A Frame Job

"Travel deep into enemy territory, ambush the Red Legion, and trick them into retaliating against the Fallen."

- In-game description

A Frame Job is an Adventure in Destiny 2. It is located in the European Dead Zone on Earth and sees The Guardian on a mission to instigate conflict between the Red Legion and the Fallen.

Objectives

 * Access Fallen Terminal
 * Scan the Explosives
 * Ambush the Red Legion

Transcript

 * Devrim Kay: Ah, thanks for checking in, you two! We've had our fill of Red Legion patrols and Fallen raids. We could use a spot of help with both.
 * Suraya Hawthorne: See if you can track down a Fallen comms terminal. Dev's got an idea that's crazy enough to work.
 * Devrim: Ah, it's difficult for the young to recognize the wisdom of experience.
 * Devrim: Excellent. What say you use your access to prepare a broadcast in Fallen-speak? I've been meaning to put this Cabal communications cipher to use.
 * Ghost: The Red Legion fighting the Fallen for a change? Great idea! I can extract archived audio transmissions from any Fallen in the area.
 * Ghost: I've got enough for a pretty convincing Fallen impression.
 * Hawthorne: Don't mention accents around Dev unless you want a day-long lecture about City dialects. Meantime, best sightline to Red Legion air support is the cliffside where you and I set up that refugee beacon.
 * Devrim: No one appreciates the finer things anymore.
 * Ghost: I can't believe we have to go back into the mines again.
 * Devrim: Chin up, you two! Good news: you'll be able to use a Fallen teleporter to reach the top! Ehh... bad news, they've wired the place to explode. So...
 * Ghost: If I run a deep scan of the tunnels, we can borrow all these traps and explosives.
 * Devrim: And put them to good use sowing chaos between your enemies. A lovely idea.
 * Ghost: Got it. Now I can transmat these horribly dangerous explosives wherever we need.
 * Ghost: Great work. Broadcasting the message now. [I decided to go with a House of Devils accent. Remember them? {Veterans} | I decided to go with a Marauder accent. {New player accounts}]
 * Hawthorne: [Oh boy. {Veterans} | Why would you... {New player accounts}]
 * Devrim: [Ah, House of Devils, eh? You know the most interesting thing about their pronunciation? {Veterans} | Marauder, eh? You know the thing that really lights my candle about their language? {New player accounts}]
 * Ghost: Actually, Devrim, let's keep the channel clear. You know. To, uh, make sure there's no interference during the transmat.
 * Hawthorne: Lot of big red ships headed your way. Whatever you said, it got their attention.
 * Ghost: [I used a pretty nasty word to describe Ghaul. I don't want to repeat it here. {Before completing the campaign} | I told them that Ghaul ran away and cried when we retook the City. Big, ugly crying. {After completing the campaign}]
 * Devrim: Ah, I do so love unconventional warfare. I'd be on the lookout for drop pods, if I were you.
 * Devrim: I could hear the explosions all the way back here. I bet it was quite a show!
 * Hawthorne: Which means the Fallen and Red Legion heard it, too. We'll let them shoot at each other for a while, and clean up whatever's left. Great work.

Enemies

 * Cabal
 * Fallen

Bosses

 * Investigator Tosusk - First Wave
 * Investigator Prurg - Second Wave
 * Drusk, the Crushing Fist - Third Wave