Vault of Glass (raid): Difference between revisions

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→‎Trivia: some minor clean up on the wording
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==Trivia==
==Trivia==
*The Vault of Glass is the first ever Destiny [[Raid]].
*The Vault of Glass is the first ever [[Raid]] in the Destiny franchise.


*In the final boss room you will face several different programmings of Vex. As you exit the door leading into the room, they are as follows: left: [[Sol Primeval]], center: [[Aphix Invasive]], right: [[Sol Imminent]] {{C|Descendants}}. Respectively, these Vex signify past, present and future. This is similar to the last fight in the Black Garden, where you must fight three bosses who symbolize past, present and future (the [[Sol Progeny]]).
*In the final boss room, players face several different programmings of Vex. As you exit the door leading into the room, they are as follows: left: [[Sol Primeval]], center: [[Aphix Invasive]], right: [[Sol Imminent]]. Respectively, these Vex signify past, present and future. This is similar to the last fight in the Black Garden, where you must fight [[Sol Progeny|three minotaurs]] who symbolize [[Primeval Mind|past]], [[Eschaton Mind|present]] and [[Imminent Mind|future]].


*At multiple points throughout the Vault, it is possible to observe specks of light darting in and out of view. Upon closer examination it is shown these are actually projections of [[Ghost|Ghosts]].
*At multiple points throughout the Vault, it is possible to observe specks of light darting in and out of view. Upon closer examination, these appear like tiny projections of [[Ghost|Ghosts]].


*[[Cayde-6]] was actually quite interested in the [[Vault of Glass]] at one point.
*[[Cayde-6]] was interested in the [[Vault of Glass]] at one point.


*From the [https://www.ishtar-collective.net/entries/epistemic#book-aspect Epistemic] lore entry, Praedyth mentions that he has seen various figures standing in front of the shard of the Traveler in [[European Dead Zone]] and that they are all different from each other but bare the same light, this is likely another example of the Destiny Universe playing at the 4th Wall Awareness theme with each of us as [[The Guardian]] going through the same [[Story]] of Destiny, across multiple [[Timeline]]s.
*From the [https://www.ishtar-collective.net/entries/epistemic#book-aspect Epistemic] lore entry, Praedyth mentions that he has seen various figures standing in front of the shard of the Traveler in [[European Dead Zone]] and that they are all different from each other but bare the same light. This is likely another example of the Destiny Universe playing at the 4th Wall Awareness theme with each individual player as [[The Guardian]] going through the same [[Story]] of Destiny, across multiple [[Timeline]]s.


{{hide|*Vault of Glass is the first raid to be reprised and revamped for the sequel, [[Destiny 2]], during the events of Season 14.}}
{{hide|*Vault of Glass is the first raid to be reprised and revamped for the sequel, [[Destiny 2]], during the events of Season 14.}}
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