Eliksni siege



The Eliksni siege or alternatively named the Hundred-years Siege or Never-Ending Siege is a conflict that has spanned nearly an entire century between The Last City and the Fallen Houses. It seemingly ended roughly one year after the SIVA Crisis, but resumed with the resurgence of the Fallen during the Red War.

Prelude
Long ago, before the Traveler arrived in the Solar System, an insectoid species called Eliksni encountered the Traveler, calling it the Great Machine and ushered in a Golden Age of their own, turning their homeworld into a paradise. However, once the Traveler left, a great cataclysmic event, called the Whirlwind occurred, scattering the Eliksni and ravaging their home. In the aftermath, the Eliksni dubbed themselves the Fallen and fought amongst themselves for the remnants of their civilization, until a tense cease-fire was called. The Fallen then declared they would go their separate ways and search the stars for the Traveler hoping to bring their people back to glory. For years, the Fallen have searched the galaxy and after arriving in the Solar System, they found it on Earth but defended by those with its power, the Guardians.

The Guardians have defended the Last City, where the Traveler hovers above, for years and the Fallen became their most common foe, as they have faced numerous houses but none could break the Last City's defenses. Each of the Fallen houses sought to claim the Traveler for themselves and therefore fought each other as well as the Guardians.

Battle of Six Fronts
The first major battle with the Fallen occurred in the outskirts of the Last City's territories between the Fallen House of Devils and squads of Titans led by the Iron Lords. Despite attacking on multiple fronts, the Titan defense held and the Devils were forced to retreat.

Battle of the Twilight Gap
Under the manipulation of the House of Kings, the Fallen decided to begrudgingly put aside their differences and fight together to storm the Last City and claim the Traveler. Three houses: House of Devils, Kings and House of Winter joined their forces in an all-out assault on the Last City, culminating at Twilight Gap. Originally the House of Wolves would also come to their aid, but were stopped due to the interference of Queen Mara Sov and The Reef. While City artillery battled with Fallen Walkers, the Guardians led by Lord Saladin, fought against the siege. Despite the Fallen's efforts and Guardian casualties, the Guardians held the line and forced the Fallen into a retreat. Only Solkis, Kell of Devils refused to retreat and continued to fight, only to be killed by Saint-14. The Fallen were then completely routed from the city, thanks to a counterattack led by Lord Shaxx.

The Fallen then ceased to work together again and retreated to different parts of the Solar System to their own devices. The Devils retreated to the Cosmodrome, the Winters retreated to Venus and the Kings continued to hide in the shadows of Old Russia. In addition, a new smaller house was formed from the malcontents and outcasts from the others after the failure at the Twilight Gap, the House of Exile which had taken residence on the Moon.

Reef Wars
Unknown to the Last City, another Fallen House sought to join their brethren in the battle, the House of Wolves, and with their support, they might have turned the tide to their favor. However, for reasons known only to her, the Reef Queen Mara Sov launched a surprise attack on the Wolves, claiming half their numbers and their Kell. Then began the bloody Reef Wars which ended with the Reefborne Awoken the victors as the Wolves nobility and new Kell, Skolas, was imprisoned. Mara Sov gave them the choice of either accepting her as their new leader and live in the Reef or perish. The majority chose the former while others went off into hiding. Without the Wolves support, the Fallen failed to claim the Traveler.

Vanguard Offenses
Years after the Battle of the Twilight Gap, the Vanguard have maintained their defenses but only recently have they decided to launch new offenses on their enemies, the Fallen especially. The first offense came with the death of the Devil Archon, Riksis, at the hands of a newly risen Guardian. Without their Archon, the Devils Prime Servitor, Sepiks Prime, was left vulnerable. Forming a team, the Guardians invaded the Devils' Lair and battled with the Prime Servitor and destroyed it, depriving the Devils of leadership.

