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(I'd say this has been "new content" long enough) |
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As a [[first-person shooter]], ''[[Destiny]]'' features numerous '''weapons''' for [[Guardian]]s to use in combat. | As a [[first-person shooter]], ''[[Destiny]]'' features numerous '''weapons''' for [[Guardian]]s to use in combat. | ||
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==Weapon types (Destiny 2)== | ==Weapon types (Destiny 2)== | ||
The weapons system for [[Guardian]]s is different: instead of primary, special, and heavy weapons, there are kinetic, energy, and power weapons respectively. As of ''Forsaken'', the weapons system was reworked, with shotguns, sniper rifles, fusion rifles, single-shot grenade launchers and trace rifles moving to kinetic and energy weapons slots and using Special ammo, with the exceptions of [[Legend of Acrius]], [[Tractor Cannon]], [[D.A.R.C.I.]], [[Whisper of the Worm]], and [[One Thousand Voices]]. Some later Exotic weapons also appear outside their usual category, such as [[Leviathan's Breath]]. | |||
===Kinetic and energy weapons=== | ===Kinetic and energy weapons=== | ||
Kinetic and energy weapons | Kinetic and energy weapons are the same types of weapons, but the differentiation is that kinetic weapons deal more damage against non-shielded enemies, whereas energy weapons have an element on them, be it [[Arc]], [[Solar]], or [[Void]], and deal more damage against enemy shields. Weapons in the kinetic slot may have a Darkness element such as [[Stasis]], but this simply allows perks based on that element to appear on the weapon.<ref>[https://www.bungie.net/en/Explore/Detail/News/50572 '''This Week At Bungie''' - ''8/19/2021'']</ref> The concept of primary and special weapons is retained from ''Destiny'', though players can opt to carry any combination of the two in their kinetic and energy slots. As of ''[[Season of the Lost]]'', primary weapons have infinite ammo. | ||
====Primary weapons==== | ====Primary weapons==== |
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