VISIGOTH

"The prefered pattern of Jagi's Host."

- Armor description

The VISIGOTH Type 0 is a complete Rare Armor set of four Armor Items: Helmet, Gauntlets, Chest Armor, and Leg Armor. This armor is colored blue and rust-red/-mustard-yellow, and has a light-blue six-pointed star emblazoned upon the chestplate.

The VISIGOTH Type 1 Rare Armor set differs from it in color and symbol but is otherwise functionally the same. This armor is color rust red set upon dark blue/dull brown, and has what appears to to be a light red Shank—or something shaped approximately—emblazoned on the chestplate's darker red.

It is unknown how many of Jagi's Host wore these differing armor types. They appeared to like Mozart.

Helmet Perks
"You could once hear Mozart from its speakers. Now, quiet as a grave"

- Helmet description


 * 1) (Random Selection—could be one of any five Perks)
 * Inverse Shadow—increased Super energy gained from killing minions of the Darkness
 * Ashes to Assets—gain bonus Super energy on Grenade kills
 * Hands-On—gain bonus Super energy from melee kills on minions of the Darkness
 * Second Thoughts—gain bonus Super energy from Special Weapon kills on minions of the Darkness
 * Heavy Lifting—gain bonus Super energy from Heavy Weapon kills on minions of the Darkness


 * 1) (Random Selection—could be one of any five Perks)
 * Innervation—reduces grenade cooldown each time you pick up an Orb of Light
 * Invigoration—reduces melee cooldown each time you pick up an Orb of Light
 * Better Already—shields start recovery immediately after Orb pickup
 * Infusion—replenishes health each time you pick up an Orb of Light

Gauntlets Perks

 * 1) (Random Selection—could be one of any four Perks)
 * Rain Blows—increases melee attack speed
 * Paramuscle Armature—increases grenade throw distance
 * Momentum Transfer—causing damage with a grenade reduces your melee cooldown
 * Impact Induction—causing damage with a melee reduces your grenade cooldown


 * 1) (Random Selection—could be one of any eight Perks)
 * Auto Rifle Loader—increases the reload speed of Auto Rifles
 * Pulse Rifle Loader—increases the reload speed of Pulse Rifles
 * Scout Rifle Loader—increases the reload speed of Scout Rifles
 * Hand Cannon Loader—increases the reload speed of Hand Cannons
 * Fusion Rifle Loader—increases the reload speed of Fusion Rifles
 * Sidearm Loader—increases the reload speed of Sidearms
 * Shotgun Loader—increases the reload speed of Shotguns
 * Sniper Rifle Loader—increases the reload speed of Sniper Rifles

Chest Armor Perks

 * 1) (Random Selection—could be one of any eight Perks)
 * Auto Rifle Ammo—increases the amount of Auto Rifle ammunition you can carry
 * Pulse Rifle Ammo—increases the amount of Pulse Rifle ammunition you can carry
 * Scout Rifle Ammo—increases the amount of Scout Rifle ammunition you can carry
 * Hand Cannon Ammo—increases the amount of Hand Cannon ammunition you can carry
 * Fusion Rifle Ammo—increases the amount of Fusion Rifle Rifle ammunition you can carry
 * Sidearm Ammo—increases the amount of Sidearm ammunition you can carry
 * Shotgun Ammo—increases the amount of Shotgun ammunition you can carry
 * Sniper Rifle Ammo—increases the amount of Sniper Rifle ammunition you can carry


 * 1) (Random Selection—could be one of any three Perks)
 * Arc Armor—increased Armor when using a Arc-based subclass
 * Solar Armor—increased Armor when using a Solar-based subclass
 * Void Armor—increased Armor when using a Void-based subclass

Leg Armor Perks

 * 1) (Random Selection—could be one of any four Perks)
 * Fusion Rifle Ammo—increases the amount of Fusion Rifle Rifle ammunition you can carry
 * Shotgun Ammo—increases the amount of Shotgun ammunition you can carry
 * Sidearm Ammo——increases the amount of Sidearm ammunition you can carry
 * Sniper Rifle Ammo—increases the amount of Sniper Rifle ammunition you can carry


 * 1) (Random Selection—could be one of any three Perks)
 * Arc Double-Down—increased Agility for 5 seconds after an Arc double kill
 * Solar Double-Down—increased Agility for 5 seconds after a Solar double kill
 * Void Double-Down—increased Agility for 5 seconds after a Void double kill

Trivia
The Helmet alone has a minimum Level of 15 while the rest have a minimum Level of 26.

List of appearances

 * Destiny
 * The Taken King