A Thousand Wings: Difference between revisions

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{{Images}}
{{Vehicle infobox
{{Vehicle infobox
|image=
|image=[[File:Wng.jpg|350px]]
|manufacturer=
|manufacturer=
|line=
|line=
|model=
|model=[[Karve Scoutship]]
|cost=
|cost=
|length=
|length=
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|hull=
|hull=
|armament=
|armament=
|crew=
|crew=One
|complement=
|complement=
|consumables=
|consumables=
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|firstuse=
|firstuse=
|role=
|role=
|affiliation=[[Hive]]<br>[[The Guardian]]
|affiliation=[[Hive]]<br>[[The Guardian]]<br>[[Xol, Will of the Thousands]]
}}
}}
{{Quote|Among millions of karve scoutships, you know that this one is special. It is the will of the thousands that impels you now.|Ship description}}
{{Quote|Among millions of karve scoutships, you know that this one is special. It is the will of the thousands that impels you now.|Jumpship Description}}
'''A Thousand Wings''' is an [[Exotic]] [[Jumpship]] that can be acquired from completing [[The Whisper]] on Heroic difficulty and locating five hidden chests to acquire the blueprint, and then beating all three elemental singe versions of the Heroic mission varient.
'''A Thousand Wings''' is an [[Exotic]] [[Jumpship]] introduced during ''[[Warmind (expansion)|Warmind]]''. It could be acquired from completing [[The Whisper]] on Heroic difficulty and locating five hidden chests to acquire the blueprint, and then beating all three elemental singe versions of the Heroic mission variant.


==Lore==
==Lore==
"The demiurge of the [[Hive]] is the worm; the demiurge of the [[Vex]] is the thought; the demiurge of the Fallen is the [[Ether]], which is survival; the demiurge of the [[Cabal]] is authority. These are the things, both constraint and power, which define the universe of possible actions. These are the rule makers and instruments which enforce reality.
"The demiurge of the [[Hive]] is the [[Worm]]; the demiurge of the [[Vex]] is the thought; the demiurge of the [[Fallen]] is the [[Ether]], which is survival; the demiurge of the [[Cabal]] is authority. These are the things, both constraint and power, which define the universe of possible actions. These are the rule makers and instruments which enforce reality.


Give a power to a [[Guardian]] and they shall know that power as a weapon, for when a Guardian chooses to alter the world, they do so with the bullet and the blade. Grant a Guardian godly power, and that Guardian shall fashion it into a perfect rifle. The demiurge of the Guardian is the gun.
Give a power to a [[Guardian]] and they shall know that power as a weapon, for when a Guardian chooses to alter the world, they do so with the bullet and the blade. Grant a Guardian godly power, and that Guardian shall fashion it into a perfect rifle. The demiurge of the Guardian is the gun.


But we must remember that the demiurge is not the god. It is only the thing that converts perfect divine will into imperfect material form. We may wield the demiurge; but if we do, what god wields us?" —[[Ulan-Tan]]
But we must remember that the demiurge is not the god. It is only the thing that converts perfect divine will into imperfect material form. We may wield the demiurge; but if we do, what god wields us?" —[[Ulan-Tan]]
==Trivia==
* The demiurges of each enemies are likely in reference to how they are placed in [[The Sword Logic]].
* This ship is an exotic, Taken-energized version of the [[Agonarch Karve]], a Legendary ship obtainable from Heroic version of [[King's Fall]] on [[The Taken King]].


==List of appearances==
==List of appearances==
*''[[Destiny 2]]:'' ''[[Warmind (expansion)|Warmind]] {{1st}}
*''[[Destiny 2]]''
*''[[Destiny 2]]:'' ''[[Forsaken (expansion)]]
**''[[Warmind (expansion)|Warmind]]'' {{1st}}
 
==Trivia==


* This ship is an exotic, Taken-energized version of the [[Agonarch Karve]], a Legendary ship obtainable from Heroic version of [[King's Fall]] on [[The Taken King]].
==References==
<references/>


{{Exotic ships}}
{{Exotic Jumpships}}


[[Category:Vehicles]]
[[Category:Vehicles]]
[[Category:Jumpship lore]]
[[Category:Jumpships]]
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