Minotaur

"I thought it was at a safe distance. I was wrong."

- Grimoire description.

The Minotaur is a thick Vex model and is harder to kill than any other Vex unit.

Overview
Minotaurs are some of more deadly Vex troops Guardians will ever encounter due to their explosive weaponry and unpredictable teleportation, but aside from combat most of their processing power is devoted to the physics of building massive Vex structures suspected to span multiple dimensions. Minotaurs are equipped with Torch Hammers, a devastating heavy weapon that fires projectiles of strange matter and mauls targets with exotic particle decay and deadly radiation.

Gameplay
In combat, Minotaurs are fearless Vex that will always charge their targets while firing their Torch Hammers. They will also teleport erratically while flanking Guardians at different angles, making them a difficult target to pin down. To reinforce their armor, they are also equipped with a Void shield. One important thing to note about Vex Minotaurs is that unlike Vex Goblins and Hobgoblins, they lack an abdominal weak spot and although shooting a Minotaur's head off will disable its teleportation ability as well as its shield, it will only become even more dangerous - going berserk and firing their Torch Hammers in rapid succession while charging Guardians. In this state, they can punch through a Guardian's shield in seconds.

Variations

 * Axis Minotaur--Major
 * Chord Minotaur
 * Point Minotaur
 * Praetorian
 * Headless Praetorian

Known Minotaurs

 * Aphix Penultima Alpha
 * Atheon, Time's Conflux
 * Corrective Permutation
 * Iso Minotaur
 * Prohibitive Mind
 * Prohibitive Permutation
 * Sol Progeny
 * Eschaton Mind
 * Imminent Mind
 * Primeval Mind
 * Qodron, Gate Lord
 * Zydron, Gate Lord

List of appearances

 * Destiny