Hoss Mk. 51

"The weapon's true weight and heavy punch make for a valued friend when out beyond the City."

- In-game description

The '''Hoss Mk. 51''' is a Rare Hand Cannon.

Primary perks

 * Kinetic Damage—this weapon causes Kinetic damage


 * Random Selection—(could be one of sixteen Perks)
 * Counterbalance—this weapon has increased stability
 * Grenadier—kills with this weapon reduce the cooldown of your grenade
 * Outlaw—precision kills with this weapon dramatically increase reload speed
 * Final Round—the last round in a magazine deals bonus damage
 * Feeding Frenzy—kills with this weapon increase reload speed for a short time
 * Luck in the Chamber—one random bullet in the magazine causes considerable bonus damage
 * Performance Bonus—kills with this weapon have the chance to grant bonus reserve ammo
 * Rangefinder—aiming this weapon increases its effective range
 * Reactive Reload—reloading this weapon after a kill grants a damage bonus for a short time
 * Spray and Play—increases the reload speed when this weapon is empty
 * Return to Sender—kills with this weapon have the chance to grant bonus ammo to the magazine
 * Who's Next?—a kill in the final round in the magazine increases reload speed
 * Zen Moment—causing damage with this weapon increases its stability
 * Hip Fire—this weapon has bonus accuracy while firing from the hip
 * Mulligan—missing a shot has a chance to return ammo directly to the magazine
 * Life Support—recovering from near death grants additional ammo briefly increases reload speed

Selectable perk 1

 * Random Selection—(could be one of two Perks)
 * FastDraw IS—standard sight. A lightweight design, good for recoil control
 * TrueSight IS—flexible sight. Light, with good recoil control. Strong target acquisition
 * Random Selection—(could be one of two Perks)
 * SteadyHand IS—stable sight. Optimized for excellent recoil control
 * QuickDraw IS—agile sight. Lightning fast handling
 * SureShot IS—snapshot sight. Excellent handling. Superb target acquisition

Selectable Perk 2

 * Random Selection—(could be one of four Perks)
 * Extended Mag—a larger magazine
 * Hand Loaded—this weapon is effective at an extended range
 * Send It—increases range and accuracy. Harder to handle. Decreases carried ammo capacity
 * Explosive Rounds—volatile payload explodes on impact, deal a portion of the weapon's damage in an area
 * Random Selection—(could be one of five Perks)
 * Speed Reload—reload this weapon quickly
 * Snapshot—aiming this weapon incredibly fast
 * Quickdraw—this weapon can be drawn unbelievably fast
 * Lightweight—when held, this weapon grants +2 character Agility
 * Armor Piercing Rounds—these iridium-core rounds overpenetrate targets. Their mass slows down weapon handling

Upgrade Node2

 * Upgrade Damage X2—increases attack power, allowing this weapon to cause more damage

List of appearances

 * Destiny