Vex: Difference between revisions

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It is thought that the Vex have embedded structures within every known celestial body, linked together in a massive trans-dimensional and trans-temporal [[Corridors of Time|gate network]], which spans thousands of divergent realities all at once. Using this gate network in the present timeline, [[Pyramidion|machinoforming engines]] are utilized by Vex Minds in the conversion of new worlds into massive Vex machines; Mercury was converted into a [[Machine World]] within days of the [[Collapse]] to house the reality-simulating [[Infinite Forest]]. Ostensibly, Vex strive to achieve Convergence by incorporating themselves into the fabric of the current universe itself, either through conventional or paracausal means.<ref name = "Destiny">'''Bungie (2014-9-9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard''</ref> The [[Vault of Glass]], a location on [[Venus]] where the Vex can ontologically manipulate reality at will, is potentially a testing ground for this power. This power is limited to the Vault, though [[Ikora]] hypothesizes that the [[Sol Progeny]] were meant to carry this ability into the rest of the universe.<ref>'''Bungie (2014-9-9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex Axis Minds#Sol_Progeny|Sol Progeny]]''</ref> Both the Vault of Glass and the conversion of Venus are both currently undertaken by the [[Hezen Protective]], though the process of the latter was drawn out for centuries for unknown reasons.<ref>'''Bungie (2014-9-9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex#Hezen_Protective|Hezen Protective]]''</ref>
It is thought that the Vex have embedded structures within every known celestial body, linked together in a massive trans-dimensional and trans-temporal [[Corridors of Time|gate network]], which spans thousands of divergent realities all at once. Using this gate network in the present timeline, [[Pyramidion|machinoforming engines]] are utilized by Vex Minds in the conversion of new worlds into massive Vex machines; Mercury was converted into a [[Machine World]] within days of the [[Collapse]] to house the reality-simulating [[Infinite Forest]]. Ostensibly, Vex strive to achieve Convergence by incorporating themselves into the fabric of the current universe itself, either through conventional or paracausal means.<ref name = "Destiny">'''Bungie (2014-9-9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard''</ref> The [[Vault of Glass]], a location on [[Venus]] where the Vex can ontologically manipulate reality at will, is potentially a testing ground for this power. This power is limited to the Vault, though [[Ikora]] hypothesizes that the [[Sol Progeny]] were meant to carry this ability into the rest of the universe.<ref>'''Bungie (2014-9-9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex Axis Minds#Sol_Progeny|Sol Progeny]]''</ref> Both the Vault of Glass and the conversion of Venus are both currently undertaken by the [[Hezen Protective]], though the process of the latter was drawn out for centuries for unknown reasons.<ref>'''Bungie (2014-9-9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex#Hezen_Protective|Hezen Protective]]''</ref>


According to notes taken by [[Clovis Bray I]], Vex gates appear to lack meaningful structure or instrumentality, instead of being a seemingly arbitrary arrangement of elemental metallic components. He speculated that a gate's structure instead serves as a kind of "password" that is recognized by some technology far away in time and/or space, which will manifest a gate only when the component pieces of the gate have been assembled in the correct shape.<ref>'''[[Mysterious Logbook]]''', "ENTRY 6 AMENDMENT", ''[[Mysterious_Logbook#-029-|Page 29]]''</ref> An AI analysis included in his notes shows that transport through a gate appears to be facilitated by a non-gravitating, geometric [[wikipedia:Ellis wormhole|Ellis wormhole]] that can be traversed into another point in local spacetime, or a nearby parallel universe.<ref>'''[[Mysterious Logbook]]''', "ENTRY 7", ''[[Mysterious_Logbook#-033-|Page 33]]''</ref>
According to notes taken by [[Clovis Bray I]], Vex gates appear to lack meaningful structure or instrumentality, instead being a seemingly arbitrary arrangement of elemental metallic components. He speculated that a gate's structure instead serves as a kind of "password" that is recognized by some technology far away in time and/or space, which will manifest a gate only when the component pieces of the gate have been assembled in the correct shape.<ref>'''[[Mysterious Logbook]]''', "ENTRY 6 AMENDMENT", ''[[Mysterious_Logbook#-029-|Page 29]]''</ref> An AI analysis included in his notes shows that transport through a gate appears to be facilitated by a non-gravitating, geometric [[wikipedia:Ellis wormhole|Ellis wormhole]] that can be traversed into another point in local spacetime, or a nearby parallel universe.<ref>'''[[Mysterious Logbook]]''', "ENTRY 7", ''[[Mysterious_Logbook#-033-|Page 33]]''</ref>


Overall, the Vex network is compartmentalized and operates in localized nodes called “subnets”, which can each work independently from one another. If one suffers, it will not affect the rest of the network as a whole. They all function differently but work toward the same goal of Convergence. The Infinite Forest, and possibly the Vault of Glass, are their own subnets, where the former represents only a fraction of Vex’s overall power. <ref>'''Bungie (2017-12-5)''', ''[[Destiny 2]]: [[Curse of Osiris]] Playstation 4, Activision Blizzard, [https://www.ishtar-collective.net/entries/kairos-function?highlight=%20Compartmentalization Kairos Function Suit]''</ref>
Overall, the Vex network is compartmentalized and operates in localized nodes called “subnets”, which can each work independently from one another. If one suffers, it will not affect the rest of the network as a whole. They all function differently but work toward the same goal of Convergence. The Infinite Forest, and possibly the Vault of Glass, are their own subnets, where the former represents only a fraction of Vex’s overall power. <ref>'''Bungie (2017-12-5)''', ''[[Destiny 2]]: [[Curse of Osiris]] Playstation 4, Activision Blizzard, [https://www.ishtar-collective.net/entries/kairos-function?highlight=%20Compartmentalization Kairos Function Suit]''</ref>
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