User:Joskaa

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"Remember Guardian, not all Kells are cruel and ruthless, like the ones, you've sought them out to be, yes?"

- Variks

Joskaa, Lion Kell (formerly known as Joskaa, the Open-Minded and Joskaa, Burning Blade) is a Fallen Freelancer, who becomes the Kell of the House of Lions. He is the first Kell to ally with The Last City.

Life within the House of Wolves, Winter, Scar, and Kings
"My life was a bit different, than any other Eliksni I met, My mother was a outside medic, so thanks to the Whirlwind, my mother would take care many of the whirlwind-injured, and would give out her services to any Fallen House, who were willing to do so."

- Joskaa's Journal

During in the Aftermath, of the Whirlwind, Joskaa was born in the House of Wolves, as his mother was a freelance medic from the House of Scar, serving for any of the Houses who needed her help, meaning Joskaa would mostly going to other Houses. He would mostly be with either his mother, Fesshsa, his father, Julsis, or his sister: Seriviks. During his time there, Joskaa, would mostly playing around machinery, such as tinkering with Shank cores, or Servitors, which caught the attention of Virixas, Kell of Wolves, who suggested him to be an Archon, but Joskaa wanted to be a Freelancer, similar to mother and father. Fesshsa would put Joskaa in the services of Keldar, Archon Priest, until her work is done. Which helped Joskaa of his knowledge over machinery and tech. He would be there for a couple of years, before his mother would leave the Wolves to go to other Houses, which would be the House of Winter. During Joskaa's time there, he would live on Wintership Simiks-Fel, and would venture into the depths of the Ketch, while being supervised by one of Fesshsa's medical treatment Servitors. Along the way, he would face and befriend Grayria, the foster daughter of Draksis, the Kell of Winter. Later on, Joskaa's younger brother, Finsik, would be born. After living with Winter, Joskaa's family, would go to the House of Scar, to not only take care of ill, but also convince Fesshsa's family to leave the House, due to Winter going to war against Scar. during those years: Joskaa, would be older enough to join his father's crew and would progress to the ranks of a Dregs and Vandals. After their time over at Scar, Joskaa would move to the House of Kings, as they had to take care of the battered Kings, during their war with the House of Wolves. Joskaa, would then befriend some of their members. Joskaa family would then leave the Kings. Going to their fifth and last House to be taken care of.

Joining the Lions
"I was part of House of Wolves, Winter, Scar, then Kings and now, the Lions, my history with the other houses were...(how should I say this)..okay, but here is way better."

- Joskaa's Journal, Chapter 3

When Fesshsa was contacted by Yorvik, the Kell of the legendary House of Lions, due to their war with the House of Gray, Joskaa would once again move, but this time into the asteroid belt of an unknown Star System. he would be able to have his own area, no longer living under the supervision of his parents, he would help his father, or his sister, (since she was a Captain now), or take care of his younger brother, who now finally carry a rank of the Fallen hierarchy. Joskaa would meet with some of the younger Lions, and would form his own crew, and then become a Freelancer. He would then be hired by one of Lions to kill a Gray commander. Confident Joskaa would lead his crew to take back the captured base and kill the commander. After their completed work, Joskaa would take multiple bounties and would lead his crew to success, as well as earning many rewards, such as: earning a themselves a hideout, a High Servitor, even stealing a massive Ketch, for themselves. Eventually, getting the attention of Yorvik, who asked Joskaa to kill a Gray noble, which Joskaa agreed, he led the team into Gray territory, fighting off enemies, and deactivating some of their security, eventually facing off the Gray noble, but despite their forces and weaponry, the team was able to defeat and kill the noble, earning the rewards from Yorvik. Joskaa then led his crew to more battles, while being paid by their employers. During in one of their adventures, Joskaa would encounter his old friend, Grayria, whose ship was broken and stranded. Joskaa would then help Grayria, only for it to back fired, as it was unknown what happen to Winter, as they had left their former location. She would then instead join Joskaa, in hopes of finding the House of Winter.

At some point, Joskaa would find a location where "machines of bronze and White and thick Ether, was powering them", meaning he had faced the Vex. He would then enter a Warp Gate, and would end up on Mars, and meet the Cabal and a Centurion, in which he would befriend, and attempted to help Joskaa go back to his home, and which succeeded, as Joskaa was able to go back home, and return to the Lions.

Becoming a Kell
"Even though he is still too young, and unfit to rule. He acts responsible, he is fair and has the leadership, when everything is awry; the type of leadership, that some newly-crowned Kells are still trying to find to this day, he has the charisma that can rally a crew to battle, he has the kindness, that most Kell lack of, and he the ambition to keep a team afloat. Even though some nobles and Barons could see him too soft to be a Kell, others sees him as a responsible and benevolent leader, something almost like our Kells before Whirlwind. Maybe with my guidance and the help of the House's most noble and wise leaders. He could become a great Kell."

