Speaker

The Speaker is a Warlock within the Last City. He is a very old Guardian, having lived as far back as the earliest days of the City. He apparently acts as an advisor to the Guardians, even adopting the Titan Saint-14 as his own son. The Speaker at one time also had an apprentice, Osiris, but in the end they became bitter rivals over their differences in philosophy, and eventually Osiris was exiled from the City. For this reason, the Cult of Osiris does not think favorably of the Speaker.

The Speaker has a study in the North tower, where he sells legendary class items and emblems in exchange for Motes of Light. The Speaker will also exchange high-level upgrade materials.

During the Red War, the Speaker was abducted by Red Legion forces and imprisoned aboard The Immortal, where he was interrogated by Dominus Ghaul.

Establishment of The Last City
The Speaker served as a Warlock during the early days of The Last City, helping to build The Last City alongside Lord Saladin, Zavala and Lord Shaxx.

Disagreement with Osiris
At the recommendation of Saint-14 and impressed by his actions at Six Fronts, the Speaker appointed the Warlock Osiris as Vanguard Commander despite many rumors about his origins and the opposition of the Concordat. The two became close, with Osiris becoming the Speaker's apprentice, as the Speaker saw Osiris grow weary of ordering countless missions and dealing with the cryptarchs. The Speaker became increasingly concerned about Osiris' investigations into thanatonautics, Ahamkara-lore, Xur, and The Nine, as well as his questioning about the nature of Ghost reincarnation and the Traveler's motives, which the Speaker believed could disrupt the unity of the City and faith in the Guardians.

Osiris began diverting Vanguard resources in his quest for answers, including launching an expedition to the Reef, and influencing other Guardians to abandon their duties in the City to pursue the same questions, which often lead to their deaths. The Speaker decided to act after determining that Osiris had created a cult of personality around himself. After the Battle of the Twilight Gap, Osiris was exiled by the Speaker for his growing obsessions, particularly with the Vex, and misuse of Vanguard resources. Osiris and his followers, now known as the Cult of Osiris, left the City and disappeared across the solar system. The Speaker sent out Ghosts to gather information on his former apprentice, and those that returned only reported contradictory rumors.

Eventually word reached the Speaker that Osiris had been spotted in the Caloris Basin on Mercury to investigate the Vex. After Saint-14 reported that he had killed Solkis, the Kell of the House of Devils, the Speaker congratulated his adopted son before informing him of the situation on Mecury. Concerned that Osiris would provoke the Vex into assailing the City so soon after the war against the Fallen, the Speaker dispatched Saint-14 to stop their former friend.

Investigating the Hive
"Nothing is more important now. We believe the Hive are engaged in a ritual that is draining The Traveler of its Light. Whatever power they wield must be understood... and destroyed."

- The Speaker

After a newly risen Guardian discovered the presence of the Hive in the Cosmodrome, the Speaker summoned them and explained his role and some of the history of the conflict between the Traveler and the Darkness. Disturbed by the Hive activity, the Speaker lifted the Luner Interdiction and sent a Titan to scout the moon. With that scout failing to report back, the Speaker asked the new Guardian to follow his trail and discover what became of him. The Titan and his Ghost were found dead, but the Guardian managed to recover information from the dead Ghost. The Speaker analyzed the information recovered and learned of The World's Grave, a location within the Hive's catacombs on the moon where they kept a repository of information. He once again dispatched the Guardian to raid the World's Grave and gather whatever information they could about the Hive and their plans for Earth.

The Guardian learned that the Hive were conducting a ritual to reach out and disrupt the Traveler by draining its Light. Armed with this knowledge, the Speaker could now sense the dark ritual and ordered the Guardian to return to the moon to stop the Hive. The Guardian was successful, freeing a shard of the Traveler from the Hive's corruption, but during the mission they received a mysterious message from a Exo who requested they meet her on Venus. The Speaker thanked the Guardian upon their return to the Tower, noting that the Traveler, while still broken, had regained some of its Light.

The Black Garden
"For centuries, we feared the forces of Darkness massing against us. We sought to hide and cower beneath a broken god... No more. These Guardians show us what we are, what we have always been, and what we will be again. We are what remains of the Light and we will not be stamped out."

- The Speaker

The Guardian learned from the strange Exo that the Black Garden was connected to the Vex and contained a threat to the City which prevented the Traveler from healing. The Guardian would require the aid of the Awoken in the Reef to find and enter the Black Garden. Concerned about the Vex and previous rumors about the Darkness that resided in the heart of the Black Garden, the Speaker allowed the Guardian to pursue this quest. He congratulated the Guardian after they killed the Vex Gate Lord Zydron in order to acquire its eye to access the Black Garden. However he warned them that despite Queen Mara Sov's assistance, she would likely have an agenda of her own and was not to be fully trusted. The Guardian fought their way into the Black Garden and discovered the Black Heart at the center. They destroyed it, bringing the Black Garden back into reality on Mars, which enabled Light to return to the Traveler. The Speaker summoned the Guardian back to the Tower, where he hosted a celebration for this great victory over the Darkness. Addressing the Vanguard, dozens of Guardians, and the citizens of the Last City, the Speaker proclaimed that they no longer had to fear and cower before the forces of the Darkness. The Speaker then met privately with the Guardian in his Observatory, noting that he had faith in the Tower, the Vanguard, the City, and in them while the Traveler remained silent. He thanked them for all that they had done for the City and all that they would do in the future.

Class Items
All Class Items sold by the Speaker cost 25 Motes of Light and 60 Legendary Marks each. Two for each class are randomly selected for sale every week, with randomized stats and perks.


