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Enemy weapons and abilities typically have their own elemental damage types as well. Normally this doesn't come into play, unless players are playing a mission with damage modifiers on. For example, a [[Nightfall]] mission with a 300% boost to arc damage applies to both Guardians ''and'' enemies, so enemies that do arc damage are especially dangerous. | Enemy weapons and abilities typically have their own elemental damage types as well. Normally this doesn't come into play, unless players are playing a mission with damage modifiers on. For example, a [[Nightfall]] mission with a 300% boost to arc damage applies to both Guardians ''and'' enemies, so enemies that do arc damage are especially dangerous. | ||
{| class="wikitable" | |||
|- | |||
! Race !! Thermal !! Arc !! Void | |||
|- | |||
| Fallen || Shrapnel Launcher, [[Fallen Walker]]'s main cannon || Shock Pistol, Shock Rifle, Wire Rifle, Shock Grenade, Shock Dagger, Shock Sword, [[Pike]], [[Skiff]] turrets, Fallen Walker's secondary armaments || x | |||
|- | |||
| Hive || x || Boomer, [[Thrall]]'s melee attack, [[Wizard]]'s projectile attack || Shredder, [[Ogre]]'s eye beam attack, [[Shrieker]]'s projectile attack, [[Tombship]] turrets | |||
|- | |||
| Vex || Slap Rifle, Line Rifle || x || Torch Hammer, Slap Grenade, [[Goblin]]'s melee attack, [[Hydra]]'s projectile attack, [[Cyclops]]' projectile attack | |||
|- | |||
| Cabal || Slug Rifle, Projection Rifle, Heavy Slug Thrower, [[Harvester]] turret, [[Interceptor]], [[Goliath Tank]] || [[Psion]] Psychic attack || x | |||
|} | |||
==References== | ==References== |