- one of the many House of Judgment messages, sent by Divhoris, the Knowledge-Keeper to Variks

Later in the Gray Wars, Joskaa and his crew accompanying in Yorvik's assault over the House of Gray's lair, combined with the forces of the entire Lion fleet, the Kell of Lions, would ambush the Fallen Gray with immediate force, destroy their lair, and killed the House of Gray's Kell. Finally temporarily ending the Gray Wars. Joskaa and his family; along with his crew, would participate in the celebration of the House Gray's defeat. However, before Joskaa's family would leave, they would receive word of Yorvik's death, by the hand of the, supposedly, broken House of Gray. Causing Joskaa to stay to help his crew with the incident, while the Lions, in disarray; as the position to be crowned as the Kell of Lions, would go between three nobles: Tariks, Lion Baron, Skrisah, the Wise, and Skeklos, the Prowling. However during the course of this skirmish, Skeklos would beat his competitors, and take the crown, over his rule, many of the Lions would suffer, while the nobility of the House would be more powerful and grow their power over their House. This led to Joskaa investigating in Skeklos's past in hopes of digging up dirt to overthrow him; Joskaa would find out that Skeklos had a part in the death of Yorvik, by helping supply the Fallen Gray to assassination of the Lion Kell. This led to Joskaa forming a rebellion, with the full support of most of the Lions' members, including Grayria, his friend and future lover and Andiks-5, his High Servitor. Joskaa would attack the forces of the Lion nobility, and enter in the throne room of Skeklos's Ketch, facing him, he would only drive off the corrupted leader out bay, and chase after Skeklos's Ketch, ending up in a hidden facility of the House of Gray, known as: the Prison of Scars. There Joskaa would face the corned Skeklos, and the Warden of the Prison, he would kill both them, and detonate the Prison, causing the Fallen Gray to be trapped inside. Joskaa would return to Lions, attempting to restore their leadership and strength. He would become the new Kell of Lions to lead them, with the help of Divhoris, the House of Judgment scribe for the House of Lions, Grayria, who would become his consort and become the "Queen of Lions". As well as a newly formed council of representatives of the House to help with Joskaa's leadership. As for his family, they would earn new roles, his mother becoming the chief of the Lions' medical force, Seriviks would become the House Archon, As for Julsis and Finsik, they would become Barons.

Siding with The Last City
"We cannot continue with fighting the Humans, and their city. What we...they...we, did in the past is wrong, what we've done to them, was wrong. They did not deserve more suffering, after their own-Whirlwind. The rest of the Kells proclaimed that we were "denied", by the City; that's because we never tried to speak to them, we never tried to ask them how and why did the Great Machine chose them, and not stay with us. But instead, we attacked them, we slit and burn their throats and drowned their homes from their own blood instead of using our words, because we were mad, because, we were furious at them being graced by the Great Machine...because of the Kells' anger and greed...because of him!, the Kells and nobility who lead us back then, were the reasons this all happen, because now The Last City has now send their fury and pains to us, for we did to them...sending their vassal to destroy our Primes, sending them to slit our Kells' and Barons' throats, even killing those of us, who didn't deserve to do this...because of the Kings, wanting the Great Machine, for their own, at the cost of our lives and Houses. And our Houses. Because our Judgment and rage, that led us here. If it's still, not too late, we must try to ally with them; if not, we must instead, cut off our war with them, and focus on our survival. And those who does not wish to end this...then go face them, but do not bring those, who does not wish to harm them, to your petty war. Or it go all worse for you, and your allies. It's time to end our siege with them, and time to end our killing. IT'S TIME!...to ally them. WHO's WITH ME!?"

- Joskaa calling for peace with the humanity

Meeting AJ, the Relentless
"You must be a Guardian, yes?" "Yeah...." "Then allow me to introduce you to myself, I am Joskaa, Kell to House Lions, you must be-" "AJ", "Well AJ, welcome to House Lions!"

- Joskaa welcoming AJ

Forsaken
"You see me as a traitor, Dreg-Kell, Mad...I am not mad, Skolas was mad, and yet you choose to follow him, didn't you?, and look where that end up, I am not traitor, I choose this path, so that my House can survive. Houses must survive yes?, or all will fall."

- Joskaa

Return of the Forgotten Sibling
"I never told You this, but that was my sister who've done this. She...(how should I say this), we didn’t left on good terms unfortunately, and now my past has come to haunt me. So, as usual just stop them, should be simple...and capture my sister, will ya? So this mess can be squashed."

- Joskaa, speaking to The Guardian upon the discovery of Seriviks

Vengeance against Dakiliss
"Dakiliss...I thought she would be gone forever...She was one of my targets during the Gray Wars, but we never found her, but the time to kill her is NOW!, kill her and avenge Yorvik..."

