Berserker, Kell's Scourge: Difference between revisions

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(I have the screenshots to prove that the two firing modes are two separate weapons.)
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|abilities= Invisibility Tech <br> Immunity Shield <br> Suppression Pulse <br> Teleportation <br> High Durability <br> Rapid Movement <br> Fallen Melee <br> Guard Battery
|abilities= Invisibility Tech <br> Immunity Shield <br> Suppression Pulse <br> Teleportation <br> High Durability <br> Rapid Movement <br> Fallen Melee <br> Guard Battery
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'''Berserkers''' are elite [[Kell's Scourge]] strike units equipped with Black Armory technology. Only seen in the [[Scourge of the Past]] [[Raid]], they are crucial to many of the encounters. They also drop [[Radiant Batteries]]
'''Berserkers''' are elite [[Kell's Scourge]] strike units equipped with Black Armory technology from the vault. Only seen in the [[Scourge of the Past]] [[Raid]], they are crucial to many of the encounters.
==Gameplay==
Berserkers will appear invisible from far away but will appear once close enough. Berserkers are armed with a [[Shieldbreaker]] pulse rifle that fires an accurate volley of [[Arc]] bolts, which are capable of dealing high burst damage to their targets. They are normally immune to damage due to shield generators on their armor. When approached, Berserkers will release a pulse that suppresses all [[Light]]-based abilities as well as fire a powerful charged shot from their Shieldbreaker; the suppression effect will remain until the shield generators are shot down with concentrated fire. Berserkers will attempt to teleport away when their shield breaks and will find cover until they recharge. Due to their high health, it is recommended to kill them with close-range weaponry capable of high burst damage.


==Gameplay==
They also drop [[Radiant Batteries]], which are required to insert into specific engines to complete the encounter and progress the raid.
Berserkers will appear invisible from far away but will appear once close enough. Berserkers are armed with a [[Shieldbreaker]] pulse rifle that fires an accurate volley of [[Arc]] bolts, which are capable of dealing high burst damage to their targets. They are normally immune to damage due to shield generators on their armor. When approached, Berserkers will release a pulse that suppresses all [[Light]]-based abilities as well as fire a powerful charged shot from their Shieldbreaker; the suppression effect will remain until the shield generators are shot down with concentrated fire. Berserkers will attempt to teleport away when their shield breaks and will find cover until they recharge. Due to their high health, it is recommended to kill them with close-range weaponry capable of high burst damage.


==Gallery==
==Gallery==
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