Titan (class)

"What does it mean to be a Titan? As a Titan, you are a part of the City - in a way no Warlock or Hunter could understand. The dream of the City rests upon our shoulders."

- Commander Zavala

The Titan is a class of Guardian. They tend to have the highest armor of any of the three classes in Destiny and the lowest agility.

Overview
"Strive for honor. Stand for hope."

- Grimoire description

They are equipped with suits of powered armor that boost their strength and endurance. Titans utilize their strength and skill with firearms to kill their enemies.

Titans have long honed the Light of the Traveler, passing these skills to each new generation of warrior. Their strength gave birth to the City, and they have taken a blood oath to ensure it will always stand strong. The Wall surrounding the City was built by the first Titans, who also perished defending it. Steadfast and suresighted, Titans face any challenge head-on, serving as living, blunt force instruments of the Traveler's will.

Class description
"The first Titans built the Wall, and gave their lives to defend it. Now, you stand in the same high place, steadfast and sure, protecting all who shelter in your shadow. You hail from a long line of heroes, forged from strength and sacrifice. Our enemies may be deadly and merciless, but so are you."

- Class Description

Gameplay
All Guardians have certain abilities, some of which are granted by the Traveler. All Guardians have a vertical movement ability and a "grenade-type" ability whose effects vary by class. All these abilities with the exception of the double jump can be upgraded over time and can be used in competitive PvP.

Subclasses

 * Striker—"At close quarters a fist is better than any gun." An Arc combat class with a heavy emphasis on armor, close range damage and crowd control.
 * Super—Fist of Havoc: One of the powers of the Titans is an Arc Light area-of-effect ground punch.
 * Grenades—Flashbang Grenade, Pulse Grenade and Lightning Grenade
 * Melee—Storm Fist: A powerful melee attack which utilizes arc light to annihilate enemies.
 * Jump—Lift


 * Defender—"The wall against which the Darkness breaks." A defensive class used for both shielding and strengthening offense. Unlocked at level 15.
 * Super—Ward of Dawn: The Titan casts a small bubble shield of Void Light around itself and allies. Guardians who enter the shield receive a temporary boost to defense or offense when they wander back outside of it.
 * Grenades—Magnetic Grenade, Spike Grenade and Suppressor Grenade.
 * Melee—Disintegrate: Another powerful melee attack, which upon killing an enemy, creates a Force Barrier around you, absorbing incoming damage.
 * Jump—Lift


 * Sunbreaker—"Forge the fury of undying suns." A Solar artillery class focused on strong offense, recovery, and ability buffs. Available in The Taken King.
 * Super*—Hammer of Sol: Summon a flaming hammer and wreak destruction down upon your enemies, whether up close and personal or at a distance.
 * Grenades—Thermite Grenade, Fusion Grenade, Incendiary Grenade.
 * Melee—Sunstrike: Ignite your enemies with a heavy solar strike.
 * Jump—Lift


 * Sentinel—"Valiant heart, unwavering resolve." A Void class that can be focused for offense or defense.
 * Super—Sentinel Shield: Summon a glowing shield and use it to destroy your enemies however you choose.
 * Grenades—Magnetic Grenade, Voidwall Grenade, Suppressor Grenade.
 * Melee—Void Fist: Disintegrate enemies with a Void-charged punch.
 * Jump—Lift


 * Behemoth—"Particle or planet, it all shatters with enough force." A Stasis subclass made available with the release of Beyond Light.
 * Super—Glacial Quake: Summon a Stasis Gauntlet to shatter enemies and slam the ground to send fourth walls of ice.
 * Grenades—Glacier Grenade, Duskfield Grenade, Coldsnap Grenade.
 * Melee—Shiver Strike: Hold input to leap through the air. Releasing unleashes a powerful dash attack that knocks targets back, slowing and damaging them.
 * Jump—Lift


 * Berserker—"The flash of a drawn blade in their eyes, the flash of fury in yours." A Strand subclass made available with the release of Lightfall.
 * Super—Bladefury: Create claws out of Strand to suspend and tear at opponents.
 * Grenades—Grapple, Threadling Grenade, Shackle Grenade.
 * Melee—Frenzied Blade: Unleash claws that severs targets. Can be used up to 3 times.
 * Jump—Lift

Titan orders

 * Firebreak Order
 * First Pillar Order
 * Pilgrim Guard
 * Stoneborn Order
 * Sun Legion
 * The Sunbreakers

Trivia

 * Titan armor was inspired by Medieval armor layered over tight-fitting suits.
 * The armor worn by the Titans is similar in overall design to the MJOLNIR powered armor worn by Spartan supersoldiers in the Halo series. The SPARTAN-II program's creator, Dr. Catherine Halsey, considered calling the project "Titan" before settling on the final name.
 * The T-shaped visors of some Titan helmets are reminiscent of the Corinthian-style helmets used by the ancient Greeks.
 * Such helmets are strongly associated with Spartan hoplites, both historically and in popular culture.
 * A perfect example would be Helm of Saint-14.
 * The Titan emblem represents the four Titan Orders which stood during Six Fronts.

List of appearances

 * The Law Of The Jungle
 * Destiny
 * Destiny 2