Kell's Scourge strike unit equipped with Black Armory technology from the vault. Only seen in the Scourge of the Past Raid, they were crucial to many of the encounters.

Gameplay

Berserkers appeared invisible from far away but appeared once close enough. Berserkers were armed with a Sting of Misfortune pulse rifle that fired an accurate volley of Arc bolts, which were capable of dealing high burst damage to their targets. They were normally immune to damage due to shield generators on their armor. When approached, Berserkers released a pulse of Phase Radiance that suppressed all Light-based abilities as well as fire a powerful charged shot from their Sting of Misfortune as it alternated into the Shieldbreaker; the suppression effect would remain until the shield generators were shot down with concentrated fire. Berserkers would then attempt to teleport away when their shield breaks and will find cover until they recharged. Due to their high health, it was recommended to kill them with close-range weaponry capable of high burst damage such as Shotguns.

They also dropped Radiant Batteries, which were required to insert into specific engines to complete the encounter and progress the raid.

Trivia

Gallery

List of appearances

References