Minotaur

"I thought it was at a safe distance. I was wrong."

- Grimoire description.

The Minotaur is a heavy Vex model and is the main builders of the Vex collective.

Overview
Minotaurs are one of the deadliest Vex troops Guardians will encounter due to their explosive weaponry, unpredictable teleportation, and aggressive movements, but aside from combat most of their processing power is devoted to the physics of building massive Vex structures suspected to span multiple dimensions. Minotaurs are equipped with Torch Hammers, a devastating heavy weapon that fires projectiles of strange matter and mauls targets with exotic particle decay and deadly radiation.

Gameplay
In combat, Minotaurs are fearless Vex that will always charge their targets while firing their Torch Hammers. They will also teleport erratically while flanking Guardians at different angles, making them a difficult target to pin down. To reinforce their armor, they are also equipped with a Void shield. One important thing to note about Vex Minotaurs is that unlike Vex Goblins and Hobgoblins, they lack an abdominal weak spot and although shooting a Minotaur's head off will disable its teleportation ability as well as its shield, it will only become even more dangerous - going berserk and firing their Torch Hammers in rapid succession while charging Guardians. In this state, they can punch through a Guardian's shield in seconds.

In Destiny 2, Minotaurs now additionally employ the usage of the Vex Laser Rifle, which can melt through Guardian shields in mere seconds, making them even more dangerous than their first iterations. Their weak spots are also now visible. They also are more armored.

Variations

 * Axis Minotaur
 * Chord Minotaur
 * Descendant Minotaur
 * Elite Mercury Defender
 * Empowered Minotaur
 * Integrator Minotaur
 * Iso Minotaur
 * Gate Lord
 * Vex Gate Lord
 * Keeper of Ages Present
 * Overload Minotaur
 * Point Minotaur
 * Praetorian
 * Headless Praetorian
 * Precursor Minotaur
 * Quantum Minotaur
 * Scytale
 * Shielded Minotaur
 * Soterian
 * Storm Minotaur
 * Time-locked Mind

Known Minotaurs

 * Sol Progeny Minotaurs
 * Eschaton Mind
 * Imminent Mind
 * Primeval Mind
 * Overmind Minotaur
 * The Groundskeeper


 * Hezen Corrective Minotaurs
 * Corrective Permutation


 * Hezen Protective Minotaurs
 * Zydron, Gate Lord


 * Virgo Prohibition Minotaurs
 * Prohibitive Mind
 * Prohibitive Permutation


 * Aphix Invasive Minotaurs
 * Aphix Penultima Alpha
 * Qodron, Gate Lord


 * Sol Divisive Minotaurs
 * Crotheon, Gate Keeper
 * Sanctified Mind, Sol Inherent
 * Zeteon, Redemptive Mind


 * Sol Primeval Minotaurs
 * Atheon, Time's Conflux


 * Sol Imminent Minotaurs
 * Methodios, Module Proxy
 * Hagios, Reverent Mind
 * Tyranos, Gatekeeper


 * Sol Collective Minotaurs
 * Acanthos, Gate Lord
 * Alkestis, Sacrificial Mind
 * Arcadian Chord
 * Empathic Sentinel
 * Falysion, Frenzied Mind
 * Hasapiko, Beloved by Calus
 * Network Minotaur
 * Protheon, Modular Mind
 * Proto-Sentinel Galedrix, Forge Saboteur
 * Qeldron, Keeper
 * Siege Minotaur
 * Subterranean Mind
 * Thyrdron
 * Viadion, Cleansing Mind
 * Voxon, Respite Mind


 * Nexus Collective Minotaurs
 * Fantis, Oppressive Mind
 * Portunos, Subjugated Mind
 * Subjugated Curator

Trivia

 * Alongside the Hive Shrieker and Fallen Shank, Minotaurs were one of the few enemy types in Destiny to lack a critical spot that could be exploited. In Destiny 2 this was changed, however, as they now harbor critical spots which make for easy targets.
 * Minotaurs are the only Vex units who have more than one eye as two more are located on it's shoulders.

List of appearances

 * Destiny
 * Destiny 2
 * Curse of Osiris
 * Penumbra
 * Shadowkeep
 * Season of the Undying
 * Season of Dawn
 * Season of the Splicer