The Groundskeeper: Difference between revisions

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{{Boss infobox
{{Boss infobox
|name= The Groundskeeper
|name= The Groundskeeper
|image=  
|image= [[File:Grounds.jpg|400px]]
|species= [[Vex]]
|species= [[Vex]]
|faction= Sol Progeny
|faction= [[Sol Progeny]]
|rank= [[Ultra]]
|rank= [[Ultra]]
|class= [[Minotaur]]
|class= [[Minotaur]]
|mission= Blood in the Garden ([[Quest]])
|mission= [[Blood in the Garden]]
|gender=
|weapon= {{Icon|Void}} [[Torch Hammer]]
|height=
|ability= High Durability <br> {{Icon|Kinetic}} Temporal Shockwave <br> Summon Vex <br> Anger Drain <br> Disappear
|mass=
|weapon= [[Torch Hammer]]
|ability= High Durability <br> Temporal Shockwave <br> Summon [[Vex]] <br> Anger Drain <br> Disappear
}}
}}
'''The Groundskeeper''' is a unique [[Ultra]] [[Vex]] [[Minotaur]] that is found only in the [[Quest]] Blood in the Garden. Its mission is to protect the [[Sol Progeny]].
'''The Groundskeeper''' is a unique [[Ultra]] [[Vex]] [[Minotaur]] that is found only in the [[Not Forged in Light]] [[Quest]], in the mission [[Blood in the Garden]]. Its mission is to protect the [[Sol Progeny]].


Located in [[the Black Garden]] on [[Mars]], the [[Guardian]] must kill [[Descendants|Descendant]] [[Goblin]]s and ordinary [[Minotaur]]s to raise an Anger meter for it to spawn. Goblins give a 2% increase in Anger while Minotaurs give about 7% to 10%. Once the Anger meter gets above 100% the Groundskeeper will spawn and will remain unless the meter drops below 100%.
Located in [[the Black Garden]] on [[Mars]], the [[Guardian]] must kill [[Descendants|Descendant]] [[Goblin]]s and ordinary [[Minotaur]]s to raise an Anger meter for it to spawn. Goblins give a 2% increase in Anger while Minotaurs give about 7% to 10%. Once the Anger meter gets above 100% the Groundskeeper will spawn and will remain unless the meter drops below 100%.
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{{BossD1}}
{{Bosses|D1}}


[[Category: Vex]]
[[Category:Vex]]
[[Category: Enemies]]
[[Category:Enemies]]
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