 * Hunter Cloaks
 * Cloud Walker Tribute
 * Cosmic Joke
 * Cult/Trinary Star
 * Dead Zone Revolution
 * Legend of Six Coyotes
 * Quantum-Phoenix Blue
 * Strength of the Pack
 * Venom of Ikaheka


 * Titan Marks
 * Deep Stone Crypt
 * Freeholder's Memory
 * Honor of Cormorant
 * Moctezuma-Polyphonic
 * Season of Ages XII
 * Spirit of Saturn
 * Thalor's Golden Maul
 * Year 1993


 * Warlock Bonds
 * Binary Lazarus
 * Harlequin Pendulum
 * Seal of the Twin Eagle
 * Spirit of the Vulture
 * The Five Lives of Albios
 * Ulan-Tan's Burial Ring
 * Union of the Consensus
 * White Polygon Construct

Ghost Shells
The Speaker also sells a selection of Rare Ghost Shells for 810 Glimmer each. They are set at levels 34, 36, and 38, and are capped at 190 Light. These same Ghost Shells also have a chance to randomly drop as loot, and can have any Light value up to 300.

Quotes

 * "The Darkness is coming back. We will not survive it this time."
 * "Your mission is vital, Guardian. If you succeed, you will become legend. If you fail, this city will fall and the last light of civilization will go out."
 * "If they find it, can they contain it?"
 * "I thought? No, no!"
 * "Something vast is arising before us, or, are we falling towards it?"
 * "It is dim, but it can be wielded, shaped."
 * "What ever hides in plain sight is making its own plans."
 * "The Wolves are near, she is a fool to think she can control them."
 * "Silence; still."
 * "And silence still. Nothing but silence."
 * "It's no time for questions. We must be bold!"
 * "Not Light, but not Darkness. Something else?"
 * "None are light, or, each one of them is guilty."
 * "Perhaps beyond the Jovians?"
 * "Perhaps now the vaults can be destroyed?"
 * "Silence still, and the Darkness moves closer."
 * "But we are stronger now."
 * "What happened there? Can we use it?"
 * "Something powerful is down there. I can feel it."
 * "There must be a way to find it to bring it back."
 * "Nothing. We will try again."
 * "We cannot give up hope."
 * "Even an ember still burns if it can be stoked."
 * "Keep looking. Keep fighting."
 * "(Sigh) No, we aren't ready."
 * "Bring it back here. Let us see it."
 * "No; it's too risky."
 * "We shall see. Thank you."
 * "That is good news."
 * "He is too weak. Let him rest."
 * "Still, there is more for you to do."
 * "No -- it can't be true."
 * "When our light is stronger. Not now."
 * "There are more still out there."
 * "Then they are vulnerable. Good."
 * "She is powerful. But not invincible."
 * "Do not stop. You must return."
 * "Are you certain? Tell me where."
 * "Stay away -- it is a dead zone."
 * "What have you found? Oh."
 * "There is still so much more ground to cover."
 * "I fear so little remains."
 * "No. No -- that isn't right."
 * "There was nothing more you could have done."
 * "You must have faith."
 * "But she -- she was strong."
 * "Where was this?"
 * "At last! The way seems clear to me."
 * "Good news comes often these days."
 * '""Perhaps I can rest now without worry or fear."''
 * "I feel a storm approaching."
 * "So quiet."
 * "I know you are with us."
 * "I hear the echos. Your voice lingers."
 * "Have we done all you wanted?"
 * "You will return to us. I know it."
 * "Let me hear your voice. Just one more time."
 * "Faith allows us to carry the heaviest of burdens."
 * "Our Light is stronger now. We have overcome so much."
 * "There have been times I have feared the Darkness would consume us all."
 * "Atheon, Crota, Oryx, Aksis. So many Champions of the Darkness and you conquered them all."
 * "I thought the Taken would overwhelm us, but we are stronger than they knew."
 * "I look back at all the challenges we have overcome and all I can think of is what lies ahead of us."
 * "We have come so far, but there is farther still to go."
 * "We are all the same under the Traveler."
 * "We are called to do what the Traveler cannot."
 * "The Traveler is our past. The Light shapes our present. It will be our future."
 * "Eva was right. We can never lose hope."
 * "Zavala's face is unshakeable. I will rely on him."
 * "I never thought I would see the City at peace. It is so beautiful."
 * "The stories the children tell now are joyful ones, full of kindness and bravery."
 * "I have watched over this City for centuries. So much as changed."
 * "I walk the streets of the City and they do not speaker of the Traveler now. They look to the Guardians to save them."
 * "I hear the whispers. Those who say the Traveler is lost to us. Those who have lost faith."
 * "Not all of them seek the Traveler's guidance now."
 * "The number of believers grows fewer every year."
 * "I'd hoped we'd find more relics by now, but the battles leave little time for exploration."
 * "There are Ghosts searching the Dead Zone. Perhaps they'll find something there."
 * "There are survivors out there. Not all of them want to join us beneath the Traveler."
 * "More reports of signals from deep space. Trouble."
 * "There are rumors that the Shard still exists. I feel its pull."
 * "The journey will be dangerous, but if we could find the Shard..."

Trivia

 * The Speaker was nicknamed the "Mask" for a time.
 * The Speaker is voiced by Bill Nighy.
 * The Speaker has his own Ghost hovering near him, but it's unclear if he is a Guardian himself or not.
 * Prior to Update 2.0.0, the Speaker sold a selection of Legendary Emblems for 7 Motes of Light apiece. After the update, these Emblems were moved to Eva Levante's rotating inventory.
 * He is a Guardian, and helped to establish the Last City alongside Zavala and Lord Shaxx.

List of appearances

 * Destiny
 * The Taken King
 * Age of Triumph
 * Destiny 2