Ur-Hiruk, Warden of the Spire: Difference between revisions

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==Gameplay==
==Gameplay==
The Wardens of the Spire are one of the possible final encounters of the Savathûn's Spire Activity. Upon entering the arena, the Wardens will stand on three plates in the room, protected by Immunity Shields. One will disengage is shield, and start summoning reinforcements to fight the players, until its [[Ghost]]'s death. If Ur-Hiruk was the first, various [[Void]] Crystals will appear in the area, and must be destroyed to attract [[Dûl Alai, Warden of the Spire]] and [[Zirah, Warden of the Spire]]. The combination of the [[Super]]s of multiple [[Lightbearer]] [[Hive]] can be dangerous, but they have no additional mechanics and can be slain with volume of fire, completing the activity.
The Wardens of the Spire are one of the possible final encounters of the Savathûn's Spire Activity. Upon entering the arena, the Wardens will stand on three plates in the room, protected by Immunity Shields. One will disengage its shield, and start summoning reinforcements to fight the players, until its [[Ghost]]'s death. If Ur-Hiruk was the first, various [[Void]] Crystals will appear in the area, and must be destroyed to attract [[Dûl Alai, Warden of the Spire]] and [[Zirah, Warden of the Spire]]. The combination of the [[Super]]s of multiple [[Lightbearer]] [[Hive]] can be dangerous, but they have no additional mechanics and can be slain with volume of fire, completing the activity.


==Trivia==
==Trivia==
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