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'''Monte Carlo''' is a Level 40 [[Exotic]] [[Auto Rifle]]. The rifle looks different from many other [[auto rifle]]s in that the front of the weapon looks like a bayonet. Unfortunately, this is only a novelty. The rifle is in the middle-ground archetype for Rate of Fire and Impact, and has much higher Stability and reload speed than many other [[auto rifle]]s in this archetype. A Year Two version of Monte Carlo was reintroduced in ''[[The Taken King]]''. | '''Monte Carlo''' is a Level 40 [[Exotic]] [[Auto Rifle]]. The rifle looks different from many other [[auto rifle]]s in that the front of the weapon looks like a bayonet. Unfortunately, this is only a novelty. The rifle is in the middle-ground archetype for Rate of Fire and Impact, and has much higher Stability and reload speed than many other [[auto rifle]]s in this archetype. A Year Two version of Monte Carlo was reintroduced in ''[[The Taken King]]''. | ||
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==Gameplay== | ==Gameplay== | ||
===Year One=== | ===Year One=== | ||
The Year One version of Monte Carlo was only available in the PS3 & PS4 versions of ''[[Destiny]]'' until September 2015, after which is was made available across both platforms ([[Xbox]] and [[Playstation]]). Upgrades increase the weapon’s | The Year One version of Monte Carlo was only available in the PS3 & PS4 versions of ''[[Destiny]]'' until September 2015, after which is was made available across both platforms ([[Xbox]] and [[Playstation]]). Upgrades increase the weapon’s hip fire effectiveness and reduces the cooldown for the player's melee ability, providing a firm grounding for close range domination.<ref name = "ExclusivePS4">[http://blog.us.playstation.com/2014/06/16/destinys-playstation-exclusive-content-detailed/ '''Playstation Blog''' - ''Destiny’s PlayStation-Exclusive Content Detailed'']</ref> | ||
===Year Two=== | ===Year Two=== | ||
Monte Carlo | Monte Carlo was made available across all platforms and functions similarly to its Year One version. | ||
==Upgrades== | |||
===Barrels=== | |||
*'''CQB Ballistics''': Greatly reduced recoil. Significant penalty to range. | |||
*'''Smart Drift Control''': Predictable and controllable recoil. Penalty to range. | |||
*'''Aggressive Ballistics''': More predictable recoil. Enhanced impact. Shorter range and more recoil. | |||
===Special Perk=== | |||
*'''Hip Fire''': This weapon has bonus accuracy while firing from the hip. | |||
===Stat Modifiers=== | |||
*'''High Caliber Rounds''': Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle. | |||
*'''Send It''': Increases range and accuracy. Harder to handle. Decreases carried Ammo capacity. | |||
*'''Field Scout''': Increases carried Ammo capacity. | |||
===Exotic Perk=== | |||
*'''Monte Carlo Method''': Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill. <ref>[https://db.destinytracker.com/d1/items/2055601062-monte-carlo '''Destiny DB''' - ''Monte Carlo'']</ref> | |||
==Trivia== | ==Trivia== |
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