On the planet Venus, the Guardians finally tracked down the Winter Kell, Draksis who has attacked scouting and supply ships for years. Fighting to his Ketch and through his guard, the Guardians cornered the Kell in his throne room and killed him, leaving the House of Winter leaderless and its members under the threat of infighting.

With the loss of their Kell, the Winters decided to find a new leader. Enlisting the aid of the mercenary, Taniks, the Scarred, the Fallen broke into the Reef Prison of Elders and gained the prison cell of Aksor, Archon Priest. However, the Vanguard heard of their efforts and sent in a team of Guardians to kill the Priest. Tracking the prisoner, the Guardians faced off against Aksor just as he was released from his prison and succeeded in killing him, leaving the Winters leaderless once more.

On the Moon, the Guardians prevented the House of Exile from stealing Hive relics from one of their temples, killing one of their Barons in the process.

Wolf Rebellion
A Fallen resurgence occurred in the form of the House of Wolves who's Kell had returned, possibly aided by the Nine, and led the Wolf Fallen in a rebellion against the Awoken. In retaliation, Mara Sov placed bounties on the Wolves' nobility while enlisting Guardians to hunt down Skolas. While investigating, the Guardians tracked the Wolf Kell to Venus who sought to gain the allegiance of the leaderless House of Winter. The Guardians found Skolas rallying the Winter after calling himself the "Kell of Kells", a prophesied warrior who would unite the Fallen and reclaim the Traveler. While the Guardians failed in their chance to capture Skolas, they began to disrupt his operations in preventing him from gaining the allegiance of the other Houses, hunted down his followers and thwarted his attempts to gain dangerous weapons from the Vex Vault of Glass.

Cornered and deprived of allies, Skolas sets up a last stand at the top of the Vex Citadel with the Queen's Crows awaiting to capture the Kell. Challenging the mad Kell, the Guardians faced off against Skolas who began to use Vex Warp Gates into bringing his House from across time. Despite his efforts, Skolas was defeated into submission and sent back to the Prison of Elders. There Skolas' sentence was carried out by the Guardians, leaving the House of Wolves leaderless, homeless and humiliated while most of the other Houses were also weakened.

Taken War
Both the Guardians and the Fallen were heavily affected by Oryx's arrival and his Taken. The Fallen were Taken in huge numbers, forcing most of the Houses to abandon their holdouts. Those Fallen that became Taken were eventually defeated by the Guardians.

Hoping to take advantage of the Guardian's distraction that Oryx and his forces have placed, two houses, in particular, sought to use the war to give themselves an advantage. The House of Devils used an upgraded Shank, S.A.B.E.R.-2, to breach the Warmind Rasputin's firewalls and gain access to his weapons. However, Rasputin sent a distress signal to the Guardians which they answered. They fought into one of Rasputin's bunkers and destroyed the S.A.B.E.R.-2, securing Rasputin's defenses.

The House of Wolves, under the leadership of a renegade Archon, Keldar and the reconstructed Prime Servitor, Orbiks Prime, the Wolves were able to seize control of some of the underground bunkers of the Cabal on Mars, taking advantage of their losses from the war. Seeking to prevent the Wolves from becoming a threat again, Variks, the Loyal enlisted the aid of the Guardians to find the Archon and the Prime Servitor and destroy them. The Guardians were successful in driving Keldar out his hideout and locating Orbiks Prime, killing them both. The death of the Prime Servitor and the Archon left the Wolves completely leaderless and broken.

The House of Winter also took advantage of the war to successfully breach the Prison of Elders again and find a new leader. However, while they were able to liberate another Archon Priest, the Taken intercepted them and claimed the priest, turning him into Nixis, Hunger of Oryx, scattering the Winters horribly. The Guardians responded to their efforts and succeeded in killing Nixis and defeating the Taken.

