Ixel, the Far-Reaching: Difference between revisions

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==Gameplay==
==Gameplay==
Ixel fights like many of her Psion predecessors, tending to stay up close to make the most out of her [[Cabal Slug Launcher]] and melee abilities. Upon reaching each third of her health bar, Ixel will deploy an unbreachable shield around herself and summon special white glowing enemies who power her shield. Kill these enemies and her shield will drop, allowing for the fight to continue.
Ixel fights like many of her Psion predecessors, tending to stay up close to make the most out of her melee attack and [[Cabal Slug Launcher]]. Only focus Ixel once the herd has been thinned by a substantial amount. The boss also possesses an ability of the late Red Legion [[Psion Flayer|Flayer]]: [[Ozletc, the Sky Piercer]]. That being the power to bombard the surrounding area with pillars of [[Arc]] energy that will deal serious damage if you are hit by one. These are telegraphed by her levitating off the ground when charging the attack, as well as blue circles on the ground that designate where the blasts are going to land, so it is important to keep an eye out for any of these signs. However, it is best to keep Ixel in the back of your mind and focus on her reinforcements, as they will quickly overwhelm your [[Fireteam]] if you do not keep their numbers low. Upon reaching each third of her health bar, the Psion will create an immunity shield around herself and summon special enemies, distinguished by their glowing, white aura, who power her defenses. They must be killed in order to disable her shield and continue the fight. Once the Ixel has been taken care of, the activity will come to an end.
 
It's best to keep Ixel on the back of your mind and focus on her squad, as they will quickly overwhelm your Fireteam if you don't keep their numbers low, only beginning to target Ixel once the herd as been thinned a substantial amount.


==Gallery==
==Gallery==
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