King's Fall

"Long live the King."

- Mission description

King's Fall is the raid of The Taken King expansion. It was unlocked on September 18, 2015, three days after the expansion's release. King's Fall will take players into the furthest depths of the Dreadnaught and serve as the conclusion to the Taken War storyline.

Unique among raids, King's Fall features not only a normal and Heroic mode, but also challenge modes like those in the Prison of Elders.

Note that if one wants to obtain the drops needed to obtain Touch of Malice, they should have the quest Hunger Pangs active before starting the raid.

Unique Enemies

 * Adept (Major Acolyte)
 * Light-Eater Ogre (Ultra Ogre)
 * Vessel of Oryx (Major Knight)
 * Shade of Oryx (Echo of Oryx variant)

Bosses

 * Warpriest
 * Golgoroth
 * Ir Anûk, Deathsinger
 * Ir Halak, Deathsinger
 * Oryx, the Taken King

Hall of Souls
This step is easily complete with a full fireteam of six.

1) Separate the team into three groups of two.

2) Two people pick up the two relics and wait as the rest of the fireteam destroys the center gate. Take out all enemies and locate the statue with another relic. Both people must hold X and slam their relics into the statue at roughly the same time.

3) This is where the three groups of two split comes in handy. Two people go left, two people go right and two people stay and take out all enemies in the center. As you travel either left or right you will encounter a relic. For both sides one person must be a gunner and the other one a relic holder. The gunner's duty is to guide the relic holder back to the statues, distracting enemies and destroying shield gates on the way.

4) After both relic holders locate the statue and activate the second relics more relics will appear, this time further away than last time. The whole team must repeat step 3 until both relics are placed into all six statues, thus being six rounds.

5) After the team successfully activated all statues, a portal will open in the Court of Oryx and enemies will come out. Kill them all and proceed into the gate. Once passed, a chest containing mostly moldering shards will appear (we haven't been lucky to get anything else.) The chest cannot be opened until the whole fireteam has passed through the portal.

6)You will now leave Hall of Souls and enter the next location, The Crux.

Golgoroth's Cellar
After defeating The Warpriest you will go through the portal and end up in Golgoroth's cellar and will have to traverse a maze to get to boss once your fireteam rea+ches the exit a door will open and you will be able to fight Golgoroth. Start the fight by shooting the orb hanging from the celling and golgoroth will spawn with lots of Thrall, Cursed Thrall, Acolytes and Adepts. After killing all the enemies except Golgoroth have one player shoot Gorgoroth in the back while the rest shoot one of the orbs hanging from the celling and when you stand in it you will get a massive damage buff against Gorgoroth and you will do the most damage by shooting him in the chest and to do that have the player who captured his gaze stand behind the players on the upper platform shooting the projectiles Golgoroth is firing at you when the player who has the gaze when the Gaze timer reaches zero tell your fireteam to get out before Golgoroth wipes them out. Repeat the process until Golgoroth dies and you will receive loot then when you're ready proceed into the cave behind the Tablet of Ruin into the Transept. If a player dies it will charge the Tablet of Ruin and if 6 players die or Golgoroth Enrages the Tablet will complete and its a wipe.

Rewards

 * Kingsbane Emblem
 * Kingslayer Ghost Shell
 * Moldering Shards
 * Silence of A'Arn [Shotgun]
 * Doom of Chelchis [Scout Rifle]