SIVA Crisis
One year after the Taken War, a new Fallen resurgence occurred greater than ever before in the form of the House of Devils. Under the command of a new Archon, Aksis, and his followers, the Devils pillaged every Golden Age vault and lab within the Cosmodrome they could find and in their efforts, they unearthed SIVA, a dangerous self-replicating nano-technology from the Golden Age. The technology was then studied by the Devil Splicers who utilized the technology to augment their weapons and themselves to become more powerful than ever. Aksis was among those who infused themselves with SIVA but at much greater level, almost becoming completely machine, and named himself Aksis, Archon Prime. In addition, the Splicers resurrected their Prime Servitor using SIVA, which became Sepiks Perfected, as a means to prove the technology's worth to the rest of their House. Hoping to learn more about the ancient technology, the Devils under the command of Sepiks Perfected attacked the Iron Temple, the former stronghold of the old Iron Lords that sealed SIVA away. However, Lord Saladin, enlisting the aid of the Guardians, prevented the Devils from breaching the Temple and drove Sepiks into hiding. The Guardians were then sent to the Cosmodrome where most of it laid in ruins and the Hive driven out of their holds, thanks to the Devil Splicers. In addition, the Devil Splicers breached the wall blocking off the Plaguelands where the SIVA replication chamber, Site 6, was located. After destroying the Devils defenses and gaining vital information from a Clovis Bray database from Mars, the Guardians launched the mission to destroy the replication chamber and finish want the Iron Lords started. After fighting through the Fallen into the chamber, the Guardians initiated the self-destruct sequence but face off against the SIVA-corrupted remnants of the Iron Lords. After a grueling battle with the corrupted remnants, putting the Iron Lords to rest, the self-destruct began and the Guardians escaped in time. With Site 6 destroyed, the Devils lost the means to produce more SIVA but their leadership remained a significant threat.

Lord Saladin and Shiro-4, then tasked the newly named Iron Lords to dismantle the Devils leadership. Their first target was the resurrected Prime Servitor, Sepiks Perfected who remained in hiding in its former lair. Gathering a team, the Guardians breached Sepiks' defenses and battled with the Servitor once more. Despite its shielding and SIVA upgrades, the Guardians destroyed the resurrected Prime as they did two years ago, this time for good.

While patrolling the Plaguelands, the Guardians took notice of increased activity in hostility between the Devil Splicers and the Hive. Investigations revealed that the Splicers have been experimenting on the Hive using SIVA, whether to enslave them or to make weapons out of them. Regardless, Shiro understood that such experiments could mean the end of the Last City. Knowing the Splicers are following orders high in command, Shiro sends the Guardians to an old missile silo contested over by the Splicers and the Hive. Reaching the center of the Hive nest, the Guardians found a Ogre dissected but still alive and the Splicer in charge of the Hive experiments, Kovik, Splicer Priest with a weapon powered by the Ogre's Void eye. Battling the priest and the Ogre, the Guardians succeeded in killing both which Shiro hopes would end the experiments. In addition, the Guardians launched missions to the Moon to prevent the Splicers from obtaining more Ogre test subjects.

With most of the leadership gone, the Guardians turn their sights on the main Splicer leader, Aksis and his remaining followers. Gathering a force strong enough, the Guardians face-off with Aksis' second-in-command, Vosik, the Archpriest and used the Fallen's own Siege Engine to travel further into the Splicers lair. After defeating Vosik, the Guardians travel into the SIVA server farm and into Aksis' lair the Perfection Complex. There they battled with the Fallen Archon but despite Aksis' terrible SIVA powers, the Guardians used SIVA against him and successfully destroyed him, leaving the Devils leaderless.

Months after the loss of Aksis, the Splicers hoped to regain their advantage with a new leader and in a desperate alliance with the crew of the infamous mercenary, Taniks, the Scarred. Using SIVA to bring back the mercenary, Taniks become Taniks Perfected. Though SIVA overtook his mind, his leadership and ruthlessness remained, giving the Splicers a new leader. However, Variks heard the chatter of their efforts and informed the Vanguard. Thus they sent in the Guardians to the Moon where they battled with Taniks once more. Fighting through Splicer and Hive to Taniks' ship, the Guardians battled with the resurrected mercenary. Despite his SIVA abilities and varied weapon, Taniks Perfected was defeated, leaving the Devil leadership completely dismantled and their forces scattered.

