Bounty

"We all have wants. Just not the means to see 'em all through. You can try a Guardian, but make sure you have something to offer 'em."

- Amanda Holliday

Bounties are a feature in Destiny. They are based on the completion of certain tasks. Bounties are very worthwhile to purchase, as they can be completed with normal gameplay and yield experience bonuses upon completion. Most Bounties are obtained from Xander 99-40 in the Tower, Berg 99-40 in the Reef, and Micha 99-40 in the Iron Temple, with specific Bounty types available from their respective Faction.

During the Alpha and Year 1, Vanguard and Crucible Reputation could be gained by completing certain Bounties unless the player is wearing a Class Item belonging to a Faction, in which case it goes to that Faction. Occasionally, Xander 99-40 will have a Bounty Lead for players. The Postmaster would alert the player, and then the player picks it up from Xander. This typically happened after the player has unlocked a new area or Strike. During Year 2, and later Year 3, Reputation gains from Bounties are applied to whichever Story Faction.

During Year 1, Bounties that had been completed are returned to Xander for a reward, and players could acquire up to five Bounties of any type. In Year 2, and later Year 3, this cap was increased to sixteen. Bounties could also be turned in anywhere, but players must return to reaquire new Bounties.

Vanguard Bounties, depending on the requirements, can be completed in Patrol, Story Missions, or Strikes. Reef Bounties can be completed anywhere, as can Crota's Bane and Tyra Karn's Bounties. Crucible Bounties can be completed in the Crucible, including in the Iron Banner tournament, whereas Iron Banner Bounties can only be completed in the Iron Banner tournament, as are Trials of Osiris. Sparrow Racing League and Crimson Days Bounties could only be completed in their respective events.

A player must be Level 4 before embarking on Bounties.

Bounties returned to Destiny 2 toward the end of its first year.

Exotic Weapon Bounties
These bounties are acquired from the Bounty Tracker in the form of new Bounty Leads (except for The Elder Cipher). They appear to be randomly triggered when completing a bounty, and each bounty has multiple phases for completion. The information below is incomplete, as some of them are not in the Bradley Games guide and were put together from datamined information.

A Light in the Dark
Objective: Find one of the Weapons of Sorrow.

Description: The Weapons of Sorrow were born from forbidden use of the Hive's dark power. We thought them eradicated. But recent developments suggest one of these weapons may still exist in the Hive's Summoning Pits.

Reward: Thorn (Hand Cannon)

Steps:


 * 1) Complete "The Summoning Pits" Strike on the Moon to get Depleted Hand Cannon.
 * 2) Kill five hundred Hive on the Moon to gain a new Depleted Hand Cannon.
 * 3) Use Void-damage to defeat Guardians in the Crucible (death will slow progress) to get the Corrupted Hand Cannon.
 * 4) Bring the Corrupted Hand Cannon to the Speaker to get a new Corrupted Hand Cannon
 * 5) Buy an Infusion of Light from the Speaker for one Mote of Light, which will be immediately used to give you yet another Corrupted Hand Cannon.
 * 6) Bring the Corrupted Hand Cannon to Ikora Rey to get Corrupted Thorn.
 * 7) A Level 26 variant of The Summoning Pits will appear in the Director; start it and kill minions of Phogoth (without killing Phogoth himself) until Xyor, the Unwed appears.
 * 8) Kill Xyor, the Unwed to get Thorn.

Shattered Memory Fragment
Objective: Track down Fireteam Tuyet's last stand.

Description: One of our Venus patrols found a memory fragment on the remains of a destroyed Vex. This fragment concerns the final mission of Fireteam Tuyet, lost long ago on Venus' Shattered Coast. Perhaps on of their Ghosts can be recovered.

Reward: Pocket Infinity (Fusion Rifle)

Steps:


 * 1) Obtain a Damaged Ghost from Venus' Shattered Coast (located near the entrance to the Academy).
 * 2) Kill a Vex Gate Lord in a heroic story mission to obtain Restored Ghost.
 * 3) Bring the Ghost to the Speaker to obtain Fusion Rifle Schematics.
 * 4) Bring the schematics to the gunsmith to obtain Depleted Exotic Weapon Core.
 * 5) Dismantle ten Rare or higher quality Fusion Rifles to obtain Charged Exotic Weapon Core.
 * 6) Bring the core to the gunsmith to obtain Unstable Prototype Fusion Rifle Frame.
 * 7) Kill two hundred enemies in Mythic activities (e.g., Weekly Nightfall Strike) to obtain Stabilized Prototype.
 * 8) Bring the prototype to the gunsmith to finally obtain Pocket Infinity.

A Dubious Task
Objective: Talk to Ikora Rey.

Description: The Warlock Vanguard, Ikora Rey, left a posting here—signed, handwritten, and asking for you.

Reward: Invective (Shotgun)

Steps:


 * 1) Talk to Ikora Rey to obtain A request from Ikora Rey Part I.
 * 2) Complete a total of five Strikes without dying to obtain A request from Ikora Rey—Completed.
 * 3) Return to Ikora Rey to obtain A request from Ikora Rey Part II.
 * 4) Earn a Kills/Death spread of twenty-five (cumulative, not in a single match) in the Crucible to obtain A request from Ikora Rey II - Completed.
 * 5) Return to Ikora Rey to obtain A request from Ikora Rey Part III.
 * 6) Complete a weekly challenge mission to obtain A Clot of Darkness.
 * 7) Return to Ikora Rey to obtain Invective [Uncharged].
 * 8) Purchase an Invective component from the Gunsmith for fifty Special Weapon Ammo packs to obtain Invective [Charged].
 * 9) Return to Ikora Rey to finally obtain Invective.

