Bane of the Taken

"The king is dead."

- Weapon description

Bane of the Taken is an Legendary Machine gun in The Taken King. It can be acquired through the Challenge of the Elders.

Column 0

 * Randomly Selected Perk - This could be one of three randomly selected perks.
 * Void Damage - This weapon causes Void Damage.
 * Solar Damage - This weapon causes Solar Damage.
 * Arc Damage - This weapon causes Arc Damage.
 * Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.

Column 1

 * Randomly Selected Perk - This could be one of seven randomly selected perks.
 * Red Chroma - Activates a Red Chroma glow.
 * Blue Chroma - Activates a Blue Chroma glow.
 * Yellow Chroma - Activates a Yellow Chroma glow.
 * White Chroma - Activates a White Chroma glow.
 * Orange Chroma - Activates an Orange Chroma glow.
 * Magenta Chroma - Activates a Magenta Chroma glow.
 * Green Chroma - Activates a Green Chroma glow.
 * Deactivate Chroma - Deactivates Chroma glow and randomly resets the Chroma node. Any active Chroma on this item will be lost.

Column 2

 * Randomly Selected Perk - This could be one of four randomly selected perks.
 * Accurized Ballistics - More range and impact. Increased recoil.
 * CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
 * Aggressive Ballistics - More predictable recoil. Enhanced impact. Shorter range and more recoil.
 * Soft Ballistics - Less recoil. Penalty to Impact.
 * Randomly Selected Perk - This could be one of four randomly selected perks.
 * Smooth Ballistics - Increased recoil. Boost to range.
 * Linear Compensator - More predictable recoil. Slight boosts to range and impact. More recoil.
 * Smart Drift Control - Predictable and controllable recoil. Penalty to range.
 * Field Choke - More range and impact. Increased recoil.

Column 3

 * Randomly Selected Perk - This could be one of nine randomly selected perks.
 * Guerilla Fighter - Increased accuracy, handling and damage resistance when shooting this weapon from behind cover.
 * Underdog - This weapon gains a boost to range and handling when health is low.
 * Eye of the Storm - This weapon becomes more accurate as your health gets lower.
 * Life Support - Kills with this weapon while critically wounded have a chance to start regenerating health.
 * Danger Close - This weapon gains increased reload and handling when two or more enemies are in close proximity.
 * Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
 * Hip Fire - This weapon has bonus accuracy while firing from the hip.
 * Spray and Play - Increases the reload speed of this weapon when its mag is empty.
 * Counterbalance - This weapon has increased stability.

Column 4

 * Randomly Selected Perk - This could be one of six randomly selected perks.
 * Perfect Balance - This weapon has extremely low recoil.
 * Fitted Stock - Increases weapon stability.
 * Speed Reload - Reload this weapon quickly.
 * High Caliber Rounds - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
 * Skip Rounds - Ceramic-jacketed rounds ricochet on hard surfaces. Their extreme density lets you carry more rounds in reserve. Added mass slows down weapon handling.
 * Quickdraw - This weapon can be drawn unbelievably fast.


 * Randomly Selected Perk - This could be one of four randomly selected perks.
 * Injection Mold - Increased Stability, Faster Handling. Reduced Range.
 * Oiled Frame - Faster Reload. Reduced Range.
 * Hand-laid Stock - Increased Stability. Reduced Range.
 * Braced Frame - Increased Stability. Reduced Magazine Size.


 * Randomly Selected Perk - This could be one of four randomly selected perks.
 * Armor Piercing Rounds - These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
 * Rifled Barrel - Increased Range. Slower Reload.
 * Reinforced Barrel - Increased Range. Reduced Stability.
 * Smallbore - Increased Range and Stability. Slower Reload, Reduced Magazine Size.

Column 5

 * Randomly Selected Perk - This could be one of nine randomly selected perks.
 * Rangefinder - Aiming this weapon increases its effective range.
 * Last Resort - This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.
 * Hot Swap - Readying this weapon grants a brief period of bonus accuracy.
 * Army of One - Quick unassisted kills with this weapon reduce grenade and melee cooldown.
 * Persistence - This weapon grows more accurate the longer it is fired.
 * Grenadier - Kills with this weapon reduce the cooldown of your grenade.
 * Hidden Hand - This weapon gains better target acquisition.
 * Crowd Control - Kills with this weapon grant bonus damage for a short time.
 * Feeding Frenzy - Kills with this weapon increase reload speed for a short time.

List of appearances

 * Destiny: The Taken King - April Update