Withdrawal
After their humiliating defeat from the SIVA crisis, most Fallen in the entire system began to abandon their holdouts and retreat. The only supposed House to remain was the House of Kings but they remained in hiding from the recent conflicts. A Guardian team observed what Fallen forces remained and found that most of the Fallen's weapons and banners have either been abandoned or burned in large piles. This corresponded with similar actions throughout the system which lead some to believe the Fallen's siege was finally over and the City had won.

Red War
After the Cabal Red Legion under the command of Dominus Ghaul successfully invaded the Last City and drove the Guardians into a retreat, a new faction of Fallen emerged bearing different banners, new leadership, weapons and tactics, the House of Dusk. This new House of Fallen took advantage from the chaos of the Red War to emerge from the shadows and began to pillage across the system, engaging not only the Guardians but also the Cabal, Hive, Vex and even the Taken.

The Fallen House of Dusk are primarily encountered on Earth in the European Dead Zone, on Nessus and on Titan after following the remnants of the Vanguard Fleet. Though these new Fallen surprised the Guardians and wonder who is leading them, they nonetheless figure out that the House of Dusk is a combination of all the other houses as their previous losses made them desperate enough to unite.

After the Guardians defeated Ghaul, his Red Legion and reclaimed their home, the Vanguard had begun initiating adventures and Strikes against their remaining enemies, the Fallen included. The Guardians began disrupting the Dusk Fallen's raids, Glimmer drilling's and killing high-profile targets when they encounter them. One major Fallen offensive occurred on Nessus, where the Fallen attempted to breach the remains of the Golden Age vessel, Exodus Black, for anything of value. The AI, Failsafe, called for aid and the Guardians quickly arrived to stop the Fallen. Fighting through the ships remains, the Guardians defeated the leader of the raiding party, Thaviks, the Depraved, driving the Fallen away just as the Vanguard sent in more teams to secure the site.

Another Fallen plot was discovered in the EDZ where the Fallen sought to create an enhanced version of Ether to give them an edge using modified Cabal technology they had stolen. The Guardians tracked the Fallen's supply of the Ether to a secluded part of the EDZ and destroyed it. However, to prevent further production, the Guardians hunted down the leaders of the project, encountering Raksil, Archon Priest. Cornering the Priest in the Salt Mines, the Guardians succeeded in taking down the Archon Priest and his enhanced Fallen defenses. Killing the Priest forced the Prime Servitor creating the enhanced Ether, Serkuleks, the Fount, out of hiding. The Guardians chased the Servitor throughout the Dead Zone but were able to destroy it, depriving the House of Dusk the means to produce more of the enhanced ether.

Forsaken
The war took a dark turn when a terrifying clan of Fallen pirates and criminals known as the Scorn besieged the Prison of Elders and broke out it's leading Barons, forcing the Guardian and Cayde-6 to quickly respond to the attack. Teaming up with Petra Venj, the trio contain most of the prison. However, things quickly took a turn for the worst when Cayde is confronted by the Fallen Barons and Archon behind the breakout, with Uldren Sov revealing himself as the Scorn's leader. Cayde-6, despite putting up an admirably fight, was subsequently murdered by Uldren with his own gun, the Ace of Spades. The Guardian and Petra arrive just before Cayde passes and Uldren quickly flees from the scene alongside the Barons. The Scorn now reside within the Tangled Shore and the Dreaming City, and are attempting to accomplish an unknown objective. The Guardians, driven by vengeance over their murdered comrade, swear to hunt down Uldren and the Scorn Barons. Meanwhile, in the Reef, the Awoken are left completely scattered as a result of Uldren's betrayal, leaving the region of space a lawless warzone with the Scorn running amok, spreading chaos. However, while the Vanguard mourns the loss of a comrade, Commander Zavala refuses to launch an all-out assault on the Reef to take down Uldren and his Barons, rationalizing that the Last City does not have the strength to conduct such an attack and the Last City itself, their people and the awakened Traveler must remain their first priority. Despite Ikora Rey's strong objections, Zavala declares the Reef off-limits. Regardless, the Guardian conducts the hunt for Uldren on their own, without the support of the Vanguard. With only a small lead from Ikora, the Guardian heads to the Tangled Shore to find any clues to Uldren's whereabouts. While fighting Scorn Fallen, Petra Venj arrives to aid them in avenging Cayde and all the other innocent lives Uldren has taken.

