Bad Neighbors

"Resolve a dangerous conflict between the Fallen and the Hive."

- In game description

Bad Neighbors is an Adventure in New Pacific Arcology, Titan in Destiny 2. It is unlocked after completion of the mission Riptide at the same time as the adventure Thief of Thieves

During the course of Bad Neighbors the Guardian finds that a conflict between the Hive and Fallen on Titan, who had arrived after following the survivors of the City to Titan, has escalated and the Fallen are now going to build a bomb to kill the Hive. However the bomb will cause too much damage, risking the structural integrity of the entire Rig, forcing the player to intervene and intercept the Fallen in the process of creating the bomb. Ghost then decides however that this bomb could still be useful if used away from the Rig, against the Hive nests at Tidal Anchor. Ghost uses the Fallen's bomb components to craft his own bomb, which the player then uses to destroy a Hive "Resonator" device, luring out the Hive in Tidal Anchor responsible for its construction, and killing them all.

Enemies

 * Fallen - House of Dusk
 * Hive - Savathûn's Hive
 * Azyrax, Exalted Conjurer
 * High Operants
 * Operants

Objectives

 * Disarm the Fallen
 * Fuel Cells
 * [0-6] of 6
 * Take fuel cells from the Fallen


 * Find the Hive Wizards
 * Locate the Wizards and learn what they're up to


 * Open the door
 * Get to the console and open the door


 * Find the Hive Wizards
 * Locate the Wizards and learn what they're up to


 * Climb the Tower
 * Ascend the Tower to find the Wizards


 * Place Hive Disruptor
 * Plant the Hive Disruptor on the mysterious device.


 * Detonate Hive Disruptor
 * Shoot the fuel cells


 * Defeat the Operant Wizards
 * Operants defeated
 * [0-3] of 3
 * Take down the Wizards who built the device
 * Defeat the Hive
 * Hive wave defeated
 * [0-100]%
 * Clear Hive reinforcements
 * Defeat the High Operant Wizards
 * High Operants defeated
 * [0-2] of 2
 * Take down the Wizards who built the device


 * Defeat the Hive
 * Hive wave defeated
 * [0-100]%
 * Clear Hive reinforcements


 * Defeat the Chief High Operant
 * [0-1] of 1
 * Take down the Wizard who invented the device


 * 100%


 * Defeat the High Operant Wizards
 * High Operants defeated
 * [0-2] of 2
 * Take down the Wizards who built the device

Gameplay

 * The Rig
 * Titan


 * Start Adventure

Sloane: My crew says we've got two problems. Wizards on a tower roof, doing who knows what, and the Fallen they've spooked.

Ghost: So who do we fight?

Sloane: Fallen first. They're using fuel cells to build an explosive countermeasure to the Hive. Sloppy stuff. It'll blow us all sky high.


 * Disarm the Fallen
 * Fuel Cells
 * [0-6] of 6
 * Take fuel cells from the Fallen


 * The player engages the Fallen around The Rig, collecting the ''Fallen Fuel Cell" component they drop


 * 1 of 6


 * 2 of 6


 * 3 of 6


 * 4 of 6


 * 5 of 6


 * 6 of 6

Ghost: We've got their fuel cells! They won't be blowing up anything today. Hmm, I see what they were doing. Volatile catenary, percussion cap...

Sloane: Good. Sending you coordinates to the Hive.

Ghost: Right, coordinates, Hive... if we tweak this... and rejigger that... it should work

Sloane: What should work?

Ghost:We'll call it a Hive Disruptor. Let's go disrupt some Hive.


 * Find the Hive Wizards
 * Locate the Wizards and learn what they're up to


 * The player enters Tidal Anchor, finding it full of Hive. The player fights through the Hive, headed outside before finding their progress blocked by a Shrieker guarding a closed door in the vicinity of TM-TA-2:
 * Ghost: "It seems like these floating stones mark places where the Hive have weakened the line between our world and theirs. Bet all the weird magic they have out here comes from sources like this."


 * Open the door
 * Get to the console and open the door


 * Open the door


 * Find the Hive Wizards
 * Locate the Wizards and learn what they're up to


 * The player makes it outside, battling through the Hive towards the Wizards,, encountering another Shrieker guarding the bridge towards platform 1. The player continues on, reaching the first of the Wave Energy Generator platforms seen earlier during Riptide.

Ghost: Which way, Sloane?

Sloane: Up. You're looking for the top of a tower, the central platform.


 * Climb the Tower
 * Ascend the Tower to find the Wizards


 * The player reaches the top of the first generator tower, where floating Hive platforms appear, allowing the player to proceed directly on to the central tower.

Sloane: Eliminate the Wizards, destroy their project, and stabilise this Rig


 * The player reaches the top of the central platform, finding a mysterious Hive device, a "Eesonator", left unguarded.


 * Place Hive Disruptor
 * Plant the Hive Disruptor on the mysterious device.


 * Interact


 * Detonate Hive Disruptor
 * Shoot the fuel cells


 * The player plants the bomb, withdraws a safe distance and then detonates it, destroying the Hive device.

Sloane: What was that? I could feel the shaking from here. I said stabilise, not sink! What did you do?

Ghost: Tell you later.


 * The Hive appear and commence battle against the player. The Wizards are called "Operant"


 * Defeat the Operant Wizards
 * Operants defeated
 * [0-3] of 3
 * Take down the Wizards who built the device


 * 1 of 3


 * 2 of 3


 * 3 of 3


 * The operants defeated, more Thrall and Acolytes appear


 * Defeat the Hive
 * Hive wave defeated
 * [0-100]%
 * Clear Hive reinforcements


 * 100%


 * Defeat the High Operant Wizards
 * High Operants defeated
 * [0-2] of 2
 * Take down the Wizards who built the device


 * The High Operants appear, with one of them having invincible shields powered by the sorcery of the other Wizard. The player kills the other Wizard


 * 1 of 2


 * The first High Operant loses its invulnerability, allowing the player to kill them.


 * 2 of 2


 * Defeat the Hive
 * Hive wave defeated
 * [0-100]%
 * Clear Hive reinforcements


 * More Hive reinforcements arrive, now with Knights, and are defeated


 * 100%


 * Defeat the Chief High Operant
 * [0-1] of 1
 * Take down the Wizard who invented the device


 * Azyrax, Exalted Conjurer appears.


 * Azyrax is defeated

Ghost: We got 'em, Sloane.

Sloane: How bad's the damage?

Ghost: Minimal. Nothing you crews can't fix in a day or two. Really, it looks as good as new. More importantly, the resonantor's gone.

Sloane: (sigh) I'll take your word for it.

{End Gameplay}

{End Mission}