Frontier-AR1

"Clear skies. Tall grass. Open space. Perfect shot."

- Weapon description

Frontier-AR1 is an Uncommon Auto Rifle in The Taken King.

Perks

 * Selectable Perk:
 * Random Option 1:
 * QuickDraw IS: Agile sight. Lightning-fast handling.
 * SureShot IS: Snapshot sight. Excellent handling. Superb target acquisition.
 * Red Dot-ORS: Accurized sight. For precise fire.
 * Red Dot-OAS: Snapshot sight. Enhanced target acquisition.
 * Focus Lens FLS2: Agile scope. Modest zoom. Light and snappy.
 * Random Option 2:
 * FastDraw IS: Standard sight. A lightweight design, good for recoil control.
 * SteadyHand IS: Stable sight. Optimized for excellent recoil control.
 * TrueSight IS: Flexible sight. Light, with good recoil control. Strong target acquisition.
 * Red Dot-OES: Agile sight. For smooth engagement in close quarters.
 * Red Dot-ORS1: Precision sight. Highest zoom in class. Enhanced range.
 * Red Dot-ORES: Flexible sight. Enhances handling, range, and recoil control.
 * Random Perk:
 * Partial Refund: Chance to return a portion of the magazine after an assist.
 * Glass Half Full: The bottom half of each magazine causes additional damage.
 * Rodeo: Reduces the severity of this weapon's recoil.
 * Underdog: This weapon gains a boost to range and handling when health is low.
 * Eye of the Storm: This weapon becomes more accurate as your health gets lower.
 * Rescue Mag: Chance to refill this weapon's magazine when critically wounded.
 * Danger Close: This weapon gains increased reload and handling when two or more enemies are in close proximity.
 * Surrounded: This weapon gains bonus damage when three or more enemies are in close proximity.
 * Last Resort: This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.
 * Persistence: This weapon grows more accurate the longer it is fired.
 * Spray and Play: Increases the reload speed of this weapon when its mag is empty.
 * Battle Runner: Kills with this weapon grant a brief boost to the sprint's top speed.
 * Rangefinder: Aiming this weapon increases its effective range.
 * Reactive Reload: Reloading this weapon after a kill grants a damage bonus for a short time.
 * Grenadier: Kills with this weapon reduce the cooldown of your grenade.
 * Counterbalance: This weapon has increased stability.

List of appearances

 * Destiny
 * The Taken King