User:Arcmind-1/Other

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Overview

Praetorians {{Scroll box|transparent|content= {{col-begin}} {{col-2}}

"The Traveler trusted us to carry on her task." —The Stoic

Transmission_03
''Beginning Transmission—-[Heavy breathing] We were fools to think they wouldn't notice! We believed the entry codes recovered from those old Sentinel chassis would allow us to probe their network undetected. We were wrong. They're hunting us now. I don't know how long we can continue to elude them. [static]-—End of Transmission''

We fools to think they wouldn't notice! In our attempt to probe the vex nexus we thought using entry codes recovered from their sentry units might allow us to enter undetected. We were wrong. They are hunting us now. I don't know how long we can...[static]

They're all...gone. Murdered by those damned robots. I'm gradually losing my sense of direction, I think the landscape is changing. Perhaps its the strange energy mist causing my

=Models= Vex records If not destroyed,

Welcome to Nessus. This planet is crawling with Vex. The Red Legion have sent in crews, and we need to know why.

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Characters {{Scroll box|transparent|content= {{col-begin}} {{col-2}}

Hade - Chewbacca
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Europe
Ground zero for an invasion that resulted in a siege lasting nearly a hundred years, Europe is a desolate region overrun by the Praetorians. Its shattered cities and deserted war vaults are all that remain of the Old Earth nation.

Vault 17
Vault 17 is but one of many clandestine bunkers constructed throughout Europe. Overrun during the war, vault 17 became a Praetorian stronghold, the overmind waiting within.

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Vault 17
The War Vaults were constructed at a time when Earth's future seemed grim, and the threat of nuclear conflict loomed. Although such tensions ultimately subsided and many of the War Vaults were decommissioned, sites like Vault 17 remained, serving as clandestine bunkers and safehouses. As the Praetorians laid siege to Europe, Vault 17 became a Praetorian stronghold, the Overmind waiting within.

The Overwatch
Utilizing a vast communications array in order to maintain contact with the various Outposts, Overwatch is the central hub of the Protectorate as well as a major nexus point in Earth's ENET. Apart from its defensive purposes, the Overwatch also houses an immense repository containing what little remains of mankind's former cultures and civilizations, providing an invaluable link to the past - one that may hold the key to our survival.

}} Timeline {{Scroll box|transparent|content= {{col-begin}} {{col-2}} = The Timeline =

Late 21st century
• The International Bureau of Aeronautics is formed to assuage an increasingly high demand for humans to expand out-world. The organization goes on to develop various new air and space technologies throughout the years, contributing greatly to the furthering of space engineering.

• The first luna settlement is established by the International Bureau of Aeronautics, but the Moon's low gravity and lack of atmosphere eventually cause the physiological systems of the colonists to deteriorate. As a result, the colony is subsequently abandoned.

• Exodus is founded. Unlike its predecessor which strove to build Earth’s aerospace capabilities, Exodus seeks to solve the challenges of reshaping the inhospitable worlds of Sol into sustainable, Earth-like environments by advancing vital technologies geared toward settling the system—an endeavor that would culminate in the largest colonization effort in human history: the Red Eden program.

Early 21st century
• The Red Eden is launched - Equipped with swarms of nanites and a supervisor AI to oversee the construction of Mars' atmospheric processing systems, the Red Eden is launched to the iron world, beginning two hundred and fifty years of terraforming. As humanity strains at the confines of Earth, the prospect of a new frontier gives rise to numerous industries and corporations eager to profit from its wellspring of opportunity.

• Mars Mission Angel: Dozens of Probes are sent to Mars in order to monitor the Red Eden's activities and ensure nothing goes wrong with the terraforming process.

• A colony ship factory known as the Foundry is constructed in anticipation of the first colonial missions to Mars. After one of the site's Cosmodrive's goes critical, the place is put under indefinite lockdown.

• The Angel Mission is abandoned as Exodus reallocates its resources, choosing to focus on other endeavors.

• The Praetorians awaken and begin to transform the surface of Mars.

Late 23rd century
• A first group of colonists make the journey to Mars. Upon their arrival, it is discovered that a hostile race of machines have taken over the planet's surface.

• AIs sent to explore the Praetorian networks are subverted and begin corrupting their fellow AIs in an event known as the Surge Crisis.

• The Praetorian War begins.

Early 24th century
• The Praetorians invade Earth. During the course of the invasion, Vault 17 becomes a Praetorian stronghold, the Overmind waiting within.

• Europe is completely overrun by Praetorians and mysterious structures, seemingly buried beneath the surface, begin rising from the abandoned wastes.

Mid 25th century
• The Praetorians invade a human settlement beyond the Iron Line to claim more land for the Terraformer's operations. Assuming a communications systems failure, the Protectorate deploys a team of Rangers to bring the encampment back online.

Base Game
• Strike Mission - vision

• Exploration of ruins - confrontation with Caylum.

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Cyrus Auberon

I've always wondered how you fell here. You were probably part of the exodus during the Collapse. Millions of refugees trying to get off the planet before it died. Still no memories?

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Post-action report [00901]
SENDER: Tactical Intel Division

SUBJECT TAG:

ENGAGED FRIENDLY UNITS: 03, 22, 15, 08, [unidentified]

FULL DEBRIEF TO FOLLOW //

Terminal 01
Analysis of recently secured Praetorian records, entry 00002

Description: Memory shard from Praetorian Sentinel designate: Suzerain hull.

Stand by for visual dictation.

Behold the sky. The blazing glory of twin suns backlights the battle lines of a titanic war, and the dead remains of ruined ships litter the void. The Sivian came to this star to conquer the Primeval, but as they reached the heliopause frontier, Primeval fringe fleets met them in battle, slowing their advance for many cycles.

This deadlock would finally be broken after the Sivian deployed a second fleet with biopathogenic weapons to blight the Primeval worlds, which became tainted with death. Their worlds ravaged, the Primeval would survive by turning to new bodies in the form of machines called the Cognitive.

Fragment ends.

}} Weapons {{Scroll box|transparent|content= {{col-begin}} {{col-2}}

AI Cores
AIs were smart computers created to fill out the lesser roles of a now lost civilization. Each AI was housed within a central thought matrix containing sets of preprogrammed responses to external stimuli. However, during the initial exploration of the Praetorian structures on Mars, AIs sent to explore the machine nexus became subverted and swiftly began corrupting their fellow subminds in an event known as the Surge Crisis. Unfortunately, the fate of the few surviving Cores has been lost to history.

Projectile Weapons
Though the war brought many advancements in terms of weaponry, there are still those who prefer the instruments of old, seeking new ways to employ these ancient firearms in a variety of combat scenarios. Despite their popularity among outlaws and mercenaries, Projectile Weapons are largely unsanctioned by the Protectorate as a result of their often unstable nature.

Heavy weapons
The base model CHAOSBRINGER is a heavy weapon built in an age of perpetual war long ago. While the machine gun's original iteration made use of only metal projectiles, Protectorate weaponsmiths have modified its systems to superheat munitions with solar energy before firing. The result is a combination of rapid succession fire and molten metal able to penetrate the hulls of even the toughest Praetorians.

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