Takul-Dar, the Unbreakable: Difference between revisions

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|mass=
|mass=
|weapon= [[Boomer]]
|weapon= [[Boomer]]
|ability= High Durability <br> Rapid Movement <br> [[Necromantis]] Shield <br> Wall of Darkness <br> Resurrection <br> Hive Melee <br> Berserk Mode
|ability= High Durability <br> Rapid Movement <br> Immunity Shield <br> Wall of Darkness <br> Resurrection <br> Hive Melee <br> Berserk Mode
}}
}}
{{Quote|You were right, Sloane. Apply enough firepower and apparently even Hive magic breaks|[[The Ghost]]}}
{{Quote|You were right, Sloane. Apply enough firepower and apparently even Hive magic breaks|[[The Ghost]]}}
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==Gameplay==
==Gameplay==
Takul-Dar is first encountered in the [[Solarium]], protected by an immunity shield. In order to disable it, you must kill the nearby [[Necromantis]] [[Wizard]] casting the spell. The Knight will be granted shielding throughout the adventure, and eliminating any nearby Necromantises the only way to disable them. Once vulnerable, Takul-Dar will become hostile and begin attacking the player, but can easily be defeated. Once you have taken them out, head into the next room where you will find your target waiting for you, alongside several [[Thrall]] and another Wizard. After killing them a second time, you will track the resurrected Knight to the [[Festering Halls]], now guarded by two Necromantises. Journey further into the Halls, break through a Hive barrier, and you will eventually come to a large, rock-filled arena where your target will make their final stand. Take out their protectors and defeat Takul-Dar one last time, and the Adventure will be complete.
Takul-Dar is first encountered in the [[Solarium]], protected by an immunity shield. In order to disable it, you must kill the nearby [[Necromantis]] [[Wizard]] casting the spell. The Knight will be granted shielding throughout the adventure, and eliminating any nearby Necromantises the only way to disable them. Once vulnerable, Takul-Dar will become hostile and begin attacking the player, but can easily be defeated.
 
Once you have taken them out, head into the next room where you will find your target waiting for you, alongside several [[Thrall]] and another Wizard. After killing them a second time, you will track the resurrected Knight to the [[Festering Halls]], now guarded by two Necromantises. Journey further into the Halls, break through a Hive barrier, and you will eventually come to a large, rock-filled arena where your target will make their final stand. Take out their protectors and defeat Takul-Dar one last time, and the Adventure will be complete.


==List of appearances==
==List of appearances==
5,216

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