Destiny of Fighters: Super Turbo

Destiny of Fighters: Super Turbo is a retro-style fighting game created in January of 2018, during the annual Bungie "Carnival" event. Carnivals are an annual week-long game jam held internally at Bungie in which developers are able to form teams and experiment with fun ideas for gameplay.

Destiny of Fighters originated in the 2018 Carnival event, in which a team of employees including UI designer David Candland worked to create a "functional but cheesey, over-the-top, retro style" fighting game in the Destiny 2 engine. The prototype was worked on for four days and presented on the fifth, and features rough gameplay, animation and sound work - using the Ikora Rey and Shaxx models for player characters. All user interface implementation was done by Candland.