Berserker



The Berserker is a Strand-based Titan subclass featured in the Lightfall expansion in Destiny 2.

Lore
Berserker

''She hears the sharp sound of small rocks grinding beneath her boots. Vibrant, pulsating green drips down her arms and morphs into sharp blades that can rip through armor with ease.''

''Her body is her own, each breath extends not only to her lungs but also to every muscle. In the past, she used it while meditating. Now, it's for preparation. The anticipation between the ticks of the second hand from an old Earth clock.''

''The scent of sweat reaches her from fifty paces away; it comes in bursts of gruesome vibrance. Her enemy reeks of hubris, impatience, and not enough fear for her taste. Would she allow a snarl to escape her lips?''

One final anticipatory breath.

She lunges.

Super

 * Bladefury: Create claws out of Strand. While your super is active:
 * Light Attack: Swing the claws to sever targets. Killing targets with a light attack increases the speed of the next attack and builds up energy for a heavy attack.
 * Heavy Attack: Perform an uppercut attack that suspends target caught in the shockwave's path with your claws.

Grenades

 * Grapple: Creates a thread to swing over wide gaps or to quickly traverse the battlefield. It can also grab onto enemies to pull you closer to them, objects in the environment, tangles, and even other Guardians. During and shortly after the grapple’s use, hit your melee button to perform a grapple melee, dealing bonus damage and unraveling enemies in the area.
 * Threadling Grenade: Summons 3 threadlings to fight for you when thrown.
 * Shackle Grenade: Creates a bola that then suspends nearby targets and creates secondary suspending explosions when thrown.

Melee

 * Frenzied Blade: Unleash claws that severs targets. Can be used up to 3 times.

Movement

 * Catapult Lift: Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
 * High Lift: Jump while airborne to activate Lift and launch into the air to greater heights.
 * Strafe Lift: Jump while airborne to activate Lift and launch into the air with strong directional control.

Class Abilities

 * Towering Barricade: Create a large barrier that can be used to reinforce a position with cover from enemy fire.
 * Rally Barricade: Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it.

Aspects

 * Into the Fray (An ancient war horn, herald of countless battles. Let them know you're coming.): Destroying a Tangle weaves Woven Mail and increases melee energy regeneration while wearing Woven Mail. Fragment Slots (2)
 * Drengr’s Lash (An aged pauldron, dented and scarred. Be the front line.): On Barricade cast, create a powerful ripple, suspending enemies caught in the shockwave’s path. Fragment Slots (2)
 * Flechette Storm: While sliding, activate your charged melee ability to leap into the air, knocking away nearby targets and damage. While airborne, activate your charged melee ability again to launch a cluster of damaging, unraveling projectiles. Repeatedly activating melee will chain additional throws.

Fragments

 * Thread of Ascent: Activating your grenade ability reloads your equipped weapons and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility.
 * Thread of Binding: Super final blows emit a suspending burst from the target. +10 Resilience.
 * Thread of Continuity: Suspend, unravel, and sever effects applied to targets have increased duration. +10 Strength.
 * Thread of Evolution: Threadlings travel farther and deal additional damage. +10 Intellect.
 * Thread of Finality: Finisher final blows create Threadlings. +10 Recovery.
 * Thread of Fury: Damaging targets with a Tangle grants melee energy. -10 Strength.
 * Thread of Generation: Dealing damage generates grenade energy. -10 Discipline.
 * Thread of Isolation: Landing rapid precision hits emits a severing burst from the target.
 * Thread of Mind: Defeating suspended targets grants class ability energy.
 * Thread of Propagation: Powered melee final blows grant your Strand weapons Unraveling Rounds.
 * Thread of Rebirth: Strand weapon final blows have a chance to create a Threadling.
 * Thread of Transmutation: While you have Woven Mail, weapon final blows create a Tangle. +10 Strength.
 * Thread of Warding: Picking up an Orb of Power generates Woven Mail. -10 Resilience.
 * Thread of Wisdom: Defeating suspended targets with precision final blows generates an Orb of Power.

Trivia

 * The Subclass was called Tyrant in promotional material until 10th January 2023.

List of appearances

 * Destiny 2
 * Lightfall