Rise of Iron

"It is time to avenge my fallen brothers and sisters. Stand with me, Guardian. Prove yourself worthy, and the Iron Lords will rise again!"

- Saladin Forge

Rise of Iron is an upcoming expansion for Destiny. It will be released on September 20, 2016. The plot details the efforts of Saladin Forge gathering a new generation of Guardians to defeat the Fallen House of Devils who have discovered SIVA, a "techno-plague" from the Golden Age which the Devils are using on themselves to become "machine-gods".

Story
The expansion takes place on Earth. Guardians must rise to the challenge to take their place as the next generation of Iron Lords. Along the way they will join forces with a legend from humanity's Early City Age to defeat a plague of unstoppable evil once and for all.

Features

 * Five mission Campaign, and additional missions and Quests
 * King of the Mountaintop
 * New Social Space; Felwinter Peak
 * New Armor and Gear
 * New Weapons
 * Khvostov 7G-0X
 * New Raid: Wrath of the Machine
 * New Strike: Wretched Eye
 * Remade Strikes: The Devils' Lair, The Summoning Pits
 * New location: The Plaguelands
 * New Social Space: Felwinter Peak
 * Artifacts reinvented
 * New Crucible Mode and four new Maps:
 * Supremacy Mode
 * The Archon's Forge, a new cooperative Arena
 * New Enemy Faction:
 * Devil Splicers
 * Iron Banner reinvented
 * Maximum Light Increase: 385 Light (400 w/ Hard Mode Raid)
 * A new customization option known as Ornaments

Development
The trademark for Rise of Iron was registered on May 31, 2016. The existence of Rise of Iron was revealed in a leaked photograph of a promotional poster for the expansion. The poster showed Lord Saladin, the Tower envoy for the Iron Banner, surrounded by wolves and holding a fiery battleaxe before a breach in the Cosmodrome's wall. Prior to this, Activision had stated that Bungie was at work on a "new large expansion" for Destiny that would be delivered by the end of 2016, but provided no further details. Rise of Iron will be the last major content update for Destiny before the 2017 release of its sequel, Destiny 2.

The expansion's art direction was based entirely on Saladin himself. It also used Game of Thrones as an inspiration for its character dynamic. The same dog that provided motion-capture for Ghost was used in the game's development.