The House of Dusk immediately began to war with the Scorn, beginning a major civil war in the Reef.

Taking a chance and needing allies within the Tangled Shore, Petra enlists the aid of a mysterious Fallen mob that was discovered in the Tangled Shore. Petra Venj and The Guardian forge an uneasy alliance with The Spider - Kell of the Tangled Shore's Fallen mob. In return for information on the location of the Scorn Barons, as well as Uldren, the Guardian would disrupt Scorn operations and take out their leaders, thus restoring the Spider's territory and influence. The Guardian agreed to the Spider's terms and began to hunt down the Scorn Barons one-by-one, leaving only Uldren and Fikrul, the Fanatic.

The Guardian finally tracked Uldren down to a mysterious Awoken Watchtower that holds some of the Awoken's deepest secrets. Just outside the Watchtower, the Guardians face Fikrul and kill the Scorn Archon, thereby ridding the Scorn of their leadership. Deep within the tower, it is revealed that Uldren's true goal was to find his sister, Queen Mara Sov, who he believes is still alive and trapped behind a mystic gate that can only be opened by a combination of Light and Darkness. Carrying a trace of Darkness within him and a Shard of the Traveler, Uldren succeeds in opening the gate. However, to his horror, what emerged from the gate was not his sister but a monstrous organic servitor-like Taken creature, the Voice of Riven, revealing that Uldren had been used to release the creature and that Mara Sov was never the one guiding him.

The Guardian arrives just in time to face the creature and despite its strange power, they succeed in destroying it which also releases Uldren after it captured him. Utterly defeated and powerless, the disgraced Awoken Prince professes that everything he had done, no matter how terrible, he did for his sister. Unmoved by Uldren's declarations of righteousness Perta and the Guardian train their weapons on him, and he is summarily executed, avenging Cayde and the other lives the Scorn had taken and ruined.

At a later date, the Guardians maintained vigilance over the Tangled Shore to hunt down any Prison of Elders escapees and provide favors for the Spider to pay off their "debt" to the Fallen Mob. However, the Guardian encounters a resurrected Fikrul who aims to reestablish Scorn dominance over the Reef and avenge his Barons. Fighting their way through the Scorn's lair, the Guardians faced off against the Scorn Archon once again. Despite his power and determination, Fikrul was once again slain but swears that he will return.

Black Armory
At a later time, the Spider's Syndicate would find itself splintered after a falling out between its leaders. While the Spider's forces maintain their alliance with the Last City, a rogue force under the command of the Spider's brother, Siviks, grew too ambitious and decided to seize power over the Fallen in the wake of the Scorn's crippling failures and loss of leadership, forming his syndicate called the Kell's Scourge. At first, Siviks did not reach the notice of the Guardians until he and his group stole valuable and advanced technology from the secret weapons foundry, the Black Armory, granting Siviks the power he needed to establish his power base and allowing him to gain the allegiance of deserting House of Dusk Fallen. However, news of their theft of the Black Armory and pushing into the Spider's territory reached the Last City. As a result, the Armory's curator, Ada-1, formed an alliance with the Guardians to end the threat of Siviks and the Kell's Scourge before they steal any more of her armory's weapons and cause irreparable damage.

