Sword

"There is no grace in their making, but we can change that."

- Lord Shaxx



Swords are a class of heavy weapon introduced in The Taken King expansion.

Overview
Unlike all other player weapon types, swords are close-quarter melee weapons. Prior to the addition of swords, the only melee weapons players could use (excluding the Hunter's knife) were Knight Cleavers and The Aegis relic, which were available temporarily in specific situations.

Additional unique qualities of swords include that they have an alternate "Guard" function that can partially deflect damage from incoming enemy attacks which is good for defensive situations, consuming an amount of Heavy Ammo with each attack despite being melee weapons, and they can only be obtained by completing certain Quests instead of from random drops.

There are three Legendary and three Exotic Swords, one for each element. The Exotic swords all feature a special attack as their Exotic perk.

To obtain a sword, the player first has to complete The Taken King quest, and then the mission Dread Patrol. Eris will recover a shard of Oryx's sword Willbreaker for reverse-engineering. Then, A Broken Will quest becomes available. To upgrade their sword into an exotic sword, A Sword Reforged quest becomes available after upgrading every node on the sword's perk tree and infusing it to level 280 light.

In the Rise of Iron the player obtains The Young Wolf's Howl upon completion of The Iron Tomb from Lord Saladin.

Legendary

 * Arc Edge
 * Arc Infinite Edge
 * Sol Edge
 * Solar Infinite Edge
 * Void Edge
 * Void Infinite Edge
 * Dreadfang

Exotic

 * Bolt-Caster
 * Dark-Drinker
 * Raze-Lighter

Exotic

 * The Young Wolf's Howl

Uncommon

 * Nasreddin

Rare

 * Future Imperfect
 * Rest for the Wicked

Legendary

 * Complex Solution
 * Crown-Splitter
 * Double-Edged Answer - (Curse of Osiris)
 * Eternity's Edge
 * Future Safe 10 - (Curse of Osiris)
 * Hagakure
 * Honor's Edge
 * It Stared Back
 * Negative Space
 * Quickfang
 * Steel Sybil Z-14
 * Traitor's Fate
 * Unspoken Promise

Exotic

 * Worldline Zero

Legendary

 * Abide the Return - (Forsaken)
 * Stryker's Sure-Hand - (Black Armory)
 * Zephyr - Acquirable only from The Dawning
 * Just in Case
 * Goldtusk - (Season of Opulence)
 * Death's Razor - (Season of Opulence)
 * Throne-Cleaver - (Season of Opulence)

Exotic

 * Black Talon - (Forsaken)

Legendary

 * Night Terror - Essence of Insanity (Shadowkeep)
 * Temptation's Hook - Umbral Engram drop - (Season of Arrivals)
 * Falling Guillotine - Umbral Engram drop, only available after reaching level 45 in the Season of Arrivals season pass. - (Season of Arrivals)
 * Steel Sybil Z-14 - Vendor package drops

Legendary

 * Bequest - Obtained from the Deep Stone Crypt (raid). (Beyond Light)
 * Sola's Scar - Obtained from Trials of Osiris
 * Sola's Scar (Adept) - Trials of Osiris Flawless reward
 * Quickfang - Reissued in Season of the Splicer
 * Eternity's Edge - Reissued in Season of the Splicer and converted to a Vortex Frame
 * Crown-Splitter - Reissued in Season of the Splicer and given a lore tab
 * Hero of Ages - Obtained from Grasp of Avarice. (30th Anniversary Pack)
 * Zephyr - Reissued in Season of the Lost for The Dawning event and converted to Stasis damage

Exotic

 * The Lament - (Beyond Light)

Legendary

 * Razor's Edge - Chance reward from Iron Banner. (The Witch Queen)

Exotic

 * Heartshadow - Possible drop from completing Duality dungeon. (Season of the Haunted)

List of appearances

 * Destiny
 * The Taken King
 * Rise of Iron
 * Destiny 2
 * Curse of Osiris
 * Warmind
 * Forsaken
 * Shadowkeep
 * Beyond Light
 * The Witch Queen