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==Melee Abilities== | ==Melee Abilities== | ||
=== | ===Punch=== | ||
{{quote|The | {{quote|The clenched fist of a Titan is a hammer capable of reshaping our lost worlds.|Card blurb}} | ||
The raw, brute strength of a Titan's melee offers a full-force response to immediate danger —- perfect for quick strikes when overrun or when taking the fight directly to the enemy. | |||
===Stab=== | ===Stab=== | ||
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With their finely tuned reflexes, Hunters are naturally gifted with knives. In the right situation, a sharpened blade can make quick work of any enemy. | With their finely tuned reflexes, Hunters are naturally gifted with knives. In the right situation, a sharpened blade can make quick work of any enemy. | ||
===Palm=== | |||
{{quote|The Warlocks have long-mastered the forces surrounding the Light...|Card blurb}} | |||
A Warlock's curiosity can often lead to interesting predicaments. To aid in their survival beyond, the Orders learned to harness the physical world into quick, focused bursts with deadly intent. | |||
==Grenade Abilities== | ==Grenade Abilities== |
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