Deep Stone Crypt (raid): Difference between revisions

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==Walkthrough==
==Walkthrough==
===Survive the Blizzard===
===Survive the Blizzard===
The Raid begins with a cutscene showing arrival of [[Guardians]] land on the top of a building at [[Eventide Ruins]]. Players then encounter [[Dark Council Guard]]s guarding the entrance to the [[Deep Stone Crypt]] which need to be defeated to open the doorway to the next encounter.  
The Raid begins with a cutscene showing the [[Guardians]] land on top of a building at [[Eventide Ruins]]. Players then encounter [[Dark Council Guard]]s guarding the entrance to the [[Deep Stone Crypt]] and need to be defeated to open the doorway to the next encounter.  


After traversing the icy tunnels, players reach another doorway which they must enter as a whole to reach the next area called the [[Desolation]].  
After traversing through the icy tunnels, players reach another doorway which they must enter as a whole to proceed to the next area called, [[Desolation]].  


There the [[Fallen]] have constructed a series of platforms encased with a bubble to shelter them from the ongoing blizzard. The first shelter bubble contains six Fallen [[Pike]]s and players can either complete a triumph by transporting all the pikes to the last shelter bubble or use their [[Sparrow]]s to traverse through the storm.  
There the [[Fallen]] have constructed a series of platforms encased with a bubble to shelter them from the ongoing blizzard. The first shelter bubble contains six Fallen [[Pike]]s and players can either complete a triumph by transporting all the pikes to the last shelter bubble or use their [[Sparrow]]s to traverse through the storm.  
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Players are advised to split up into two teams of three, with one team in the light room and another in the dark room as the Crypt will close its doors in the middle.
Players are advised to split up into two teams of three, with one team in the light room and another in the dark room as the Crypt will close its doors in the middle.


To initiate the encounter, one player needs to pick up a red Operator Augment from the terminal and head downstairs to the basement by shooting past the panels on the wall. They then need to wait for the players above to guide them to the correct panel. The Operator needs to shoot a total of four panels, two from the dark side and two from the light side to begin the damage phase.  
To initiate the encounter, one player needs to pick up a red Operator Augment from the terminal and head downstairs to the basement by shooting past the red glowing panels on the wall. They then need to wait for the players above to guide them to the correct panel. The Operator needs to shoot a total of four panels, two from the dark side and two from the light side to begin the damage phase.  


In order to guide the Operator, players must wait for a [[Hacker Vandal]] to spawn to collect its yellow Scanner Augment. The player with the Scanner then needs to look through the columns and guide the Operator to the panel glowing yellow. They then need to pass the augment from dark room to the light room through the augment terminal. This will allow the Operator to successfully shoot all four panels. The Operator must act quick as they are given a minute before the Crypt initiates its defences and kills them with fire. If a Operator dies, players must wait for a [[Operator Vandal]] to spawn to reacquire the augment.
In order to guide the Operator, players must wait for a [[Hacker Vandal]] to spawn to collect its yellow Scanner Augment. The player with the Scanner then needs to look through the columns and guide the Operator to the panel glowing yellow. They then need to pass the augment from dark room to the light room through the augment terminal. This will allow the Operator to successfully shoot all four panels. The Operator must act quick as they are given a minute before the Crypt initiates its defences and kills them with fire. If a Operator dies, players must wait for a [[Operator Vandal]] to spawn to reacquire the augment.
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[[File:SinkentoMorningStar1.jpg|thumb|right|300px|A House of Salvation Ketch belong to Atraks-1]]
[[File:SinkentoMorningStar1.jpg|thumb|right|300px|A House of Salvation Ketch belong to Atraks-1]]


After defeating Atraks-1, players need to complete a series of unique jumping puzzle by traversing through the platforms outside of the [[Morning Star]] orbital station.
After defeating Atraks-1, players need to complete a series of unique jumping puzzles by traversing through the platforms outside of the [[Morning Star]] orbital station.


On completion of the first few jumps, players can then collect the next raid chest and by further will allow them to collect the last few logs belonging to the [[Exo Stranger]].
On completion of the first few jumps, players can collect the next raid chest and by jumping further they can collect the last few logs belonging to the [[Exo Stranger]].


