Whisper of the Worm

"A Guardian's power makes a rich feeding ground. Do not be revolted. There are parasites that may benefit the host... teeth sharper than your own."

- Weapon description.

Whisper of the Worm is an Exotic Sniper Rifle introduced in Destiny 2 with an update on July 17th, 2018. It is the successor to the Black Spindle, and by extension, the Black Hammer. It is the form that Xol took to feed upon the Guardian.

Lore
''Xol, the Will of Thousands, perished but was not destroyed. Death is a road, death is metamorphosis, the unsacred road between destroyer and destroyed. The might which defeats a god is also the ambrosia that god craves, the meat-sweet logic of Existence-Asserted-By-Violence, the binomial decision between two ways of being which deny each other. In dying, Xol fed richly.''

''Now came Xol unto the Taken upon Io, who fed Xol with plunder and tried to make of it an idol and a commanding will. Yet Xol was bound joyously to the very logic that sustained it in its death. It wanted the sword proof, the single proof. It wanted to become a rule which divided the mighty living from the mighty dead. So it whispered the Anthem Anatheme, the temptation to dominate the objective universe with the subjective will. It said, I shall be an engine to make your desire hegemon over your conditions. It said, WIELD ME, AND USE ME TO TEST YOUR FOE. This was its worship, Aiat.

Acquisition
To obtain the Whisper of the Worm, one must complete a secret mission called The Whisper. This mission is only available from Friday to Monday, and can only be accessed by entering an anomaly that appears in certain patrol areas on Io by killing specific Taken lieutenants that appear during the Taken Blight Public Event. These lieutenants are called Drevis, Aspect of Darkness, Urzok, Aspect of Hate, and Ta'aurc, Aspect of War. Upon entering the anomaly, the player is taken to the Grove of Ulan-Tan Lost Sector location and will have to navigate through mazes and dark caverns as well as fight through hordes of Taken that spawn through numerous blights, which will wind up in a large boss encounter featuring the lieutenants from before. This mission runs on a timer that is set to approximately twenty minutes, and given the sheer amount of enemies as well as the toughness of the bosses, it is highly recommended to be at an incredibly high Power level and bring a full Fireteam that matches or surpasses the activity's level. If the mission is completed before the timer runs out, the player is finally awarded with the Whisper of the Worm.

Upgrades

 * White Nail: Higher base precision damage. Rapidly landing three precision shots will refill the magazine.
 * Polygonal Rifling: Barrel optimized for recoil reduction. Increases stability.
 * Accurized Rounds: This weapon can fire longer distances. Increases range.
 * Mulligan: Missing a shot has a chance to return ammo directly to the magazine.
 * Fitted Stock: This stock makes the weapon stable but heavy. Increases stability. Moderately controls recoil. Slightly decreases handling speed.
 * Whisper Catalyst: Grants Whispered Breathing, which increases range and precision damage after a brief moment of aiming down sights.

Trivia

 * Whisper of the Worm is the third gun to naturally have a Taken appearance and the fourth weapon overall to appear as a Taken beside Stolen Will, the Cold Between Stars ornament for Black Spindle, and Dreadfang.
 * The three Taken Ultras you fight within the final area of "The Whisper" mission are Taken variants of three enemies encountered within Destiny:
 * Valus Ta'aurc from the Cerberus Vae III strike. Now known as "Ta'aurc, Aspect of War" in "The Whisper" mission.
 * Urzok, the Hated from public events in Skywatch. Now known as "Urzok, Aspect of Hate" in "The Whisper" mission.
 * Drevis, Wolf Baroness from a bounty obtained during the Queen's Wrath event, or from Petra Venj in the Vestian Outpost. Now known as "Drevis, Aspect of Darkness" in "The Whisper" mission.
 * The Whisper of the Worm is not obtainable by running the mission solo unless you own any of the DLCs, as the enemies have a power level of 360 and over. However, it is possible to be carried through the mission by one or two high-level friends and still receive the Whisper.

List of appearances

 * Destiny 2
 * Warmind