Interference VI

"Come between your enemies and their lives."

- Weapon Description

Interference VI is a Legendary Grenade Launcher reintroduced in Season of the Worthy. It can be obtained through Legendary Engrams or through random loot drops.

Perks

 *  Adaptive Frame:  A well-rounded grip, reliable and sturdy.


 *  Perk Slot 1: 
 * Smart Drift Control: This barrel is broadly optimized for firing control.
 * Moderately control recoil.
 * Increases Stability.
 * Increases handling speed.
 * Slightly increases projectile speed.
 * Hard Launch: This weapon's launch barrel is optimized for projectile speed.
 * Greatly increases projectile speed.
 * Decreases stability.
 * Slightly decreases blast radius.
 * Volatile Launch: This weapon is optimized for an especially explosive payload.
 * Greatly increases blast radius.
 * Slightly decreases handling speed.
 * Slightly decreases. projectile speed.
 * Confined Launch: This weapon's launch parameters are particularly stable.
 * Greatly increases stability.
 * Increases blast radius.
 * Decreases projectile speed.
 * Linear Compensator: This weapon's launch barrel is well-balanced.
 * Slightly increases projectile speed.
 * Slightly increases blast radius.
 * Slightly increases stability.
 * Quick Launch: This weapon's barrel provides faster projectiles and much faster aiming.
 * Greatly increases handling speed.
 * Increases projectile speed.
 * Countermass: This weapon is weighted for vertical recoil.
 * Greatly controls recoil.
 * Increases stability.
 * Increases handling speed.


 *  Perk Slot 2: 
 * Spike Grenades: Grenades fired from this weapon do increased damage on direct hits.
 * Increases stability.
 * Alloy Casing: Reduces weight for faster reloads.
 * Greatly increases reload speed.
 * Decreases stability.
 * Augmented Drum: Heavy, high capacity drum.
 * Greatly increases magazine size.
 * Greatly decreases reload speed.
 * Proximity Grenades: Grenades fired from this weapon have increased proximity detection but a decreased blast radius.
 * High-Velocity Rounds: This weapon's projectiles are particularly light and quick.
 * Increases projectile speed.
 * Increases reload speed.
 * Thermoplastic Grenades: Grenades fired from this weapon bounce further.
 * Increases stability.
 * projectile speed.
 * High-Explosive Ordnance: This weapon's projectiles are larger and travel faster.
 * Increases blast radius.
 * Slightly increases projectile speed.
 * Decreases magazine size.
 * Mini Frags: Grenades are smaller and more compact for easier reloading.
 * Increases magazine size.
 * Increases reload speed.
 * Decreases blast radius.


 *  Perk Slot 3: 
 * Auto-Loading Holster: The holstered weapon is automatically reloaded after a short period of time.
 * Field Prep: Increased Ammo reserves. Faster reload, stow, and ready speed when you're crouching.
 * Clown Cartridge: Reloading this weapon randomly overfills it from reserves.
 * Grave Robber: Melee kills reload a portion of this weapon's magazine. Grants ammo for Primary weapons; reloads from reserves for Special and Heavy weapons.


 *  Perk Slot 4: 
 * Demolitionist: Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
 * Swashbuckler: This weapon gains increased damage from melee kills and kills with this weapon.
 * Full Court: Increases detonation damage as the projectile travels further before exploding.
 * Threat Detector: Increased reload, stability, and handling when enemies are in close proximity.

Trivia

 * Interference VI is unique in that it is the first Grenade Launcher to be able to roll with Clown Cartridge or Swashbuckler.

List of appearances

 * Destiny 2