Event

Various Events are available as high-level endgame activites designed to be played after reaching level 20. The rewards can include high-end loot, but are only available after a single completion with each character.

Regular Events
These events are always available at a regular basis.

Daily Story Missions
Every day a random Story Mission is selected. This mission will have both the Heroic modifier and an additional random modifier, and has a default difficulty of level 20. Selecting a higher difficulty increases the reward payoff.

Rewards

 * Level 20: 1 Engram, 10 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 4800 Experience
 * Level 26: 1 Ascendant Material, 1 Engram, 12 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 6000 Experience
 * Level 30: 2 Ascendant Material, 1 Engram, 16 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 7500 Experience

Weekly Heroic Strike
Each week, a random strike is selected. This strike will have both the Heroic modifier and an additional random modifier, and has a default difficulty of level 24. Selecting a higher difficulty increases the reward payoff. No matchmaking is available for this strike, so players must do it solo or join a fireteam.

Rewards

 * Level 24: 1 Engram, 3 Strange Coins, 3 Vanguard Marks, 150 Vanguard Reputation
 * Level 28: 1 Engram, 6 Strange Coins, 6 Vanguard Marks, 250 Vanguard Reputation
 * Level 30: 1 Engram, 9 Strange Coins, 10 Vanguard Marks, 400 Vanguard Reputation

Nightfall Strike
A Nightfall version of the Heroic strike is available at the same time. This is an extremely difficult level 30 strike with 5 modifiers total, one of which is the Nightfall modifier; If the entire team dies, the fireteam is sent back to orbit and must start from the beginning. One of the other modifiers is Epic, which replaces Heroic. The remaining three modifiers are random.

Rewards

 * Random. Rewards can include many strange coins, ascendant materials, a legendary piece of gear, or even an exotic piece of gear.