Taken Ogre: Difference between revisions

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==Gameplay==
==Gameplay==
The Taken Ogres have lost their rapid fire [[Void]] Eye Blast in favor of the [[Arc]] Rotten Surge, which is shot in bursts with increased rate of fire the longer it keeps shooting. In addition to this, Rotten Surge can causes knockback, not strong enough to blow players away into obstacles, but continuous enough to make it harder to get close to the Taken Ogre, and easier for it to push players off of cliffs. Its ground slam attack now also does Arc damage as well. Taken Ogres retain the berserk ability possessed by their [[Ogre|normal counterparts]], while still being able to fire their Rotten Surge in their berserk state. They retain their large health pool and should be taken out with heavy weapons.
The Taken Ogres have lost their rapid fire [[Void]] Eye Blast in favor of the [[Arc]] Rotten Surge, which is shot in bursts that increase in rate of fire the longer it keeps shooting. In addition to this, Rotten Surge causes knockback, not strong enough to blow players away into obstacles, but continuous enough to make it harder to get close to the Taken Ogre, and easier for it to push players off of cliffs. Its ground slam attack now also does Arc damage as well. Taken Ogres retain the berserk ability possessed by their [[Ogre|normal counterparts]], while still being able to fire their Rotten Surge in their berserk state. They retain their large health pool and should be taken out with heavy weapons.


==Known Taken Ogres==
==Known Taken Ogres==
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