Exo: Difference between revisions

7 bytes added ,  3 years ago
Changed "Every exo" to "Nearly every exo", as even this page acknowledges that not every Exo has a number appended to their name.
(Changed "Every exo" to "Nearly every exo", as even this page acknowledges that not every Exo has a number appended to their name.)
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However, even this solution was not permanent, as the new generation of Exos fell victim to Dissociative Exomind Rejection (DER), a serious and ultimately fatal cognitive disorder caused by the human mind rejecting its new body.
However, even this solution was not permanent, as the new generation of Exos fell victim to Dissociative Exomind Rejection (DER), a serious and ultimately fatal cognitive disorder caused by the human mind rejecting its new body.


The Clovis Bray corporation later discovered that DER could be staved off by two methods. The first was the "reboot", erasing the mind's memories post-transfer so that it would not remember its old body and so better accept the new one. While effective, it was not a cure, and the reboot procedure would often be repeated several times over the Exo's life. It would also be used for functional purposes, such as restoring Exos whose minds had become "compromised". Successive reboots cumulatively eroded an Exo's mind and their ability to retain any memories at all, with excessive numbers of reboots causing insanity.<ref name="SoWLegacyPt2">'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, Activision Blizzard, [[Weblore]]: [[Weblore#Legacy_Pt_2|Legacy Pt 2]]''</ref> Clovis Bray estimated that the maximum number of times an Exo could be safely rebooted was around 20. Not all reboots completely remove past memories, though, especially for Guardians and some can gain access to these buried memories by purposefully dying or killing themselves. Every Exo has a number appended to their name that signifies the number of reboots they have experienced.
The Clovis Bray corporation later discovered that DER could be staved off by two methods. The first was the "reboot", erasing the mind's memories post-transfer so that it would not remember its old body and so better accept the new one. While effective, it was not a cure, and the reboot procedure would often be repeated several times over the Exo's life. It would also be used for functional purposes, such as restoring Exos whose minds had become "compromised". Successive reboots cumulatively eroded an Exo's mind and their ability to retain any memories at all, with excessive numbers of reboots causing insanity.<ref name="SoWLegacyPt2">'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]], Playstation 4, Activision Blizzard, [[Weblore]]: [[Weblore#Legacy_Pt_2|Legacy Pt 2]]''</ref> Clovis Bray estimated that the maximum number of times an Exo could be safely rebooted was around 20. Not all reboots completely remove past memories, though, especially for Guardians and some can gain access to these buried memories by purposefully dying or killing themselves. Nearly every Exo has a number appended to their name that signifies the number of reboots they have experienced.


The second method Clovis Bray used to prevent DER was to introduce familiar organic conceits into the Exo's mechanical body, such as the drive to eat or reproduce. While these "humanisms" were not functionally necessary, they nevertheless reduced the chances of DER developing. The "humanisms" may extend to certain sensations of discomfort, such as nausea or physical exertion, as Cayde-6 has demonstrated on occasion, though he is not a reliable source.<ref>'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard, [[Looped]]''</ref><ref>'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard, [[Exodus Crash]]''</ref><ref>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard, [[Never Live It Down]]''</ref> It is not possible for an Exo to become intoxicated by alcohol, however.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:The_Man_They_Call_Cayde#Turn|The Man They Call Cayde]]''</ref>
The second method Clovis Bray used to prevent DER was to introduce familiar organic conceits into the Exo's mechanical body, such as the drive to eat or reproduce. While these "humanisms" were not functionally necessary, they nevertheless reduced the chances of DER developing. The "humanisms" may extend to certain sensations of discomfort, such as nausea or physical exertion, as Cayde-6 has demonstrated on occasion, though he is not a reliable source.<ref>'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard, [[Looped]]''</ref><ref>'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard, [[Exodus Crash]]''</ref><ref>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard, [[Never Live It Down]]''</ref> It is not possible for an Exo to become intoxicated by alcohol, however.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:The_Man_They_Call_Cayde#Turn|The Man They Call Cayde]]''</ref>
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