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{{Quote|They don't crawl out of their Skiffs too often.|[[Ghost]]}} | {{Quote|They don't crawl out of their Skiffs too often.|[[Ghost]]}} | ||
'''Barons''' are high-ranking [[Fallen]] who command one or more [[Skiff]]s | '''Barons''' are high-ranking [[Fallen]] who command one or more [[Skiff]]s and their respective crews. | ||
==Overview== | |||
Barons are able outrank [[Captain]]s, who only lead a crew of Fallen, but are subservient to their House's [[Archon]], [[Kell]], and [[Prime Servitor]].<ref name="Destiny">'''Bungie (2015-3-15)''', ''Destiny, Activision Blizzard''</ref> A House's Kell allows his Barons to take some of the largest shares of ether, allowing them to grow to several times the height of a lowly [[Dreg]].<ref name="TEC">'''Bungie (2015-5-22)''', ''Destiny, Activision Blizzard: [[Bounties#The Elder Cipher|The Elder Cipher exotic weapon bounty]]''</ref> | |||
==Gameplay== | |||
Barons are a variant of the standard Fallen Captain. While they lack any unique weapons or abilities, Barons possess stronger shields and yellow health bars, and can usually be found guarding an important objective or leading a Fallen assault in story missions and strikes.<ref name="Destiny"/> | Barons are a variant of the standard Fallen Captain. While they lack any unique weapons or abilities, Barons possess stronger shields and yellow health bars, and can usually be found guarding an important objective or leading a Fallen assault in story missions and strikes.<ref name="Destiny"/> | ||
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