The Lightblade

The Lightblade is a Destiny 2 Strike that debuts in The Witch Queen expansion, located in Savathûn's Throne World. It features a Guardian Fireteam, led by a tip from Fynch, traveling through the realm's swamps in order to obtain a relic that might give more clues on figuring out how Savathûn gained the Light, facing off against a recurring foe guarding the temple that houses the relic.

Objectives

 * Reach the Monument
 * Defeat the Lucent Hive
 * Reach the Monument
 * Ride the Ferry
 * Lower the Barrier
 * Ride the Ferry
 * Defend the Ferry
 * Ride the Ferry
 * Reach the Monument
 * Defeat the Lucent Hive
 * Enter the Monument
 * Defeat Alak-Hul, the Lightblade
 * Acquire the Tablet

Transcript
(Mission Begins) The Guardians ward off the Lightblade from the entrance '''Guardians enter the monument and battle the Lucent Hive inside. After killing all of the Lightblade's Warriors, a path at the rear unlocks.''' Approaching the boat at the Temple of the Navigator (Story mode) Approaching the boat at the Temple of the Navigator (Strike) The Guardians board on the boat while Fynch programs it to drive A barrier prevents the boat from progressing '''The Guardians deposit two Void Charges to disable the barrier. The boat starts transporting the Guardians along the canal''' The boat stalls whilst Thralls swarm the Guardians After defeating the Thralls, the boat moves again The Guardians enter the swamp '''The effects of the swamp cause the Guardians to become inflicted with Weight of Darkness. Waves of Scorn enemies and Lucent Moths home in on the Guardians traversing through. Eventually they reach the end of the swamp and navigate towards the temple''' '''The Guardians fight their way through the entrance to the temple, where the Lightblade awaits them. They enter the temple and battle the Lightblade'''
 * Fynch: The temple to Oryx is protected by one of Savathûn's toughest warriors. He's guarding something - something you can use like you used Sagira's shell. But the only way in is through some old canals, which means we need a boat. Leave that part to me.
 * Fynch: Hey, hey, hey, hey, that's our guy! The one guarding the temple! What's he doing away from his post? This could be our chance.
 * Ghost: Look, back there. The path is unblocked.
 * Fynch: So, Savathûn was impersonating Osiris, Ikora's friend and mentor, right? Maybe... Ikora slipped up. Said something that helped Savathûn get at the Light.
 * Ghost: Whatever happened between them, this isn't Ikora's fault.
 * Fynch: Sure, sure. I'm just saying. Ikora is a spy master, right? And Osiris is her friend. Yeah, you'd think she would've noticed...
 * Ghost: Savathûn tricked all of us, including you and every other Hive Ghost. We're not going to let Ikora take this on herself.
 * Fynch: There's your ride. You just hop on, and I'll handle the rest.
 * Fynch: Uh, these weird Hive controls... I mean, how does this... Ah! There it is- Here we go! Boat's moving!
 * Ghost: Fynch? Why did we stop?
 * Fynch: Uh... I don't know. I didn't expect this. Just a... little hiccup! Heh. You can get that barrier down, right? Sure you can.
 * Fynch: Hey, hey, you did it! Good job. Boat's on the move again.
 * Ghost: Fynch, we're stuck again.
 * Fynch: Seriously? But I did the thing... it's just this Hive tech, it's so archaic... ugh, just give me a sec...
 * Fynch: Got it!
 * Fynch: Okay, we're getting close to the swamp now. Temple's not far from here.
 * Ghost: You said this is a temple to Oryx?
 * Fynch: Yeah, that's right. Savathûn's brother. The Taken King himself.
 * Fynch: These two killed each other about a million times over, but she dedicated a temple to him. Eh, it's funny how that works. Now be careful here. Something happened to this place. It's overgrown with Darkness.
 * Ghost: I can sense Light here, though. I just can't see it. Maybe there's a safe path through...
 * Ghost: Looks like we're all clear, Fynch. We're heading in.
 * Fynch: Careful. The Knight guarding this place? He's an old rival of Oryx, and he's no joke. Pretty funny that Savathûn has him guarding Oryx's temple, though.

After defeating the Lightblade, the Guardians acquire a tablet (Story mode)
 * Savathûn: The tablets hide a riddle...
 * Ghost: Fynch, you were right - we found something. It's a piece of the Tablets of Ruin, the Tablets Oryx used to create Taken.
 * Fynch: I was right? I was right! I knew it. I knew the Taken were involved somehow...
 * Ghost: Alak-Hul's Ghost got away. It just left his body here.
 * Fynch: Ah, contingency plan. They're learning. Trying to stay a step ahead of you. But you got the tablet. That's the important part. That gets us one step closer to taking down the Witch Queen.

(Mission Ends)

Enemies

 * Hive - Lucent Brood
 * Thrall
 * Cursed Thrall
 * Acolyte
 * Knight
 * Revenant Knight
 * Lightblade's Disciple
 * Lightblade's Warrior
 * Wizard
 * Shrieker
 * Blighted Gravekeeper


 * Scorn
 * Screeb
 * Raider
 * Ravager
 * Chieftain
 * Wretched Abomination


 * Nightfall Champions
 * Barrier
 * Barrier Knight
 * Unstoppable
 * Unstoppable Ogre
 * Unstoppable Abomination

Trivia

 * Using an Arc subclass to become Amplified allows you to complete the lamp section very quickly
 * This is widely considered the one of the hardest Grandmaster Nightfalls in the game, alongside The Glassway, Heist Battleground: Mars, and most recently PsiOps Battleground: Moon

Bosses

 * Alak-Hul, the Lightblade

List of appearances

 * Destiny 2
 * The Witch Queen