After defeating several forces of Fallen in the EDZ on Earth, an intercepted signal revealed that Siviks's was on Nessus. The Guardians located the Scourge leader at The Conflux alongside Telksis, but escapes and leaves Telksis to defend the Black Armory caches but the Pillager's efforts were in vain. The Guardians were then able to eliminate Serekis-9, Kell's Scourge who guarded the Gofannon Forge and then dispose of Zevious-3, Forge Warden, thereby securing the Black Armory's forges before the Kell's Scourge could use them.

In their failure to capture the forges, the Scourge establish a secret hideout in The Last City's outer abandoned sectors and proceed to target the Black Armory vault, aiming to pillage it but the Guardians catch up and proceed to thwart their efforts. There, the biggest Fallen attack on the City since the Twilight Gap would begin, the Scourge of the Past Raid. To ensure their victory, the Scourge utilize a terrifying, enormous war machine named Insurrection Prime to breach the vault and destroy the Guardians. Insurrection Prime would become on of the most powerful Prime Servitors ever encountered by the Guardians, rivaling Aksis, Archon Prime himself in sheer power.

After an immense, chaotic battle that reduces the area to ruin, the forces of the City succeed in destroying Sivik's army and his Prime Servitor monstrosity, saving the Black Armory Vault from falling into the wrong hands.

Later on, the Guardians finally manage to track down and confront Siviks himself in the Niobe Labs where the mad leader of the Kell's Scourge aimed to use its secrets to continue his war. Despite Siviks using the labs defense protocols to his advantage, the Guardians were able to best his defenses and Fallen reinforcements, putting an end to the Spider's mad brother and reclaiming the Black Armory's secrets and technology for Ada-1 and the City. Thus, the Kell's Scourge is left leaderless and utterly crippled.

The Shipstealer
Following the disbandment of the Kell's Scourge's power base and Siviks's death, the Fallen was left in complete disarray, even the House of Dusk finds itself splintering and radicalizing. With the failures of the current Fallen factions, a recent trend of "syndicates" has begun to emerge in the Fallen's crippling society. However, some figures of the Fallen have emerged to lead their people.

Variks, The Loyal continues to name himself as the "Kell of Kells" of the House of Judgement, gathering what few Fallen he can for the sake of his fallen species. Another named Mithrax, a former Dusk Captain, defected from his faction and founded the House of Light which he allied with the Last City.

Most notably, Eramis, the Shipstealer, a Fallen Baroness of the House of Devils escaped from the Prison of Elders during the Scorn's rampage and has begun a campaign to reestablish the House of Devils, gathering what loyalists and traditionalists she can to bring her house to power once again. After gathering a large enough force, Eramis launches a bold raid on the Guardians former home in the Old Tower to pillage the ruins for anything of value. Eramis's forces managed to breach into the Tower's Cryptarch Vaults and acquired a weapon once belonging to the Guardian: Outbreak Prime. Due to the weapons SIVA properties, Eramis sought to use the weapons technology for her benefit. Unfortunately for the Shipstealer, Mithrax learned of her plot and gathered his Guardian allies to thwart her forces. Despite the efforts of Siriks, Loyal to Eramis and gaining reinforcements, the Guardians caught up with the exfiltration team, killed Siriks and required their old weapon, now Outbreak Perfected. Mithrax then departs following their mission's success and what's left of Eramis's forces flee from the Old Tower.

Central powers of the war

 * Cabal
 * Red Legion
 * The Last City
 * Guardians
 * Vex
 * Hive
 * Fallen
 * Scorn
 * SIVA
 * Kell's Scourge
 * Taken


 * Allied alien factions
 * House of Judgment
 * The Nine
 * The Spider's Crime Syndicate

Fronts of the war

 * Earth
 * Titan
 * Io
 * Nessus
 * Earth
 * The Moon
 * Venus
 * Mars
 * Nessus
 * The Reef
 * Ascendant realm

List of appearances

 * Destiny
 * The Dark Below
 * House of Wolves
 * Rise of Iron
 * The Dawning
 * Age of Triumph
 * Destiny 2
 * Curse of Osiris
 * Forsaken
 * Black Armory (expansion)