- Joskaa

Gameplay
"Even though Joskaa is seen as a benevolent leader, something that most Kells are not known for. He can be just as deadly as a Kell should be...if provoked."

- Grayria

At the final section of the Defend the Ketch Public Event, Joskaa will help the player in defeating the Taken. He packs a highly-explosive Shrapnel Launcher for range combat, which will function like the Perfected Vandals' Weapon. Just like Aksor, Joskaa will fire weapon rapidly, and if his enemies are too close, he will do a Ultra Smash to either kill them instantly, or to give himself some space. Like all Fallen Ultras, he will summon Fallen to help him out; bringing Vandals, Dregs, Shanks, and Servitors, as well as pair of Kell's Guard, to both, help him, and serve as a distraction, while he is attacking the enemy. Joskaa will also summon Web Mines to slow down the Taken, given him enough time to pick off the enemy, one by one.

Rise of Iron

 * Weapons
 * Shrapnel Repeater: wields a Powerful verison of a Shrapnel Launcher, looks and acts like the Lord of Wolves.


 * Abilites: Same as usual, except because of his Taken infused Armor, he can be able to do taken powers, such as a Taken Knight's Fire Blasts and/or a Taken Hobgoblin's Void swarm blasts.

Joke boss
Fighting me, in this form, is so unstable, you might need a therapist, or remove the Destiny game and buy a new game, or just figure out, how to push me off the platform, or leave me alone. In battle I use a normal Shrapnel Launcher, and throw pianos, which will immediately kill you, if you in it's way, and I'm immune to any attack damage. When getting close, I summon a Piano that will crush you in your direction, and if your still alive, I will then teleport you to the glitch door, that blocked you to Felwinter's Lie. Or will do a ultra slam, that will crash your game, like the Divinity glitch, and the Beaver glitch. When I get bored, I will do a yawn and clap my hands, that will either, kill all of you, or take you to orbit. Which will immediately take you to the Tower, where the Postmaster, will give a box of Twinkies, that has Eliksni writing, that says: "Sorry for your troubles, here". That will give a complete immunity to damage, in the Crucible, until your game crash. Unlock the hidden achievement: WTF?!?, as well as a Emblem, known as: WTF????.

Personality and traits
"He's not like the Kells we've faced before, maybe there is more good in the Fallen that we've ever believed."

- Cinnamon

Unlike Kells and other Fallen, Joskaa has a humble, and kind manner as he is friendly to any species who either will side with the Eliksni or are his assocites, however he is also known to have a unkempt hatred to those who will harm his kind or his House, and be willing to place bounties on anyone, who'll cross the line. Joskaa is also believed in burying the history between his people and the Last City, as he hopes he can restore his civilization, through a truce with The Last City, and believes that the Fallen should work together with the Humans and stop their pirate ways. In a similar manner to The Spider, Joskaa has a fascination for Human artifacts, such as comic books, games, and/or food recipes. He's age is known to be in between teen and young adult in Human years. Joskaa also treats his House of Lions fairly, and even promoting Dregs to Vandals (mostly at times) and gives a fair share of Ether to his whole House, showing to be Fair and Kind Kell. But may use force if his orders aren’t followed, something that usually Kells are known to when commanding.

Joskaa also seems to be very protective over his House, as he believes, if they went into War with the Last City, the Lions will not survive, and believed if they sided with the Last City, the Lions would not be destroyed.

Trivia

 * It is noted that Joskaa broke the fourth wall a couple of times in his dialog.
 * Before Joskaa became the Kell of Lions, it was said he was a Freelancer, that was working with the Lions during the Gray Wars.
 * Just like Primus Sha'aull, Val Aru'un, and Valus Trau'ug, his grimoire is possibly a developer oversight, as in-game, He is red and yellow, similar to Taniks, the Scarred, and has a unknown Fallen symbol (the one on Wintership Simiks-Fel, before the Throne room, behind the Pilot Servitor) on his helmet.
 * It is mention in a couple of Lore tabs, that Joskaa, is currently looking for Kaliks Prime, the Prime Servitor of the House of Wolves, to either restore the Eliksni civilization, or to keep it safe from being destroyed.
 * Joskaa's voice also seems to sound similar to Pirrha, the Rifleman.
 * Ever since the extinction of the House of Wolves, Joskaa has kept their remaining banners for himself, as his D2 model has a Wolf Banner.

Family

 * Julsis, father
 * Fesshsa, mother
 * Jeriniss, brother
 * Aieraksis, sister
 * Jereliss, brother
 * Seriviks, sister&dagger;
 * Vrylzesk, nephew
 * Finsik, brother
 * Grayria, consort

Gallery
(TBC)