To halt their progress, the [[House of Salvation]] will deploy numerous [[Shank]]s throughout the encounter. Upon reaching the end, players need to defeat a couple of [[Brig]]s and [[Dark Council Guard]]s stationed outside the entrance of [[Rapture]] and proceed to the next encounter.
To halt their progress, the [[House of Salvation]] will deploy numerous [[Shank]]s throughout the encounter. Upon reaching the end, players need to defeat a couple of [[Brig]]s and [[Dark Council Guard]]s stationed outside the entrance of [[Rapture]] and proceed to the next encounter.
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Players are required to deposit nuclear cores into the correct boxes to disarm the Crypts nuclear protocol. By picking up the yellow Scanner augment from a [[Hacker Vandal]], players can guide each other to the correct boxes as two will glow yellow.
Players are required to deposit nuclear cores into the correct boxes to disarm the Crypts nuclear protocol. By picking up the yellow Scanner augment from a [[Hacker Vandal]], players can guide each other to the correct boxes as two will glow yellow.


To collect the nuclear cores, a red Operator augment is required and can be gained by defeating a [[Operator Vandal]]. Upon hearing the sound of an alarm, the player with the Operator augment is required to shoot a glowing red panel near one of four the nuclear cores terminals across the room. These can be found by the far left and right walls of the room and other two by left and right side of the upper catwalk. Failure to shoot the panel in time will drop three nuclear cores rather than two.  
To collect the nuclear cores, a red Operator augment is required and can be gained by defeating a [[Operator Vandal]]. Upon hearing the sound of an alarm, the player with the Operator augment is required to shoot a glowing red panel near one of four the nuclear cores terminals across the room. These can be found by the far left and right walls of the room and other two by the left and right side of the upper catwalk. Failure to shoot the panel in time will drop three nuclear cores instead of two.  


The cores will emit Radiation debuff which becomes fatal if it reaches 10. To prevent this, players are advised to coordinate their radiation levels by passing each other the cores. Failure to deposit the cores in time will also result them to explode and eliminate the whole fireteam.  
The cores will emit a "Radiation" debuff that can become fatal if the number reaches 10. To prevent this, players are advised to coordinate their radiation levels by passing each other the cores. Failure to deposit the cores in time will also result them to explode and eliminate the whole fireteam.  


[[File:SinkentoTaniks3.jpg|thumb|right|300px|Taniks in the hallways of Rapture]]
[[File:SinkentoTaniks3.jpg|thumb|right|300px|Taniks in the hallways of Rapture]]


Taniks will attempt to suppress the Guardians by turning the box terminals offline. This requires players to pick up a blue Suppressor augment from the [[Suppressor Vandal]] and allows Taniks to be stunned when he glows blue. Players with the augment need to stand beneath one of the three circular security drones in the room and need to stun him three times by moving to each drone. One is located in the middle, while the other two are on elevated platform to the left and right.
Taniks will attempt to suppress their progress by turning the deposit boxes offline. This requires players to pick up a blue Suppressor augment from the [[Suppressor Vandal]] and allow them to stun Taniks as he glows blue. Players with the augment need to stand beneath one of the three circular security drones in the room and need to stun him three times by moving to each drone. One is located in the middle, while the other two are elevated on a platform to the left and right.


Taniks will recruit reinforcements such as [[Overload Captain]]s and [[Dark Council Guard]]s to prevent the Guardians from depositing their cores and some players with an augment can become deactivated. This will require them to switch their augment with another player from a yellow terminal. After successfully depositing the cores six times, the Crypt AI will deactivate its nuclear protocol and open a hatch in the middle of the room. Players need to traverse the lower hallways of the Rapture to reach an escape pod before the orbital station crashes into Europa. Taniks will mercilessly follows the players and blast them with solar blasts from its [[Molten Welder]].
Taniks will recruit reinforcements such as [[Overload Captain]]s and [[Dark Council Guard]]s to prevent the Guardians from depositing their cores and some players with an augment can become deactivated. This will require them to switch their augment with another player from a yellow augment terminal. After successfully depositing the cores six times, the Crypt AI will deactivate its nuclear protocol and open a hatch in the middle of the room. Players need to traverse the lower hallways of the Rapture to reach an escape pod before the orbital station crashes into Europa. Taniks will mercilessly follows the players and blast them with solar blasts from its [[Molten Welder]]. The escape room will close itself, trapping Taniks outside and the encounter will end when the orbital station crashes.


===The Abomination===
===The Abomination===
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