Sahara-AR5

"This extraordinary multirole rifle boasts a smartmatter frame, the key to remarkable capabilities."

- Weapon description

The Sahara-AR5 is a Rare Year One Auto rifle.

Gameplay
It is a Year One primary that does Kinetic damage. It has the highest rate of fire likely out of any weapon in the base game, and possesses a very generous clip and scope. Despite having a good reload and Light level, its impact, range, and recoil reduce its overall effectiveness. It is considered one of the better weapons of the base game.

Perks:

 * Column 1: Weapon damage: Kinetic


 * Column 2: (has a random chance of having either group in the tree)
 * SteadyHand IS : optimized and excellent for recoil control.
 * QuickDraw IS: Agile sight, lightning-fast handling.
 * SureShot IS : Snapchat sight. Excellent handling. Superb target Acquisition.
 * Red Dot OES: Agile sight. For smooth engagement in close quarters.
 * Red Dot ORS: Accurized sight. For precise fire.
 * Red Dot OAS: Snapchat sight. Enhanced target acquisition.


 * Column 3: (random chance of one)
 * Cascade: Melee kills increase the reload speed of this weapon for a short time.
 * Counterbalance: This weapon has increased stability.
 * Focused Fire: When zoomed in, this weapon fires slower, but does additional damage.
 * Hip Fire: This weapon has bonus accuracy when firing from the hip.
 * Glass Half Full: The bottom half of each magazine does additional damage.
 * Grenadier: Kills with this weapon reduce the cooldown of your grenade.
 * Unflinching: It's easier to aim under fire with this weapon.
 * Feeding Frenzy: Kills with this weapon increase reload speed for a short time.
 * Life Support: Recovering form near death grants additional ammo and briefly increases reload speed.
 * Rangefinder: Aiming this weapon increases its effecting range
 * Reactive Reload: Reloading this weapon after a kill grants bonus damage for a short time.
 * Spray and Play: Increases the reload speed of this gun when mag. is empty.
 * Persistence: The weapon grows more accurate the longer it is fired.
 * Take a Knee: Gain bonus accuracy when crouched.


 * Column 4:
 * Upgrade damage: Increases attack power allowing this weapon to cause more damage.


 * Column 5: (random chance of either one)
 * Lightweight: When held this weapon grants 2+ character agility.
 * Fitted Stock: Increase weapon stability.
 * Skip Rounds: Ceramic-Jacketed rounds ricochet on hard surfaces. Their extreme density allows you to carry more rounds in reserve. Added mass slows down weapon handling.
 * Upgrade damage: Increases attack power allowing this weapon to cause more damage.


 * Column 6:
 * Upgrade Damage: Increases attack power, allowing this weapon to do more damage.

List of appearances

 * Destiny