Hard Light: Difference between revisions

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But there is one more thing.
But there is one more thing.


== Gameplay==
==Destiny 1==


===Year One===
===Year One===
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In addition to over-penetration and ricocheting rounds, this weapon also no longer suffers from damage falloff.
In addition to over-penetration and ricocheting rounds, this weapon also no longer suffers from damage falloff.


===Destiny 2===
==Destiny 2==
Hard Light returns as an [[Energy Weapon]] with its main perk Volatile Light intact, with an additional perk that allows the user to switch between Arc, Solar, and Void damage. It saw extensive use in Season of the Worthy, resulting in a nerf to ricochet bullet damage in PVP modes. This nerf also added slight damage falloff.<ref>[https://www.bungie.net/en/Explore/Detail/News/48981 '''Bungie.net''' - '''DESTINY 2 HOTFIX 2.8.1.1''']</ref>
Hard Light returns as an [[Energy Weapon]] with its main perk Volatile Light intact, with an additional perk that allows the user to switch between Arc, Solar, and Void damage. It saw extensive use in Season of the Worthy, resulting in a nerf to ricochet bullet damage in PVP modes. This nerf also added slight damage falloff.<ref>[https://www.bungie.net/en/Explore/Detail/News/48981 '''Bungie.net''' - '''DESTINY 2 HOTFIX 2.8.1.1''']</ref>


====Weapon mods====
====Weapon mods====
'''Future is Chrome''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
*'''Future is Chrome''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.


====Weapon perks====
*'''Lethal System''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
*'''Volatile Light''' - Rounds fired from this weapon have no damage falloff, overpenatrate targets, and ricochet off hard surfaces. Projectile damage increases after bounce.
 
*'''Foundational Structure''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
 
*'''Brumal Dawn''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
 
====Weapon Traits====
*'''Volatile Light''' - Rounds fired from this weapon have reduced damage falloff, overpenatrate targets, and ricochet off hard surfaces. Projectile damage increases after bounce.
*'''Polygonal Rifling''' - Barrel optimized for recoil reduction. Increases stability.
*'''Polygonal Rifling''' - Barrel optimized for recoil reduction. Increases stability.
*'''Alloy Magazine''' - Faster reloads when the magazine is empty.
*'''Alloy Magazine''' - Faster reloads when the magazine is empty.
*'''The Fundamentals''' - Holding reload button changes this weapon's damage type, cycling between Solar, Arc, and Void.
*'''The Fundamentals''' - Holding reload button changes this weapon's damage type, cycling between Solar, Arc, and Void.
*'''Composite Stock''' - This weapon has a versatile, dual-purpose stock. Increases stability and handling speed.
*'''Composite Stock''' - This weapon has a versatile, dual-purpose stock. Increases stability and handling speed.
===Catalyst===
The catalyst for Hard Light can be obtained as a random drop from Nightfall completions.
To complete the catalyst, the following objectives must be met:
*'''Defeat 1000 enemies with Hard Light'''
Once completed, the catalyst provides the following bonuses to Hard Light:
*'''+25 Stability'''


==Trivia==
==Trivia==