Walker

The Devil Walker is a vehicle used by the Fallen. It is a powerful enemy that typically appears in Strikes and large-scale Public Events.

Armament
The Devil Walker is equipped with an impressive armament, making use of a chin-mounted machine gun for anti-personnel purposes while its main gun is a powerful top-mounted swiveling cannon that fires high-velocity rounds with explosive force. The cannon has a laser-sight that shows where it is aiming, and its rounds have a high blast radius. Mounted on its main gun turret is a missile pod launcher that fires laser-guided high-explosive missiles. It also can emit an area-of-effect melee attack, which it uses every time it gets back up, or a Guardian gets too close. They are capable of being deployed via Fallen skiffs by low-altitude drops, and can deploy Fallen Shanks and bouncing mines.

Strategy
The Devil Walker is armored with thick plating, making it highly resistant to small arms fire and heavy weapons alike. The segments on its legs can be blown off by sustained fire, however, and if the Walker itself sustains enough damage it will be forced to pause and temporarily expose a weak spot near its "head." A fireteam should ideally spread themselves out (so that the walker has to slowly rotate to engage each attacker) and focus firepower on one leg at a time. It is recommended not to approach the walker due to its melee attack and nose gun, even when it's been staggered. Exposed legs should be ignored, as they do less damage than armored legs.

While technically not a weak spot, the missile pod launcher can be shot off the main turret with enough gunfire, reducing the walker's overall firepower. However, the main turret itself has not been shown to be removable.

Variants
The Noble Devil Walker is a more powerful version of the Devil Walker.

Trivia
Before the reveal of its name at the E3 2013 Destiny Gameplay Demo, the Devil Walker was known as the Spider Tank.

List of appearances

 * Destiny