World Event: Difference between revisions

→‎Destiny 2: added and corrected
(→‎Destiny 2: added Shore event, some corrections)
(→‎Destiny 2: added and corrected)
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*'''Invasion Blight''' - In the [[Dreaming City]], an unshielded [[Blight]] may appear in an area, unannounced. When it is damaged, it will begin spewing enemies, starting with [[Taken Acolyte]]s, then adding [[Ravenous Taken Captain]]s, and finally calling forth a [[Blighted Centurion]]. Killing the Centurion will yield a chest containing Dreaming City gear. The Blight will remain until it is destroyed or its timer runs out, and will keep generating enemies, though the Centurion will not return.
*'''Invasion Blight''' - In the [[Dreaming City]], an unshielded [[Blight]] may appear in an area, unannounced. When it is damaged, it will begin spewing enemies, starting with [[Taken Acolyte]]s, then adding [[Ravenous Taken Captain]]s, and finally calling forth a [[Blighted Centurion]]. Killing the Centurion will yield a chest containing Dreaming City gear. The Blight will remain until it is destroyed or its timer runs out, and will keep generating enemies, though the Centurion will not return.


*'''Taken Saboteur''' - In the [[Dreaming City]], in the [[Rheasilvia]] area, a [[Farseer's Saboteur]] may appear, announced by a specific message. Killing it will allow the player to use its charge to eventually unlock a chest containing Dreaming City gear.
*'''Double Trouble''' - In the Dreaming City, in the [[Divalian Mists]], near the entrance to the [[Blind Well]], there are three stone circles. Every once in a while, they will start glowing. If three players stand in the circles, [[Paradii, The Vigilant]] and [[Bakken, the Relentless]] will appear. Killing them will reward the players with a triumph and Chests containing Dreaming City gear and Dark Fragments.


*'''Nightmare Chest''' - On the [[Moon]] and the [[Leviathan (ship)|Derelict Leviathan]], a trio of [[Major]] [[Nightmare]]s may appear in an area, alongside a locked chest, announced by a message. Killing the Nightmares unlocks the chest, which yields World Drops and location appropriate loot.
*'''Taken Saboteur''' - In the Dreaming City, in the [[Rheasilvia]] area, a [[Farseer's Saboteur]] may appear, announced by a specific message. Killing it will allow the player to use its charge to eventually unlock a chest containing Dreaming City gear.


*'''Vex Invasion''' - This event occured during [[Season of the Undying]], on the Moon. After a [[Public Event]] was completed, the [[Sol Divisive]] would open a gate and send in an invasion force. Waves of Vex would start pouring in, led by a [[Gate Lord (enemy)|Gate Lord]]. Killing the Gate Lord would make the Vex retreat and start another invasion in the same area. When three Lords were killed, the invasion would stop and players would be awarded Powerful Gear. If enough [[Angelic]]s were killed in each wave, there was a chance an [[Overlord]] would appear after the third Gate Lord's destruction. Defeating it would grant Pinnacle Gear.
*'''Vex Invasion''' - This event occured during [[Season of the Undying]], on the Moon. After a [[Public Event]] was completed, the [[Sol Divisive]] would open a gate and send in an invasion force. Waves of Vex would start pouring in, led by a [[Gate Lord (enemy)|Gate Lord]]. Killing the Gate Lord would make the Vex retreat and start another invasion in the same area. When three Lords were killed, the invasion would stop and players would be awarded Powerful Gear. If enough [[Angelic]]s were killed in each wave, there was a chance an [[Overlord]] would appear after the third Gate Lord's destruction. Defeating it would grant Pinnacle Gear.
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*'''Lucent Hive Inquisitors''' - In the [[Court of Savathûn]], a group of glowing [[Elite|Revenant]] [[Hive]] may appear in an area, announced by a message. Defeating these Hive will prompt their [[Major]] commander to appear. Once the commander is defeated, another group will be announced nearby. After three such groups are defeated, three [[Ultra]] [[Lightbearer]]s will appear, alongside some reinforcements. Killing these and crushing their [[Ghost]]s will prompt the reinforcements to leave, and award a Chest with World Drops and [[Qualichor]]. Your [[Deepsight]] will also activate, revealing another chest with better loot that can only be opened with Refined Qualichor. This event happens in any of the three main locations, changing on a weekly basis.
*'''Lucent Hive Inquisitors''' - In the [[Court of Savathûn]], a group of glowing [[Elite|Revenant]] [[Hive]] may appear in an area, announced by a message. Defeating these Hive will prompt their [[Major]] commander to appear. Once the commander is defeated, another group will be announced nearby. After three such groups are defeated, three [[Ultra]] [[Lightbearer]]s will appear, alongside some reinforcements. Killing these and crushing their [[Ghost]]s will prompt the reinforcements to leave, and award a Chest with World Drops and [[Qualichor]]. Your [[Deepsight]] will also activate, revealing another chest with better loot that can only be opened with Refined Qualichor. This event happens in any of the three main locations, changing on a weekly basis.
*'''Nightmare Chest''' - On the [[Leviathan (ship)|Derelict Leviathan]], a trio of [[Major]] [[Nightmare]]s may appear in an area, alongside a locked chest, announced by a message. Killing the Nightmares unlocks the chest, which yields World Drops and possibly Opulenty Keys.


*'''Haunted Alcove''' - On the Derelict Leviathan, one of two Haunted Alcoves per area may become active, identified by a personalized message. The Nightmares within will be powerful and constantly backed up by reinforcements. Clearing all the Alcoves awards the "Fever Dream" [[Triumph]].
*'''Haunted Alcove''' - On the Derelict Leviathan, one of two Haunted Alcoves per area may become active, identified by a personalized message. The Nightmares within will be powerful and constantly backed up by reinforcements. Clearing all the Alcoves awards the "Fever Dream" [[Triumph]].
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