Arcstrider

The Arcstrider is an Arc-based Hunter subclass that became available in Destiny 2. Arcstriders possess a lightning staff that can be swung rapidly at opponents for massive Arc damage.

Set 1 - Grenades

 * Skip grenade - A grenade which splits on impact, creating multiple projectiles which seek enemies.
 * Flux Grenade - An explosive grenade which deals additional damage when attached to enemies.
 * Arcbolt Grenade - A grenade that chains bolts of lightning to nearby enemies.

Set 2 - Movement

 * High Jump - Upgrades Double Jump with even greater height.
 * Strafe Jump - Upgrades Double Jump with better directional control while in the air.
 * Triple Jump - Upgrades Double Jump with a third jump.

Set 3 - Super

 * Arc Staff - Conjure a polearm infused with Arc electricity that can be used to rapidly slice enemies while maneuvering around the battlefield.

Set 4 - Class Abilities

 * Marksman Dodge - Automatically reload your equipped weapon while dodging
 * Gambler’s Dodge - Dodging near enemies generates Melee energy
 * Gambler’s Dodge - Dodging near enemies generates Melee energy

Set 5 - Passive Path 1: Way Of The Warrior

 * Combat Flow - Melee kills recharge your dodge skill
 * Deadly Reach - Dodging temporarily increases melee range
 * Lethal Current - Arc Staff attacks hit twice after dodging
 * Combination Blow - Kill an enemy with this melee ability to trigger health regeneration and increase your melee damage temporarily

Set 6 - Passive Path 2: Way Of The Wind

 * Disorienting Blow - Striking an enemy with this debilitating melee attack disorients the target. Killing a target with Disorienting Blow instantly recharges it.
 * Lightning Reflexes - Take less damage while dodging when Arc Staff is active
 * Battle Meditation - When critically wounded, melee and grenades recharge drastically faster
 * Focused Breathing - Sprinting reduces your dodge cooldown. Increased maximum sprint speed

Set 7 - Passive Path 3: Way of the Current

 * Tempest Strike - Sliding and using a melee attack causes the player to uppercut with the arc staff, dealing arc damage in a line towards enemies.
 * Ebb and Flow - Arc ability damage electrifies enemy targets, and punching electrified targets disorients them, as well as giving grenade, melee, and dodge energy.
 * Lightning Weave - Melee hits increase reload speed.
 * Whirlwhind Guard - A variation of Arc Staff which allows the staff to be spun in a circular motion, deflecting incoming projectiles. Damage with deflected projectiles increases Arc Staff damage by three times.

Melee Type

 * Arc Pressure - Point Punch

List of appearances

 * Destiny 2