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{{Quote|History is a question of armor. What will it take to kill us?|[[Fieldplate Type 1]] | {{Quote|History is a question of armor. What will it take to kill us?|[[Fieldplate Type 1]] flavor text}} {{citation needed}} | ||
There are | '''Armor''' is featured quite prominently in ''[[Destiny]]'' with a wide assortment of pieces specifically tailored to each class of [[Guardian]], and armor for general use by all classes.<ref name="Game Informer">'''Game Informer January 2014''', ''page 54''</ref> Each type of armor has their own bonuses and abilities that are meant to be synergistic with the player's [[focus]] and [[weapons]]. | ||
==Overview== | |||
There are six different categpories of armor Guardians can equip: Helmets, Gauntlets, Chest Armor, Legs, Boots, and Class Armor. The last slot, class armor, is unique to each class; [[Hunter]]s can wear cloaks, [[Warlock]]s can wear bonds, and [[Titan]]s can sport Marks.<ref name = "TG">[http://www.theguardian.com/technology/2014/apr/28/destiny-hands-on-bungie-xbox-playstationshared-world-shooter '''The Guardian''': ''how the makers of Halo plan to change the future of shooters'']</ref> Colors (including dyes) and decals are available.<ref>[http://www.polygon.com/2014/3/21/5533684/bungies-destiny-extensive-character-customization '''Polygon''': ''Bungie outlines ambitions for Destiny's extensive character customization'']</ref> Class armor offers no increase to defense and is mostly aesthetic, but higher-ranking class armors are larger and more ornate than default or other lower-ranking ones. For example, a Hunter will start out with a plain white scarf without a hood, but can acquire a more decorative hooded cloak, especially one that distinguishes certain achievements.<ref name = ''Alpha''>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> | |||
Rarity of armor is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).<ref name="Game Informer"/> | Rarity of armor is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).<ref name="Game Informer"/> |