Prismatic: Difference between revisions

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{{New content|[[The Final Shape]]}}
{{New content|[[The Final Shape]]}}
[[File:Prismatic Press kit.jpg|thumb|350px|Guardians wielding Prismatic]]
[[File:Prismatic Press kit.jpg|thumb|350px|Guardians wielding Prismatic]]
'''Prismatic''' is a manifestation of both the [[Light]] and [[Darkness]]. Prismatic allows the user to combine [[ability|abilities]] and [[super]]s from all previously acquired [[Subclass]]es. It will be first introduced in [[The Final Shape]].
'''Prismatic''' is a fusion of both the [[Light]] and [[Darkness]]. Prismatic allows the user to combine abilities and Supers from all previously acquired [[Subclass]]es, and fill up a Light meter and a Dark meter to activate '''Transcendence''', which will modify a grenade to use a Light and Dark element. It will be first introduced in ''[[The Final Shape]]''.


==History==
==History==
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====Grenades====
====Grenades====
=====Hunter=====
=====Hunter=====
*'''[[Arcbolt Grenade]] ([[Arc]])'''
*'''Arcbolt Grenade ([[Arc]])'''
*'''[[Swarm Grenade]] ([[Solar]])'''
*'''Swarm Grenade ([[Solar]])'''
*'''[[Duskfield Grenade]] ([[Stasis]])'''
*'''Duskfield Grenade]] ([[Stasis]])'''
*'''[[Grapple]] ([[Strand]])'''
*'''Grapple ([[Strand]])'''
*'''[[Magnetic Grenade]] ([[Void]])'''
*'''Magnetic Grenade ([[Void]])'''
*'''[[Hailfire Spike]] ([[Transcendence|Transcendent]])
*'''Hailfire Spike (Transcendent [Solar/Stasis])'''
=====Titan=====
=====Titan=====
*'''[[Suppressor Grenade]] (Void)'''
*'''Suppressor Grenade (Void)'''
*'''[[Pulse Grenade]] (Arc)'''
*'''Pulse Grenade (Arc)'''
*'''[[Shackle Grenade]] (Strand)'''
*'''Shackle Grenade (Strand)'''
*'''[[Thermite Grenade]] (Solar)'''
*'''Thermite Grenade]] (Solar)'''
*'''[[Glacier Grenade]] (Stasis)'''
*'''Glacier Grenade (Stasis)'''
*'''[[Electrified Snare]] (Transcendent)'''
*'''Electrified Snare (Transcendent [Arc/Strand])'''
=====Warlock=====
=====Warlock=====
*'''[[Healing Grenade]] (Solar)'''
*'''Healing Grenade (Solar)'''
*'''[[Vortex Grenade]] (Void)'''
*'''Vortex Grenade (Void)'''
*'''[[Storm Grenade]] (Arc)'''
*'''Storm Grenade (Arc)'''
*'''[[Coldsnap Grenade]] (Stasis)'''
*'''Coldsnap Grenade (Stasis)'''
*'''[[Threadling Grenade]] (Strand)'''
*'''Threadling Grenade (Strand)'''
*'''[[Freezing Singularity]] (Transcendent)'''
*'''Freezing Singularity (Transcendent [Void/Stasis])'''
====Fragments====
====Fragments====
*'''Facet of Balance''': Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Dark damage grants grenade energy.
*'''Facet of Balance''': Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Dark damage grants grenade energy.
*'''Facet of Bravery''': Defeating targets with grenades grants '''Volatile''' Rounds to your Void weapons. Defeating targets with powered melee final blows grants '''Unraveling''' Rounds to your Strand weapons.
*'''Facet of Bravery''': Defeating targets with grenades grants '''Volatile Rounds''' to your Void weapons. Defeating targets with powered melee final blows grants '''Unraveling Rounds''' to your Strand weapons.
*'''Facet of Dawn''': Powered melee hits against targets make you '''Radiant'''. Powered melee final blows make both you and nearby allies '''Radiant'''.
*'''Facet of Dawn''': Powered melee hits against targets make you '''radiant'''. Powered melee final blows make both you and nearby allies '''radiant'''.
*'''Facet of Defiance''': Finishers create a detonation that either '''Jolts''', '''Scorches''', '''Slows''', '''Severs''', or makes targets '''Volatile''', based on the damage type of your equipped super.
*'''Facet of Defiance''': Finishers create a detonation that either '''jolts''', '''scorches''', '''slows''', '''severs''', or makes targets '''volatile''', based on the damage type of your equipped super.
*'''Facet of Dominance''': Your Void grenades '''Weaken''', and Arc grenades '''Jolt''' targets.
*'''Facet of Dominance''': Your Void grenades '''weaken''', and Arc grenades '''jolt''' targets.
*'''Facet of Generosity''': Defeating targets while '''Transcendent''' creates Orbs of Power for your allies.
*'''Facet of Generosity''': Defeating targets while '''Transcendent''' creates Orbs of Power for your allies.
*'''Facet of Grace''': Damaging targets with Kinetic weapons grants you bonus Transcendence energy. Defeating targets with your Super grants you and nearby allies bonus '''Transcendence''' energy.
*'''Facet of Grace''': Damaging targets with Kinetic weapons grants you bonus Transcendence energy. Defeating targets with your Super grants you and nearby allies bonus '''Transcendence''' energy.
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*'''Facet of Protection''': While surrounded by enemies, you are more resistant to incoming damage.
*'''Facet of Protection''': While surrounded by enemies, you are more resistant to incoming damage.
*'''Facet of Purpose''': Picking up an Orb of Power grants either '''Amplified''', '''Restoration''', '''Frost Armor''', '''Woven Mail''', or '''Overshield''', based on the damage type of your equipped super.
*'''Facet of Purpose''': Picking up an Orb of Power grants either '''Amplified''', '''Restoration''', '''Frost Armor''', '''Woven Mail''', or '''Overshield''', based on the damage type of your equipped super.
*'''Facet of Ruin''': This increases the size and damage of the burst when you shatter a Stasis Crystal or Frozen target and increases the size of Solar '''Ignitions'''.<ref>[https://www.bungie.net/7/en/News/article/prismatic_deep_dive Dev Insights: Prismatic Deep Dive]</ref>
*'''Facet of Ruin''': This increases the size and damage of the burst when you shatter a '''Stasis crystal''' or '''frozen''' target and increases the size of Solar '''ignitions'''.<ref>[https://www.bungie.net/7/en/News/article/prismatic_deep_dive Dev Insights: Prismatic Deep Dive]</ref>


====Enemies====
====Enemies====
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