Year 2

Year 2 is a term used for things pertaining to the second year since the release of Destiny. Subjects and items listed below are things that were introduced in Year 2.

Locations

 * Dreadnaught—the Dreadnaught was first introduced and is only accessible with The Taken King expansion.
 * Fleetbase Korus—Fleetbase Korus is only accessible during certain missions, and was first introduced in The Taken King expansion.

Races & Enemy Classes

 * Taken—first introduced in The Taken King expansion.

Items & Currencies

 * Hadium Flakes—first introduced in The Taken King expansion as a material for building the new Swords.
 * Legendary Marks—first introduced in The Taken King as replacements for the Vanguard & Crucible Commendation, as well as Vanguard Marks and Crucible Marks.
 * Silver—first introduced in The Taken King expansion, and can be bought with real-world money.
 * Wormspore—first introduced in The Taken King expansion as an upgrade material.
 * Armor Materials—replaces Plasteel Plating, Sapphire Wire, and Hadronic Essence for all classes as an upgrade material.

Systems

 * Infusion—first introduced in The Taken King expansion, allowing players to customize their weapons and armor.

Subclasses

 * Nightstalker—first introduced in The Taken King expansion for Hunters.
 * Stormcaller—first introduced in The Taken King expansion for Warlocks
 * Sunbreaker—first introduced in The Taken King expansion for Titans.
 * Each with own special Quest.

Gameplay: PVE

 * Court of Oryx—a player initiated event on the Dreadnaught in which up to three difficulties can be utilized.
 * New Strikes—Echo Chamber(PlayStation exclusive until Fall 2016), Fallen S.A.B.E.R., Shield Brothers, The Sunless Cell, and new versions of Year 1 Strikes.
 * New Raid—King's Fall.
 * Questing System Remodeled
 * Twenty-six new Story missions
 * Revamp of Patrol Mode

Gameplay: PVP

 * New Crucible Maps—Bannerfall, The Dungeons, Frontier, The Drifter, Sector 618, Crossroads, Memento, Vertigo.
 * New Crucible Game-modes—Mayhem Clash, Zone Control, Rift.