Toland's Legacy
Reward: Bad Juju (Pulse Rifle)

Steps:


 * 1) Complete a Weekly Heroic or Nightfall Strike to obtain Toland's Journal [Fragmented].
 * 2) Bring the journal to Ikora Rey to obtain Toland's Journal [Fragmented].
 * 3) Complete twenty-five additional Strikes to obtain Toland's Journal [Encrypted].
 * 4) Bring the journal to Ikora Rey to obtain Toland's Journal [Decrypted].
 * 5) Bring the journal to the gunsmith to obtain Black Market Coupon.
 * 6) Bring the coupon to Xûr, Agent of the Nine to obtain Darkness-Infused Weapon Frame.
 * 7) Bring the weapon frame to the gunsmith to obtain Darkness-infused Pulse Rifle.
 * 8) Defeat Guardians in the Crucible to obtain Sated Pulse Rifle. 5000 points are required; Hunters and Titans are worth twenty-five points, while Warlocks are worth seventy-five points.
 * 9) Return the weapon to the Gunsmith to finally obtain Bad Juju.

A Voice in the Wilderness
Description: A Hunter returning from Mars claims to have heard a voice coming from a sealed cache.

Reward: Super Good Advice (Machine Gun)

Steps:


 * 1) Find a A Mournful Gun by opening loot caches on Mars.
 * 2) Buy an ammunition module from Xûr for one Strange Coin to obtain A Recalcitrant Gun.
 * 3) Bring the frame to the gunsmith to obtain A Pleased Machine Gun Frame.
 * 4) Kill five hundred enemies with Machine Guns to obtain An Enthusiastic Gun.
 * 5) Bring the frame to the gunsmith to obtain Super Good Advice.

The Elder Cipher
Objective: Take the Elder Cipher to Variks in the Reef.

Reward: Choice of Dreg's Promise (Sidearm), Lord of Wolves (Shotgun), or Queenbreakers' Bow (Fusion Rifle)

Steps:


 * 1) Obtain The Elder Cipher bounty by killing Prison of Elders challenge bosses (level 34 and 35 only).
 * 2) Take the Elder Cipher to Variks, the Loyal.
 * 3) Acquire the Queen's Cipher from the Queen's Chest in a Prison of Elders challenge (level 32, 34, and 35; requires a Treasure Key).
 * 4) Give the Queen's Cipher to Variks.
 * 5) Wait while Variks repairs the Elder Cipher (several hours of real time).
 * 6) Return to Variks to receive the Elder Cipher.
 * 7) Charge the Elder Cipher by killing bosses in the Prison of Elders. Acquire 1,000 points; level 28 bosses earn 75 points, level 32 bosses earn 250 points, level 34 bosses earn 350 points.
 * 8) Return to Variks to choose one of three weapons as a reward.

An Unknown Patron
Note: The existence and details of this bounty are currently unconfirmed.

Reward: Fate of All Fools (Scout Rifle)

Steps:


 * 1) Win five Crucible matches to obtain An Invitation.
 * 2) Bring the invitation to the Bounty Tracker to obtain The First Test.
 * 3) Perform feats of skill in the Crucible to obtain The First Test - Completed.
 * 4) Return to the Bounty Tracker to obtain The Second Test.
 * 5) Trade Motes of Light for Osiris Coins. Use the coins to compete in the Trials of Osiris. If you lose three times you will need to use another coin. Earn ten wins on a single coin, or twenty-five wins total in the Trials of Osiris to obtain The Second Test—Completed.
 * 6) Return to the Bounty Tracker to obtain The Third Test.
 * 7) Perform kills, headshots, and killing sprees with any Scout Rifle in the Crucible to obtain The Third Test—Completed.
 * 8) Return to the Bounty Tracker to finally obtain Fate of All Fools.

Destiny 2
Bounties can be acquired from Tower vendors, such as Commander Zavala, Lord Shaxx, or Banshee-44, or they can be acquired from Planetary vendors, Such as Devrim Kay in the EDZ, or Ana Bray in Mars. Additional bounty sources include the Visage of Calus, Seasonal Vendors (e.g. Rasputin for Season of the Worthy), and others. Bounties usually come in 3 types: Weekly, daily, and repeatable. Weekly bounties take longer to complete and have greater rewards, such as 200 Bright Dust. They refresh each week. Daily bounties refresh every day and are easier to complete. Repeatable bounties can be acquired multiples times each day and drop a small amount of Bright Dust. Some weekly bounties, such as ones acquired from the Drifter, have Legendary Gear as a reward. All bounties reward XP. Bounties are seen as one of the faster ways to level up the season pass, and for most people, the only way to reach max rank. Bungie states that it will change XP mechanic in the Future so that bounties are not the only reliable source of XP.

List of appearances

 * Destiny
 * Destiny 2