Sentinel

The Sentinel is a Void-based Titan subclass that will be available in Destiny 2. It gains access to a Void shield that can be used in close quarters and as a thrown projectile.

Super Ability

 * Sentinel Shield—Form a Void shield that can bash enemies in melee range and be thrown from a distance as a projectile.

Grenades

 * Magnetic Grenade—An explosive grenade that attaches to enemies and detonates twice.
 * Voidwall Grenade—A grenade that creates a horizontal wall of burning Void energy.
 * Suppressor Grenade—An explosive grenade that temporarily suppresses enemy abilities.

Movement Modes

 * High Lift—Upgrades Lift for higher vertical reach.
 * Strafe Lift—Upgrades Lift for more directional control.
 * Catapult Lift—Upgrades Lift for a strong initial momentum burst.

Barricades

 * Towering Barricade—A large barrier that can be used for cover or to seal off dangerous areas for a short time.
 * Rally Barricade—A small barrier that can be peeked over while aiming down sights and instantly reloads your equipped weapon when taking cover.

Code of the Protector

 * Defensive Strike—Killing an enemy with this melee attack creates an Overshield around you and nearby allies.
 * Turn The Tide—Your Overshield from Defensive Strike lasts longer and increases melee damage and reload speed.
 * Ward of Dawn—When Super energy is full, press and hold to create a shielding dome to protect you and your allies.
 * Rallying Force—Melee kills restore health for you and nearby allies.

Code of the Aggressor

 * Shield Bash—After sprinting for a short time, use this melee ability to unleash a Shield Bash that disorients enemies.
 * Second Shield—Gain an additional Shield Throw charge while Sentinel Shield is active.
 * In The Trenches—Kills while surrounded by enemies reduce the cooldown of your Super.
 * Superior Arsenal—Grenade kills recharge your Grenade energy.

Melee Type

 * Void Fist

List of appearances

 * Destiny 2