Absorption Shield: Difference between revisions

Added that some enemies now have elemental shields, while others no longer have them
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(Added that some enemies now have elemental shields, while others no longer have them)
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Elemental grenades can take down shields of their respective element by simply detonating next to the target.<ref name = "Alpha">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref>
Elemental grenades can take down shields of their respective element by simply detonating next to the target.<ref name = "Alpha">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref>
===Destiny 2===
===Destiny 2===
Shields gain a new appearance that varies between the enemy races: [[Fallen]] and [[Hive]] are unchanged, [[Cabal]] shields are spherical with glowing angular patterns, [[Vex]] shields are cylindrical grids similar to the [[Hydra]]'s, and [[Taken]] shields are blackened and "corrupted." Deactivating a shield with a weapon of its corresponding elemental type now triggers an area-of-effect explosion that damages nearby enemies.<ref name ="Destiny 2">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref>
Shields gain a new appearance that varies between the enemy races: [[Fallen]] and [[Hive]] are unchanged, [[Cabal]] shields are spherical with glowing angular patterns, [[Vex]] shields are cylindrical grids similar to the [[Hydra]]'s, and [[Taken]] shields are blackened and "corrupted." Deactivating a shield with a weapon of its corresponding elemental type now triggers an area-of-effect explosion that damages nearby enemies. <ref name ="Destiny 2">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref> Also, during Nightfall strikes and certain other difficult activities, the presence of elemental shields has switched between certain enemy types. For example, [[Psion]]s no longer have Void shields during the Nightfall strike, but [[Colossus|Colossi]] have Arc shields now.


== Enemy Shield Types ==
== Enemy Shield Types ==
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