Dreadnaught

The Dreadnaught is a massive Hive spaceship that serves as the fortress of Oryx, the Taken King. Accompanied by a fleet of Hive warships and Tombships, the Dreadnaught has entered into orbit around Saturn while Oryx prepares to enact his revenge against the Guardians for killing his son. According to an analysis by Ghost, the Dreadnaught may pre-date the formation of the Earth, making it at least 4.54 billion years old. Part of the Dreadnaught's construction is made from the corpse of the Worm god Akka, whom Oryx had previously slain in order to learn the power to Take. Due to an invasion by the Vex, Oryx turned the High War, his Ascendant Realm, "inside out" by tying it into the structure of the Dreadnaught. In effect, his Ascendant Realm is located within the Dreadnaught itself, making his Ascendant Realm more mobile.

The Dreadnaught has a massive parabolic dish built into its side nearest the bow, which appears to be the emitter of some sort of super-weapon, capable of decimating fleets and even destroying a portion of Saturn's rings. As the weapon charges, energy travels laterally along the Dreadnaught's hull from each end until it reaches the dish, where it is collected and released in a devastating spherical pulse that expands outward from the ship, destroying or severely damaging anything in its path. This weapon is essentially the same as an Oversoul death impulse; because the Dreadnaught itself is Oryx's Ascendant Realm, it is capable of lashing out in the physical realm using a paracausal blast.

The Dreadnaught is a massive destination with its own Patrol mode and other activities. The Dreadnaught includes many raid-like secret locations and puzzles that players can revisit and solve to earn special rewards. Players will not only have to find a way inside the Dreadnaught in story missions, but also plant the beacons to be used later in patrol. Though it is a Hive ship, it is defended primarily by Oryx's personal army of Taken. In addition, a Cabal strike force has breached the interior and can be encountered engaging both the Hive and Taken.

Patrol

 * For more information, see the location pages below.


 * Court of Oryx
 * Secret Chests

Story Missions

 * The Dreadnaught
 * Enemy of my Enemy
 * Regicide
 * Outbound Signal
 * Dread Patrol (Quest only)

Strikes

 * Shield Brothers
 * The Sunless Cell

Raid

 * King's Fall

Crucible

 * Cathedral of Dusk

Locations

 * Hull Breach(Public location)
 * Mausoleum(Public location)
 * Dantalion Exodus VI
 * The Bridge
 * The Narthex
 * Trenchway
 * Altar of Oryx
 * The Founts
 * The Asylum
 * The Hanging Crypts
 * Hall of Souls(Public location)
 * Court of Oryx(Public Event)
 * The Crux
 * Portico
 * Basilica
 * Golgoroth's Cellar
 * Transept
 * Threshold
 * Cathedral of Dusk(Crucible map)

Secret Chests
There are a number of chests hidden within the Dreadnaught that can only be opened with keys. To obtain the keys, one needs to kill Hive in the Hull Breach area until one drops the Wormsinger Rune. Use the rune on a console inside one of the side rooms in the Hull Breach area to summon a Hive Ogre champion. Killing the Ogre drops a Wormfeeder Rune; killing fifty more enemies turns the rune into one of nine keys which are used to open any of the chests below:
 * Breach—"Near the breach where foes invade, nestled with worms in a cave." Requires Key of Eir.
 * Breach—"Near the breach but down below, where only heroes dare to go." Requires Key of Ur.
 * Breach—"Not the breach, but on the path where lords and princes feed their wrath." Requires Key of Xol.
 * Court of Oryx—in a cave near the Court, "along the road where maggots pave." Requires the Key of Akka.
 * Court of Oryx—in an area near the Court, "where debts are paid, on the ledge where faith is laid." Requires Key of Yuul.
 * Court of Oryx—"In the Court of Oryx and just below, where but the bravest dare to go." Requires the Key of Gnashing Teeth.
 * Mausoleum—"In the Mausoleum find the key where maggots lurk blind." Requires Key of Maggots.
 * Mausoleum—"Along the Mausoleum walk, toward the Breach where invaders dock." Requires Key of Wyrding.
 * Mausoleum—"In the Mausoleum, 'tween a path the living have not seen." Requires Key of the Spawn.

List of appearances

 * Destiny
 * The Taken King